Player Matchup

Cthulhu
Cthulhu
Brokenwindow0001
Cthulhu
Level 6
God Stats
2W - 2L
1,473 SR
Queue Stats
4W - 7L
1,276 Elo+
Party 1
Nemesis
Nemesis
DareekiePlayz
Nemesis
Level 16
God Stats
7W - 9L
1,229 SR
Queue Stats
45W - 41L
1,223 Elo+
Party 1
Ratatoskr
Ratatoskr
Lucas20157317
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,141 Elo+
Solo
Mulan
Mulan
StrayFelix22
Mulan
Level 21
God Stats
86W - 88L
1,434 SR
Queue Stats
90W - 111L
1,302 Elo+
Solo
Ne Zha
Ne Zha
jasoncvf100
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,340 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,256 Elo+

VS

Team Averages
Level 24
1,417 SR
1,329 Elo+
Anubis
Anubis
HeroBlaze
Anubis
Level 16
God Stats
3W - 11L
981 SR
Queue Stats
28W - 46L
1,251 Elo+
Solo
Olorun
Olorun
KILuMINATI_BLUE
Olorun
Level 27
God Stats
40W - 34L
1,456 SR
Queue Stats
184W - 198L
1,293 Elo+
Solo
Neith
Neith
LAVA_MAXTER
Neith
Level 27
God Stats
4W - 2L
1,895 SR
Queue Stats
18W - 13L
1,380 Elo+
Solo
Ares
Ares
SkaaR_DraGoN
Ares
Level 19
God Stats
2W - 1L
1,389 SR
Queue Stats
55W - 56L
1,391 Elo+
Solo
Anhur
Anhur
Xwolf521
Anhur
Level 29
God Stats
34W - 48L
1,366 SR
Queue Stats
198W - 212L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 7
11,595
966
10,671
28,000
24,490
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
17
6 / 8 / 3
12,241
1,020
17,944
30,293
9,957
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Lucas20157317
Ratatoskr
17
0 / 5 / 4
9,881
823
799
9,159
3,256
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

16
1 / 9 / 5
10,094
841
5,699
21,183
10,376
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
17
9 / 13 / 2
12,654
1,055
18,986
25,822
8,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HeroBlaze
Anubis
19
5 / 7 / 14
11,842
987
8,606
13,101
6,473
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 4 / 22
12,706
1,059
15,934
12,346
5,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 2 / 18
15,044
1,254
37,693
11,038
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 1 / 20
12,712
1,059
17,730
11,917
9,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Xwolf521
Anhur
20
9 / 3 / 20
13,561
1,130
22,346
11,469
5,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
136
17
Kills
42
42
Deaths
17
21
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
Nemesis
6
8
3
0.94
W
Anubis
HeroBlaze
Anubis
5
7
14
1.71
W
8
4
22
4.75
W
14
2
18
11.5
L
Ratatoskr
Lucas20157317
Ratatoskr
0
5
4
0.4
W
6
1
20
16
L
1
9
5
0.39
W
Anhur
Xwolf521
Anhur
9
3
20
6.33
L
Ne Zha
9
13
2
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,099
Damage
102,309
114,457
Taken
59,871
56,955
Mitigated
32,702
9,992
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,671
1,252
346
1,368
28,000
24,490
0
8,528
19,472
28,723
0
L
Nemesis
17,944
7,164
113
5,465
30,293
9,957
0
9,121
21,172
0
44,277
W
Anubis
HeroBlaze
Anubis
8,606
1,106
0
1,548
13,101
6,473
0
1,215
11,886
22,025
0
W
15,934
10,852
1,756
3,143
12,346
5,935
0
1,293
11,053
20,176
0
W
37,693
25,374
0
1,893
11,038
5,601
0
1,738
9,300
0
66,453
L
Ratatoskr
Lucas20157317
Ratatoskr
799
87
0
0
9,159
3,256
0
4,507
4,652
0
5,336
W
17,730
557
0
1,126
11,917
9,600
0
3,358
8,559
33,483
0
L
5,699
1,152
0
641
21,183
10,376
0
8,620
12,563
0
16,988
W
Anhur
Xwolf521
Anhur
22,346
16,228
0
1,596
11,469
5,093
0
3,067
8,402
0
34,917
L
Ne Zha
18,986
12,203
0
2,059
25,822
8,876
0
11,494
14,328
0
35,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,465
Gold Earned
65,865
148
Minions Killed
171
4
Camps Cleared
3
903,680
Distance Traveled
947,522
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,595
966
41
3
0
217,597
0
L
Nemesis
12,241
1,020
46
4
0
239,438
2
W
Anubis
11,842
987
36
3
1
149,418
0
W
Olorun
12,706
1,059
9
1
0
184,878
0
W
Neith
15,044
1,254
67
6
1
192,843
0
L
Ratatoskr
9,881
823
7
1
2
103,459
0
W
Ares
12,712
1,059
32
3
1
225,463
1
L
Mulan
10,094
841
15
1
1
136,071
0
W
Anhur
13,561
1,130
27
2
0
194,920
1
L
Ne Zha
12,654
1,055
39
3
1
207,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role