Player Matchup

Bellona
Bellona
BigG4yB4lls
Bellona
Level 13
God Stats
11W - 10L
1,629 SR
Queue Stats
32W - 27L
1,501 Elo+
Solo
Cerberus
Cerberus
DaVoltron
Cerberus
Level 26
God Stats
18W - 9L
1,437 SR
Queue Stats
77W - 63L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Elreborne
Hou Yi
Level 27
God Stats
8W - 5L
1,542 SR
Queue Stats
11W - 12L
1,370 Elo+
Party 2
Zeus
Zeus
GaGar8987
Zeus
Level 21
God Stats
6W - 4L
1,566 SR
Queue Stats
14W - 18L
1,369 Elo+
Party 2
Nox
Nox
Zindafar
Nox
Level 29
God Stats
3W - 1L
1,508 SR
Queue Stats
94W - 94L
1,493 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,444 Elo+

VS

Team Averages
Level 17
1,493 SR
1,407 Elo+
Thor
Thor
AusmerLestin
Thor
Level 17
God Stats
2W - 5L
1,337 SR
Queue Stats
29W - 48L
1,408 Elo+
Solo
Poseidon
Poseidon
LordInvincible28
Poseidon
Level 6
God Stats
5W - 11L
1,500 SR
Queue Stats
28W - 42L
1,108 Elo+
Solo
Hel
Hel
NatTheFat
Hel
Level 23
God Stats
1W - 7L
1,307 SR
Queue Stats
53W - 44L
1,517 Elo+
Party 1
Skadi
Skadi
oLuaaan
Skadi
Level 25
God Stats
4W - 4L
1,722 SR
Queue Stats
103W - 119L
1,456 Elo+
Solo
Aphrodite
Aphrodite
oliviyuh
Aphrodite
Level 16
God Stats
9W - 8L
1,601 SR
Queue Stats
30W - 24L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigG4yB4lls
Bellona
17
9 / 4 / 13
12,252
1,225
15,681
16,953
16,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
DaVoltron
Cerberus
18
6 / 3 / 20
12,347
1,235
19,460
17,944
18,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Elreborne
Hou Yi
18
7 / 1 / 10
11,090
1,109
9,113
8,254
3,260
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
1 / 0 / 13
9,952
995
8,933
3,612
1,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 0 / 15
11,159
1,116
15,036
2,809
1,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
9,855
986
8,781
14,280
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 10 / 7
9,507
951
10,506
16,420
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 6
9,593
959
8,127
13,893
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
oLuaaan
Skadi
16
3 / 4 / 5
10,328
1,033
12,010
14,319
4,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
oliviyuh
Aphrodite
16
1 / 3 / 7
9,679
968
6,421
14,590
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
30
Kills
8
8
Deaths
30
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Bellona
BigG4yB4lls
Bellona
9
4
13
3.88
W
Cerberus
DaVoltron
Cerberus
6
3
20
5.33
W
Hou Yi
Elreborne
Hou Yi
7
1
10
12
W
Zeus
1
0
13
7.5
L
0
10
7
0.35
L
2
6
6
0.83
W
7
0
15
14.5
L
Skadi
oLuaaan
Skadi
3
4
5
1.38
L
Aphrodite
oliviyuh
Aphrodite
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,223
Damage
45,845
49,572
Taken
73,502
41,488
Mitigated
25,173
12,979
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,781
1,250
0
0
14,280
4,498
0
8,771
5,509
0
25,481
W
Bellona
BigG4yB4lls
Bellona
15,681
4,197
2,120
2,313
16,953
16,937
0
8,169
8,784
0
26,153
W
Cerberus
DaVoltron
Cerberus
19,460
285
219
6,856
17,944
18,774
0
10,967
6,977
24,905
0
W
Hou Yi
Elreborne
Hou Yi
9,113
3,795
61
1,292
8,254
3,260
0
3,683
4,571
0
38,982
W
Zeus
8,933
1,259
0
0
3,612
1,308
0
1,965
1,647
26,101
0
L
10,506
1,526
103
324
16,420
5,280
0
7,177
9,243
31,385
0
L
8,127
2,467
6,853
3,652
13,893
4,137
0
9,871
4,022
9,737
0
W
15,036
1,485
0
118
2,809
1,209
0
270
2,539
31,369
0
L
Skadi
oLuaaan
Skadi
12,010
6,578
0
1,709
14,319
4,318
0
9,546
4,773
0
33,144
L
Aphrodite
oliviyuh
Aphrodite
6,421
1,186
4,896
5,232
14,590
6,940
0
8,064
6,526
19,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,800
Gold Earned
48,962
204
Minions Killed
168
6
Camps Cleared
6
929,797
Distance Traveled
911,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,855
986
42
4
1
178,493
0
W
Bellona
12,252
1,225
20
2
1
201,867
1
W
Cerberus
12,347
1,235
19
2
0
190,847
0
W
Hou Yi
11,090
1,109
79
8
3
173,526
2
W
Zeus
9,952
995
38
4
1
168,443
0
L
Poseidon
9,507
951
55
6
1
170,434
0
L
Hel
9,593
959
2
0
0
175,853
0
W
Nox
11,159
1,116
48
5
1
195,114
0
L
Skadi
10,328
1,033
34
3
4
187,156
0
L
Aphrodite
9,679
968
35
4
0
199,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role