Player Matchup

Nu Wa
Nu Wa
AB Alcaya
Nu Wa
Level 25
God Stats
2W - 1L
1,736 SR
Queue Stats
35W - 28L
1,608 Elo+
Solo
He Bo
He Bo
Let Hope Reign
He Bo
Level 17
God Stats
8W - 5L
1,553 SR
Queue Stats
42W - 27L
1,512 Elo+
Solo
Loki
Loki
SauceSenpaii
Loki
Level 26
God Stats
10W - 8L
1,565 SR
Queue Stats
95W - 102L
1,435 Elo+
Solo
King Arthur
King Arthur
ULHEDNAR
King Arthur
Level 24
God Stats
2W - 2L
1,770 SR
Queue Stats
176W - 108L
1,555 Elo+
Solo
The Morrigan
The Morrigan
fox9043
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,778 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,577 Elo+

VS

Team Averages
Level 25
1,482 SR
1,538 Elo+
Sol
Sol
Candace5665
Sol
Level 27
God Stats
154W - 162L
1,464 SR
Queue Stats
154W - 162L
1,422 Elo+
Solo
Geb
Geb
Durnehviir43
Geb
Level 29
God Stats
9W - 9L
1,674 SR
Queue Stats
316W - 293L
1,553 Elo+
Solo
Loki
Loki
Kim__Tae_hyung
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,705 Elo+
Solo
Bastet
Bastet
Xd_NavY_14
Bastet
Level 28
God Stats
3W - 3L
1,221 SR
Queue Stats
131W - 112L
1,490 Elo+
Solo
Izanami
Izanami
the_bigalfre
Izanami
Level 29
God Stats
8W - 8L
1,549 SR
Queue Stats
79W - 61L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AB Alcaya
Nu Wa
18
1 / 6 / 7
11,511
959
17,796
18,336
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 11 / 8
13,023
1,085
16,292
19,767
8,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 10 / 6
12,629
1,052
8,766
18,522
6,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
ULHEDNAR
King Arthur
19
5 / 3 / 8
12,798
1,067
17,483
17,819
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
fox9043
The Morrigan
16
2 / 5 / 2
10,347
862
3,145
6,842
2,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
12,640
1,053
12,825
12,526
3,593
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 25
13,045
1,087
20,106
16,048
18,608
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 7 / 13
12,052
1,004
10,214
14,514
5,385
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Xd_NavY_14
Bastet
20
7 / 3 / 20
13,582
1,132
15,825
14,074
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
the_bigalfre
Izanami
20
14 / 3 / 12
15,337
1,278
16,564
10,043
3,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
120
17
Kills
35
35
Deaths
17
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AB Alcaya
Nu Wa
1
6
7
0.75
W
5
3
15
4.17
W
5
1
25
17.5
W
4
7
13
1.5
L
4
11
8
0.73
L
5
10
6
0.8
L
King Arthur
ULHEDNAR
King Arthur
5
3
8
3
W
Bastet
Xd_NavY_14
Bastet
7
3
20
5.67
L
The Morrigan
fox9043
The Morrigan
2
5
2
0.6
W
Izanami
the_bigalfre
Izanami
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,482
Damage
75,534
81,286
Taken
67,205
43,554
Mitigated
36,663
4,167
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AB Alcaya
Nu Wa
17,796
4,296
105
1,132
18,336
6,541
0
7,236
11,100
36,810
0
W
12,825
3,735
0
3,060
12,526
3,593
0
8,137
4,304
38,886
0
W
20,106
2,783
827
1,119
16,048
18,608
0
9,542
6,173
35,983
0
W
10,214
2,321
0
0
14,514
5,385
0
7,579
6,717
0
24,204
L
16,292
292
362
1,228
19,767
8,037
0
10,516
9,251
49,846
0
L
8,766
2,481
0
0
18,522
6,857
0
7,609
10,913
0
22,904
L
King Arthur
ULHEDNAR
King Arthur
17,483
2,779
0
1,340
17,819
19,803
0
4,997
12,822
373
33,366
W
Bastet
Xd_NavY_14
Bastet
15,825
3,846
0
2,792
14,074
5,527
0
6,975
6,708
0
32,873
L
The Morrigan
fox9043
The Morrigan
3,145
568
0
0
6,842
2,316
0
2,573
4,269
5,677
0
W
Izanami
the_bigalfre
Izanami
16,564
14,116
0
713
10,043
3,550
0
5,373
4,471
0
68,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,308
Gold Earned
66,656
188
Minions Killed
275
3
Camps Cleared
10
955,996
Distance Traveled
1,120,302
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,511
959
39
3
1
222,339
0
W
Sol
12,640
1,053
53
4
0
173,705
0
W
Geb
13,045
1,087
20
2
0
269,917
1
W
Loki
12,052
1,004
26
2
3
222,143
0
L
He Bo
13,023
1,085
86
7
2
207,731
0
L
Loki
12,629
1,052
31
3
0
231,659
0
L
King Arthur
12,798
1,067
28
2
0
188,204
0
W
Bastet
13,582
1,132
34
3
6
254,311
0
L
The Morrigan
10,347
862
4
0
0
106,063
0
W
Izanami
15,337
1,278
142
12
1
200,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role