Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
MadDarkness
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
Stagch3r
Heimdallr
Level 157
God Stats
2W - 0L
1,557 SR
Queue Stats
14W - 12L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
darkay360
Sylvanus
Level 127
God Stats
3W - 1L
1,707 SR
Queue Stats
137W - 128L
1,554 Elo+
Party 1
Team Averages
Level 147
1,553 SR
1,555 Elo+

VS

Team Averages
Level 126
1,770 SR
1,623 Elo+
Bacchus
Bacchus
Turpe
Bacchus
Level 153
God Stats
3W - 4L
1,662 SR
Queue Stats
109W - 110L
1,573 Elo+
Party 2
Thor
Thor
Y0gaMat
Thor
Level 147
God Stats
7W - 10L
1,598 SR
Queue Stats
109W - 110L
1,595 Elo+
Party 2
Discordia
Discordia
anfilokio63
Discordia
Level 129
God Stats
1W - 1L
1,783 SR
Queue Stats
133W - 113L
1,615 Elo+
Solo
Horus
Horus
cutter23
Horus
Level 94
God Stats
0W - 1L
1,946 SR
Queue Stats
106W - 86L
1,602 Elo+
Party 3
Neith
Neith
wsup02
Neith
Level 105
God Stats
8W - 2L
1,864 SR
Queue Stats
31W - 14L
1,730 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 4 / 12
15,050
627
25,343
18,317
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
 
Tyr
19
2 / 2 / 13
13,045
544
7,759
25,043
20,464
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
20
12 / 5 / 11
14,397
600
19,348
22,026
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Stagch3r
Heimdallr
20
4 / 4 / 15
14,109
588
16,892
20,811
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
darkay360
Sylvanus
17
3 / 7 / 22
12,623
526
7,118
24,157
28,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Turpe
Bacchus
18
4 / 6 / 0
11,778
491
16,633
20,999
19,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
Y0gaMat
Thor
20
8 / 5 / 4
12,528
522
13,037
19,235
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
anfilokio63
Discordia
18
5 / 7 / 5
11,773
491
12,119
17,054
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
cutter23
Horus
14
2 / 10 / 5
9,841
410
6,689
26,383
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
wsup02
Neith
18
3 / 7 / 8
11,634
485
21,150
17,097
4,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
44
35
Kills
22
22
Deaths
35
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
4
12
5
W
Tyr
 
Tyr
2
2
13
4.25
W
Bastet
12
5
11
3.5
W
Heimdallr
Stagch3r
Heimdallr
4
4
15
2.88
L
Bacchus
Turpe
Bacchus
4
6
0
0.67
L
Thor
Y0gaMat
Thor
8
5
4
2
L
Discordia
anfilokio63
Discordia
5
7
5
1.07
L
Horus
cutter23
Horus
2
10
5
0.45
W
Sylvanus
darkay360
Sylvanus
3
7
22
2
L
Neith
wsup02
Neith
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,460
Damage
69,628
110,354
Taken
100,768
72,831
Mitigated
54,345
43,028
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,343
3,646
309
4,762
18,317
6,353
1,316
5,094
13,223
111,540
0
W
Tyr
 
Tyr
7,759
1,212
0
9,094
25,043
20,464
410
11,900
12,961
0
68,814
W
Bastet
19,348
5,300
0
9,470
22,026
9,170
1,521
5,030
16,996
0
119,055
W
Heimdallr
Stagch3r
Heimdallr
16,892
9,400
0
9,810
20,811
7,911
4,884
2,395
18,416
0
136,905
L
Bacchus
Turpe
Bacchus
16,633
2,428
0
3,879
20,999
19,511
115
7,604
13,395
72,792
0
L
Thor
Y0gaMat
Thor
13,037
3,190
0
2,407
19,235
8,270
275
5,259
13,976
0
96,777
L
Discordia
anfilokio63
Discordia
12,119
583
111
796
17,054
4,362
0
6,553
10,501
76,431
0
L
Horus
cutter23
Horus
6,689
3,150
675
3,831
26,383
18,046
0
7,940
18,443
0
27,339
W
Sylvanus
darkay360
Sylvanus
7,118
1,740
2,734
6,849
24,157
28,933
344
5,815
18,342
18,605
0
L
Neith
wsup02
Neith
21,150
5,646
0
1,314
17,097
4,156
0
5,596
11,501
0
87,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,224
Gold Earned
57,554
623
Minions Killed
603
0
Camps Cleared
0
2,415,047
Distance Traveled
2,137,255
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,050
627
150
6
0
463,282
9
W
Tyr
13,045
544
139
6
0
588,906
2
W
Bastet
14,397
600
139
6
0
526,188
2
W
Heimdallr
14,109
588
177
7
0
415,480
5
L
Bacchus
11,778
491
133
6
0
402,299
0
L
Thor
12,528
522
141
6
0
444,803
3
L
Discordia
11,773
491
165
7
0
440,572
6
L
Horus
9,841
410
30
1
0
439,441
8
W
Sylvanus
12,623
526
18
1
0
421,191
4
L
Neith
11,634
485
134
6
0
410,140
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role