Player Matchup

Anhur
Anhur
GhostSett
Anhur
Level 27
God Stats
6W - 4L
1,563 SR
Queue Stats
64W - 57L
1,479 Elo+
Solo
Zeus
Zeus
KneegersSmellBAD
Zeus
Level 5
God Stats
15W - 14L
1,432 SR
Queue Stats
19W - 24L
1,344 Elo+
Solo
Ymir
Ymir
bougyman69
Ymir
Level 25
God Stats
5W - 3L
1,222 SR
Queue Stats
83W - 81L
1,486 Elo+
Solo
Ravana
Ravana
bwodie
Ravana
Level 15
God Stats
11W - 7L
1,205 SR
Queue Stats
107W - 113L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
itzMcLovin
Gilgamesh
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 218L
1,498 Elo+
Solo
Team Averages
Level 20
1,384 SR
1,447 Elo+

VS

Team Averages
Level 18
1,424 SR
1,421 Elo+
Hachiman
Hachiman
Delta182
Hachiman
Level 8
God Stats
0W - 2L
1,200 SR
Queue Stats
5W - 8L
1,083 Elo+
Solo
Xing Tian
Xing Tian
JuampiChulaso
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,463 Elo+
Solo
Horus
Horus
ROKKO64
Horus
Level 23
God Stats
4W - 4L
1,518 SR
Queue Stats
26W - 28L
1,426 Elo+
Solo
Achilles
Achilles
RealMsFrizzle
Achilles
Level 5
God Stats
1W - 1L
1,841 SR
Queue Stats
1W - 2L
1,660 Elo+
Solo
Discordia
Discordia
SSalomon
Discordia
Level 27
God Stats
8W - 12L
1,061 SR
Queue Stats
91W - 86L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GhostSett
Anhur
12
8 / 1 / 4
6,864
686
8,625
6,376
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
8 / 3 / 2
6,845
685
6,697
6,002
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
5 / 0 / 6
5,955
596
1,976
5,051
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
bwodie
Ravana
9
2 / 1 / 6
5,856
586
2,895
4,263
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
itzMcLovin
Gilgamesh
10
3 / 0 / 0
6,013
601
3,684
6,740
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Delta182
Hachiman
6
0 / 7 / 1
4,091
409
4,147
7,003
884
Xing Tian
JuampiChulaso
Xing Tian
6
1 / 6 / 0
4,324
432
1,511
8,788
3,586
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
ROKKO64
Horus
8
0 / 3 / 0
4,340
434
1,228
6,779
2,414
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
RealMsFrizzle
Achilles
4
0 / 2 / 1
3,966
397
416
3,902
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SSalomon
Discordia
9
2 / 8 / 2
5,588
559
2,599
6,502
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
26
Kills
3
5
Deaths
26
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Delta182
Hachiman
0
7
1
0.07
W
Anhur
GhostSett
Anhur
8
1
4
10
L
Xing Tian
JuampiChulaso
Xing Tian
1
6
0
0.17
W
8
3
2
3
L
Horus
ROKKO64
Horus
0
3
0
0
L
Achilles
RealMsFrizzle
Achilles
0
2
1
0.25
L
Discordia
SSalomon
Discordia
2
8
2
0.38
W
5
0
6
8
W
Ravana
bwodie
Ravana
2
1
6
5
W
Gilgamesh
itzMcLovin
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
9,901
28,432
Taken
32,974
10,271
Mitigated
10,121
12,393
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Delta182
Hachiman
4,147
2,888
0
780
7,003
884
0
1,298
5,663
0
17,079
W
Anhur
GhostSett
Anhur
8,625
4,117
0
3,774
6,376
1,581
280
1,380
4,988
0
42,600
L
Xing Tian
JuampiChulaso
Xing Tian
1,511
162
0
236
8,788
3,586
0
2,180
6,576
6,744
0
W
6,697
1,348
0
2,216
6,002
1,727
856
1,666
4,060
30,956
0
L
Horus
ROKKO64
Horus
1,228
696
0
1,108
6,779
2,414
0
0
6,305
0
11,914
L
Achilles
RealMsFrizzle
Achilles
416
42
0
1,194
3,902
1,399
0
156
3,746
0
8,719
L
Discordia
SSalomon
Discordia
2,599
140
0
250
6,502
1,838
0
4,625
1,537
16,375
0
W
1,976
849
0
1,985
5,051
2,492
136
470
4,581
11,427
0
W
Ravana
bwodie
Ravana
2,895
782
0
1,661
4,263
1,305
0
276
3,953
0
27,192
W
Gilgamesh
itzMcLovin
Gilgamesh
3,684
894
0
2,757
6,740
3,166
24
0
6,740
0
25,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
22,309
257
Minions Killed
124
0
Camps Cleared
0
928,601
Distance Traveled
806,605
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,091
409
32
3
0
157,523
0
W
Anhur
6,864
686
75
8
0
170,080
2
L
Xing Tian
4,324
432
8
1
0
163,098
4
W
Zeus
6,845
685
58
6
0
188,005
6
L
Horus
4,340
434
17
2
0
183,632
0
L
Achilles
3,966
397
27
3
0
119,443
1
L
Discordia
5,588
559
40
4
0
182,909
0
W
Ymir
5,955
596
12
1
0
179,277
0
W
Ravana
5,856
586
60
6
0
200,941
2
W
Gilgamesh
6,013
601
52
5
0
190,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role