Player Matchup

Kumbhakarna
Kumbhakarna
HCZ s43t4x14
Kumbhakarna
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 121L
1,328 Elo+
Party 1
Nemesis
Nemesis
Oni nistsu
Nemesis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 112L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
WizFalcon
Kukulkan
Level 28
God Stats
0W - 4L
1,192 SR
Queue Stats
1W - 11L
1,144 Elo+
Solo
Tsukuyomi
Tsukuyomi
alorae93
Tsukuyomi
Level 24
God Stats
8W - 21L
1,260 SR
Queue Stats
39W - 59L
1,302 Elo+
Solo
Zeus
Zeus
scousebob27
Zeus
Level 28
God Stats
6W - 9L
1,370 SR
Queue Stats
97W - 131L
1,339 Elo+
Solo
Team Averages
Level 27
1,364 SR
1,289 Elo+

VS

Team Averages
Level 22
1,413 SR
1,315 Elo+
Danzaburou
Danzaburou
Bangrr187
Danzaburou
Level 23
God Stats
9W - 3L
1,459 SR
Queue Stats
18W - 14L
1,264 Elo+
Solo
Ymir
Ymir
BobbyAndersLost
Ymir
Level 24
God Stats
13W - 10L
1,527 SR
Queue Stats
73W - 86L
1,345 Elo+
Party 2
Fenrir
Fenrir
Danweeelll
Fenrir
Level 23
God Stats
2W - 3L
1,296 SR
Queue Stats
64W - 67L
1,340 Elo+
Solo
Bellona
Bellona
One_Hit91
Bellona
Level 23
God Stats
10W - 8L
1,478 SR
Queue Stats
40W - 46L
1,336 Elo+
Party 2
Olorun
Olorun
WoGu-Sennin
Olorun
Level 16
God Stats
4W - 12L
1,307 SR
Queue Stats
21W - 31L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HCZ s43t4x14
Kumbhakarna
14
0 / 7 / 7
9,772
349
8,051
20,818
18,738
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Oni nistsu
Nemesis
14
4 / 5 / 1
10,406
372
8,266
14,037
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
WizFalcon
Kukulkan
13
1 / 3 / 3
9,692
346
3,837
5,025
1,530
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
alorae93
Tsukuyomi
20
9 / 6 / 4
14,297
511
24,251
25,456
13,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
9 / 7 / 2
13,936
498
14,804
13,801
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bangrr187
Danzaburou
20
7 / 4 / 4
15,505
554
7,903
19,523
8,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 1 / 8
12,614
451
4,765
12,537
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Danweeelll
Fenrir
19
6 / 7 / 6
13,642
487
10,101
18,324
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
One_Hit91
Bellona
20
3 / 3 / 2
14,563
520
7,704
16,732
13,500
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
20
9 / 9 / 5
15,357
548
25,534
28,680
12,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
23
Kills
27
28
Deaths
24
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bangrr187
Danzaburou
7
4
4
2.25
W
2
1
8
6
W
Fenrir
Danweeelll
Fenrir
6
7
6
1.29
L
Kumbhakarna
HCZ s43t4x14
Kumbhakarna
0
7
7
0.5
W
Bellona
One_Hit91
Bellona
3
3
2
1.33
L
Nemesis
Oni nistsu
Nemesis
4
5
1
0.9
L
Kukulkan
WizFalcon
Kukulkan
1
3
3
0.83
W
Olorun
9
9
5
1.28
L
Tsukuyomi
alorae93
Tsukuyomi
9
6
4
1.83
L
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,209
Damage
56,007
79,137
Taken
95,796
45,152
Mitigated
57,198
17,392
Healing
39,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bangrr187
Danzaburou
7,903
2,880
0
7,355
19,523
8,089
5,762
6,591
12,729
0
117,992
W
4,765
623
0
3,933
12,537
15,321
252
4,535
7,808
39,082
0
W
Fenrir
Danweeelll
Fenrir
10,101
2,786
0
5,843
18,324
7,862
1,096
3,662
14,554
0
76,565
L
Kumbhakarna
HCZ s43t4x14
Kumbhakarna
8,051
1,147
0
0
20,818
18,738
122
8,820
11,998
24,915
0
W
Bellona
One_Hit91
Bellona
7,704
1,631
0
6,471
16,732
13,500
2,017
3,209
13,436
4,685
87,145
L
Nemesis
Oni nistsu
Nemesis
8,266
4,285
0
4,959
14,037
5,277
370
3,484
10,553
0
48,395
L
Kukulkan
WizFalcon
Kukulkan
3,837
510
0
331
5,025
1,530
130
2,650
2,375
35,039
0
W
Olorun
25,534
16,078
784
14,689
28,680
12,426
1,901
7,978
20,482
132,058
0
L
Tsukuyomi
alorae93
Tsukuyomi
24,251
7,372
0
10,423
25,456
13,302
613
9,247
16,209
0
95,301
L
14,804
1,428
0
1,679
13,801
6,305
781
6,476
7,325
83,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,103
Gold Earned
71,681
522
Minions Killed
674
0
Camps Cleared
0
2,049,784
Distance Traveled
2,246,931
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,505
554
172
6
0
462,826
3
W
Ymir
12,614
451
63
2
0
357,156
6
W
Fenrir
13,642
487
99
4
0
496,509
0
L
Kumbhakarna
9,772
349
29
1
0
446,278
2
W
Bellona
14,563
520
171
6
0
526,946
3
L
Nemesis
10,406
372
99
4
0
329,219
2
L
Kukulkan
9,692
346
70
3
0
326,068
0
W
Olorun
15,357
548
169
6
0
403,494
0
L
Tsukuyomi
14,297
511
152
5
0
515,524
8
L
Zeus
13,936
498
172
6
0
432,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role