Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DarkBlood1-2-3
Cernunnos
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
111W - 115L
1,493 Elo+
Party 2
Sol
Sol
LGRAR
Sol
Level 28
God Stats
2W - 1L
1,722 SR
Queue Stats
86W - 91L
1,443 Elo+
Solo
Ganesha
Ganesha
lukagiovanni14
Ganesha
Level 20
God Stats
24W - 22L
1,607 SR
Queue Stats
121W - 151L
1,372 Elo+
Party 2
Awilix
Awilix
vini11vini
Awilix
Level 28
God Stats
1W - 1L
1,561 SR
Queue Stats
50W - 52L
1,338 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,429 Elo+

VS

Team Averages
Level 23
1,509 SR
1,375 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ALL FOR ONE7054
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
Diego97241
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,246 Elo+
Party 1
Chiron
Chiron
FlancodFerro
Chiron
Level 25
God Stats
1W - 0L
1,576 SR
Queue Stats
18W - 27L
1,318 Elo+
Party 1
Ne Zha
Ne Zha
Zefryn01
Ne Zha
Level 29
God Stats
15W - 20L
1,469 SR
Queue Stats
191W - 218L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 4 / 0
7,487
468
3,349
9,947
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
DarkBlood1-2-3
Cernunnos
11
0 / 5 / 3
7,223
451
3,931
10,021
2,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
LGRAR
Sol
15
4 / 2 / 1
9,015
563
5,305
8,781
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
7,074
442
4,409
9,708
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
vini11vini
Awilix
12
1 / 3 / 3
7,167
448
4,403
12,747
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 0 / 4
9,681
605
10,661
13,347
7,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 2 / 6
7,677
480
4,732
8,827
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Diego97241
Kukulkan
12
0 / 2 / 1
7,385
462
1,397
2,717
881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
13
3 / 2 / 4
8,005
500
10,384
7,477
1,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
Zefryn01
Ne Zha
16
7 / 1 / 1
9,528
596
7,622
8,079
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
17
17
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
0
0.5
W
Sun Wukong
 
Sun Wukong
6
0
4
8
W
1
2
6
2
L
Cernunnos
DarkBlood1-2-3
Cernunnos
0
5
3
0.3
W
Kukulkan
Diego97241
Kukulkan
0
2
1
0.25
W
Chiron
3
2
4
2.5
L
Sol
LGRAR
Sol
4
2
1
2.25
W
Ne Zha
Zefryn01
Ne Zha
7
1
1
7.5
L
0
3
3
0.5
L
Awilix
vini11vini
Awilix
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,397
Damage
34,796
51,204
Taken
40,447
21,601
Mitigated
18,680
16,511
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,349
1,409
0
3,799
9,947
3,321
104
1,103
8,844
0
47,283
W
Sun Wukong
 
Sun Wukong
10,661
1,773
0
5,904
13,347
7,352
529
999
12,348
0
54,439
W
4,732
113
0
2,947
8,827
5,439
0
3,934
4,893
18,144
0
L
Cernunnos
DarkBlood1-2-3
Cernunnos
3,931
2,275
0
3,146
10,021
2,765
372
286
9,735
0
35,924
W
Kukulkan
Diego97241
Kukulkan
1,397
183
0
0
2,717
881
30
1,477
1,240
32,473
0
W
Chiron
10,384
3,218
1,039
3,260
7,477
1,771
403
1,550
5,874
0
46,473
L
Sol
LGRAR
Sol
5,305
2,909
0
4,037
8,781
4,071
2,508
2,054
6,727
46,109
8,577
W
Ne Zha
Zefryn01
Ne Zha
7,622
724
0
4,408
8,079
3,237
0
1,152
6,927
0
71,205
L
4,409
284
0
1,925
9,708
7,516
0
1,760
7,948
17,197
0
L
Awilix
vini11vini
Awilix
4,403
1,904
0
3,604
12,747
3,928
0
994
11,753
0
39,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
42,276
371
Minions Killed
454
0
Camps Cleared
0
1,424,902
Distance Traveled
1,543,367
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,487
468
108
7
0
274,126
10
W
Sun Wukong
9,681
605
117
7
0
359,367
0
W
Ares
7,677
480
28
2
0
306,036
4
L
Cernunnos
7,223
451
67
4
0
225,593
0
W
Kukulkan
7,385
462
84
5
0
275,785
0
W
Chiron
8,005
500
85
5
0
285,788
4
L
Sol
9,015
563
118
7
0
272,523
4
W
Ne Zha
9,528
596
140
9
0
316,391
6
L
Ganesha
7,074
442
3
0
0
297,719
1
L
Awilix
7,167
448
75
5
0
354,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role