Player Matchup

King Arthur
King Arthur
DaveTheMicrowav3
King Arthur
Level 155
God Stats
1W - 2L
1,329 SR
Queue Stats
70W - 75L
1,484 Elo+
Party 2
Loki
Loki
KeeganF77
Loki
Level 27
God Stats
2W - 9L
1,258 SR
Queue Stats
27W - 39L
1,246 Elo+
Party 2
Aphrodite
Aphrodite
SetaSo
Aphrodite
Level 127
God Stats
9W - 3L
1,717 SR
Queue Stats
507W - 547L
1,464 Elo+
Solo
Team Averages
Level 103
1,435 SR
1,398 Elo+

VS

Team Averages
Level 62
1,634 SR
1,330 Elo+
Khepri
Khepri
Bloodradbit
Khepri
Level 16
God Stats
1W - 1L
1,649 SR
Queue Stats
8W - 16L
1,202 Elo+
Party 1
Anhur
Anhur
Luulz16
Anhur
Level 157
God Stats
18W - 23L
1,524 SR
Queue Stats
114W - 123L
1,495 Elo+
Solo
Da Ji
Da Ji
SprigganST
Da Ji
Level 14
God Stats
0W - 1L
1,729 SR
Queue Stats
8W - 10L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaveTheMicrowav3
King Arthur
18
13 / 0 / 10
14,463
689
33,480
37,332
43,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
16
4 / 2 / 12
13,021
620
10,432
12,545
2,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SetaSo
Aphrodite
19
7 / 3 / 15
13,989
666
19,259
16,832
13,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 8 / 5
12,515
596
8,496
24,194
31,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Luulz16
Anhur
16
3 / 7 / 1
13,084
623
26,586
20,984
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Da Ji
13
2 / 9 / 1
11,448
545
9,344
27,165
13,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
24
Kills
5
5
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
8
5
0.31
W
King Arthur
DaveTheMicrowav3
King Arthur
13
0
10
18
W
Loki
4
2
12
5
L
Anhur
Luulz16
Anhur
3
7
1
0.5
W
Aphrodite
SetaSo
Aphrodite
7
3
15
4.83
L
Da Ji
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,171
Damage
44,426
66,709
Taken
72,343
59,707
Mitigated
55,409
37,547
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,496
456
613
4,138
24,194
31,472
0
7,635
15,570
28,376
0
W
King Arthur
DaveTheMicrowav3
King Arthur
33,480
3,172
0
11,579
37,332
43,616
635
4,334
32,998
6,978
58,560
W
Loki
10,432
1,699
0
1,592
12,545
2,691
1,413
1,844
10,701
0
52,287
L
Anhur
Luulz16
Anhur
26,586
14,999
0
3,353
20,984
10,427
1,240
6,013
14,140
0
76,502
W
Aphrodite
SetaSo
Aphrodite
19,259
2,125
12,184
12,192
16,832
13,400
682
3,223
13,609
65,223
0
L
Da Ji
9,344
2,076
241
7,557
27,165
13,510
489
8,362
18,222
0
21,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
37,047
224
Minions Killed
174
11
Camps Cleared
6
1,175,740
Distance Traveled
970,126
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,515
596
31
1
0
337,397
3
W
King Arthur
14,463
689
37
2
3
436,890
1
W
Loki
13,021
620
83
4
3
366,476
2
L
Anhur
13,084
623
125
6
6
308,063
3
W
Aphrodite
13,989
666
104
5
5
372,374
4
L
Da Ji
11,448
545
18
1
0
324,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role