Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DevilzBabyDoll
Da Ji
Level 28
God Stats
6W - 15L
1,500 SR
Queue Stats
28W - 47L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Luszcan
Kukulkan
Level 16
God Stats
8W - 3L
1,880 SR
Queue Stats
41W - 35L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
Og_MiGhTyGod
Ao Kuang
Level 29
God Stats
10W - 14L
1,156 SR
Queue Stats
65W - 72L
1,380 Elo+
Solo
Artemis
Artemis
dmsschaefer
Artemis
Level 31
God Stats
12W - 12L
1,545 SR
Queue Stats
65W - 69L
1,485 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,480 Elo+

VS

Team Averages
Level 25
1,506 SR
1,450 Elo+
Chiron
Chiron
 
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DrSteampnk
Cerberus
Level 11
God Stats
104W - 94L
1,597 SR
Queue Stats
411W - 453L
1,515 Elo+
Solo
Ymir
Ymir
Fa2365
Ymir
Level 25
God Stats
6W - 4L
1,447 SR
Queue Stats
136W - 189L
1,278 Elo+
Solo
Anubis
Anubis
KingTrick10
Anubis
Level 33
God Stats
41W - 31L
1,569 SR
Queue Stats
208W - 199L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
MAYNERD22
Sun Wukong
Level 28
God Stats
21W - 26L
1,415 SR
Queue Stats
187W - 190L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 6 / 7
9,941
994
13,796
21,864
19,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 11 / 7
9,573
957
8,979
17,447
4,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Luszcan
Kukulkan
17
4 / 0 / 5
11,159
1,116
21,882
3,110
977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Og_MiGhTyGod
Ao Kuang
16
3 / 3 / 4
9,734
973
7,350
10,620
3,002
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
dmsschaefer
Artemis
16
3 / 8 / 6
10,151
1,015
17,909
16,720
4,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

139

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
11 / 3 / 9
11,996
1,200
20,846
11,784
5,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
DrSteampnk
Cerberus
18
6 / 2 / 19
11,497
1,150
9,089
16,542
17,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
Fa2365
Ymir
17
3 / 2 / 16
11,187
1,119
7,823
16,258
18,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
5 / 3 / 12
10,725
1,073
16,241
13,546
7,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MAYNERD22
Sun Wukong
17
3 / 4 / 12
10,108
1,011
9,774
15,365
10,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
14
Kills
28
28
Deaths
14
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
7
0.92
W
Chiron
 
Chiron
11
3
9
5.17
L
2
11
7
0.5
W
Cerberus
DrSteampnk
Cerberus
6
2
19
7.75
W
Ymir
Fa2365
Ymir
3
2
16
5.5
W
Anubis
5
3
12
3.67
L
Kukulkan
Luszcan
Kukulkan
4
0
5
6.5
W
Sun Wukong
MAYNERD22
Sun Wukong
3
4
12
2.25
L
Ao Kuang
Og_MiGhTyGod
Ao Kuang
3
3
4
1.67
L
Artemis
dmsschaefer
Artemis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,916
Damage
63,773
69,761
Taken
73,495
32,694
Mitigated
59,614
5,258
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,796
652
176
1,131
21,864
19,775
0
13,437
8,427
30,410
0
W
Chiron
 
Chiron
20,846
10,322
1,227
1,826
11,784
5,435
0
6,511
5,145
0
38,190
L
8,979
3,400
0
0
17,447
4,664
0
6,974
10,473
0
12,690
W
Cerberus
DrSteampnk
Cerberus
9,089
1,067
1,202
2,890
16,542
17,695
0
9,376
6,945
15,303
0
W
Ymir
Fa2365
Ymir
7,823
1,142
0
789
16,258
18,705
0
8,612
7,299
14,397
0
W
Anubis
16,241
1,403
359
4,573
13,546
7,632
0
8,574
4,594
49,444
0
L
Kukulkan
Luszcan
Kukulkan
21,882
853
0
0
3,110
977
0
1,195
1,915
64,190
0
W
Sun Wukong
MAYNERD22
Sun Wukong
9,774
4,268
0
1,311
15,365
10,147
0
8,697
6,484
0
23,475
L
Ao Kuang
Og_MiGhTyGod
Ao Kuang
7,350
1,607
0
2,253
10,620
3,002
0
4,007
6,613
13,032
0
L
Artemis
dmsschaefer
Artemis
17,909
12,027
0
1,698
16,720
4,276
0
7,540
9,180
0
30,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,558
Gold Earned
55,513
157
Minions Killed
183
9
Camps Cleared
5
921,704
Distance Traveled
959,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,941
994
32
3
2
195,660
0
W
Chiron
11,996
1,200
48
5
1
179,405
0
L
Da Ji
9,573
957
5
1
2
182,932
0
W
Cerberus
11,497
1,150
16
2
0
218,514
1
W
Ymir
11,187
1,119
17
2
2
189,398
0
W
Anubis
10,725
1,073
79
8
1
170,376
0
L
Kukulkan
11,159
1,116
104
10
2
212,424
0
W
Sun Wukong
10,108
1,011
23
2
1
201,390
0
L
Ao Kuang
9,734
973
4
0
3
170,354
0
L
Artemis
10,151
1,015
12
1
0
160,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role