Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JITxJaZz
Kukulkan
Level 29
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 2L
1,368 Elo+
Solo
Artio
Artio
NickolaBraunlich
Artio
Level 79
God Stats
5W - 1L
1,429 SR
Queue Stats
21W - 22L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
RyianFrost
Baron Samedi
Level 73
God Stats
9W - 1L
1,536 SR
Queue Stats
30W - 28L
1,389 Elo+
Party 2
Chang'e
Chang'e
theadorus
Chang'e
Level 121
God Stats
1W - 0L
1,544 SR
Queue Stats
4W - 6L
1,254 Elo+
Solo
Team Averages
Level 86
1,542 SR
1,376 Elo+

VS

Team Averages
Level 72
1,599 SR
1,424 Elo+
Awilix
Awilix
Elchaneque665
Awilix
Level 22
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 12L
1,336 Elo+
Solo
Raijin
Raijin
TrustBustr
Raijin
Level 81
God Stats
3W - 6L
1,499 SR
Queue Stats
14W - 17L
1,351 Elo+
Party 1
Freya
Freya
noahharris59
Freya
Level 84
God Stats
6W - 2L
1,749 SR
Queue Stats
9W - 5L
1,581 Elo+
Solo
Kukulkan
Kukulkan
the fonz 774
Kukulkan
Level 88
God Stats
7W - 8L
1,603 SR
Queue Stats
14W - 17L
1,351 Elo+
Party 1
Sylvanus
Sylvanus
xCHATxOFFENDERx
Sylvanus
Level 84
God Stats
0W - 2L
1,644 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 5 / 17
13,463
841
13,402
27,176
36,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
JITxJaZz
Kukulkan
20
7 / 1 / 6
14,260
891
14,934
10,318
4,447
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 19
12,790
799
12,318
28,466
36,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
RyianFrost
Baron Samedi
20
12 / 2 / 15
14,504
907
22,475
18,270
9,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
theadorus
Chang'e
18
6 / 4 / 15
12,706
794
14,394
22,758
9,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
8,863
554
7,989
16,531
8,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
TrustBustr
Raijin
17
3 / 5 / 9
10,835
677
16,884
17,682
6,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 10 / 3
12,341
771
20,051
19,718
7,852
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
the fonz 774
Kukulkan
17
1 / 4 / 8
10,378
649
15,583
16,357
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
18
3 / 7 / 7
11,513
720
13,287
21,348
11,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
34
Kills
14
14
Deaths
34
72
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
5
17
2.5
L
0
8
5
0.31
W
Kukulkan
JITxJaZz
Kukulkan
7
1
6
10
W
5
2
19
7.25
W
Baron Samedi
RyianFrost
Baron Samedi
12
2
15
9.75
L
Raijin
TrustBustr
Raijin
3
5
9
1.5
L
7
10
3
0.85
L
Kukulkan
the fonz 774
Kukulkan
1
4
8
1.25
W
Chang'e
theadorus
Chang'e
6
4
15
3.38
L
Sylvanus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,523
Damage
73,794
106,988
Taken
91,636
96,053
Mitigated
41,226
50,953
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,402
2,426
1,020
6,872
27,176
36,286
2,603
13,836
12,426
0
47,509
L
7,989
3,571
543
2,811
16,531
8,097
0
11,018
5,353
0
17,440
W
Kukulkan
JITxJaZz
Kukulkan
14,934
2,299
906
2,098
10,318
4,447
1,247
6,143
4,103
77,072
0
W
12,318
611
3,550
6,837
28,466
36,037
602
15,185
11,987
16,392
0
W
Baron Samedi
RyianFrost
Baron Samedi
22,475
1,134
4,829
7,644
18,270
9,790
822
14,810
3,234
45,510
0
L
Raijin
TrustBustr
Raijin
16,884
2,100
0
0
17,682
6,923
0
12,985
4,511
46,572
0
L
20,051
6,960
75
1,803
19,718
7,852
0
14,712
4,903
43,862
0
L
Kukulkan
the fonz 774
Kukulkan
15,583
1,898
64
533
16,357
6,707
32
11,996
4,297
47,001
0
W
Chang'e
theadorus
Chang'e
14,394
762
7,783
9,414
22,758
9,493
2,686
14,510
7,886
42,694
0
L
Sylvanus
13,287
4,750
2,576
3,662
21,348
11,647
99
13,184
7,775
39,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,723
Gold Earned
53,930
368
Minions Killed
286
7
Camps Cleared
6
1,521,003
Distance Traveled
1,253,842
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,463
841
96
6
3
298,063
4
L
Awilix
8,863
554
23
1
1
246,547
0
W
Kukulkan
14,260
891
142
9
4
305,407
0
W
Artio
12,790
799
10
1
0
308,827
0
W
Baron Samedi
14,504
907
61
4
0
296,922
1
L
Raijin
10,835
677
61
4
1
278,292
3
L
Freya
12,341
771
55
3
2
212,743
0
L
Kukulkan
10,378
649
84
5
1
276,327
0
W
Chang'e
12,706
794
59
4
0
311,784
2
L
Sylvanus
11,513
720
63
4
1
239,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role