Player Matchup

Terra
Terra
Moemarrow
Terra
Level 160
God Stats
532W - 30L
2,199 SR
Queue Stats
1,258W - 78L
2,058 Elo+
Party 1
Rama
Rama
SkorchedEarth
Rama
Level 160
God Stats
4W - 2L
1,589 SR
Queue Stats
336W - 59L
1,947 Elo+
Party 1
Guan Yu
Guan Yu
Tylarz
Guan Yu
Level 160
God Stats
50W - 9L
2,055 SR
Queue Stats
795W - 187L
1,971 Elo+
Party 1
Vulcan
Vulcan
iRexsyo
Vulcan
Level 160
God Stats
101W - 24L
1,882 SR
Queue Stats
1,186W - 269L
1,888 Elo+
Party 1
Kali
Kali
slavе
Kali
Level 160
God Stats
11W - 0L
1,953 SR
Queue Stats
163W - 17L
2,053 Elo+
Party 1
Team Averages
Level 160
1,936 SR
1,983 Elo+

VS

Team Averages
Level 93
1,461 SR
1,502 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FrigginDork
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,514 Elo+
Solo
Izanami
Izanami
HAALIOS
Izanami
Level 89
God Stats
16W - 29L
1,471 SR
Queue Stats
233W - 245L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Krookd
Nu Wa
Level 47
God Stats
2W - 2L
1,268 SR
Queue Stats
42W - 43L
1,472 Elo+
Solo
Mercury
Mercury
tulioh2000
Mercury
Level 123
God Stats
3W - 4L
1,568 SR
Queue Stats
22W - 16L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Moemarrow
Terra
17
4 / 0 / 22
9,911
1,101
9,864
9,520
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 0 / 29
11,884
1,320
29,046
15,122
5,815
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Tylarz
Guan Yu
19
17 / 1 / 24
12,556
1,395
18,927
17,212
20,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
iRexsyo
Vulcan
18
10 / 1 / 18
10,838
1,204
24,508
5,311
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
slavе
Kali
17
9 / 0 / 20
10,541
1,171
11,958
8,600
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 11 / 0
8,296
922
8,368
20,783
6,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
FrigginDork
Charybdis
14
1 / 9 / 0
8,848
983
6,423
18,699
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
HAALIOS
Izanami
14
0 / 15 / 0
8,138
904
12,226
24,059
6,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Krookd
Nu Wa
15
0 / 9 / 2
8,515
946
12,689
16,234
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
tulioh2000
Mercury
14
0 / 9 / 1
7,895
877
2,877
18,354
5,239
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
5
53
Kills
2
2
Deaths
53
113
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
11
0
0.09
L
Charybdis
FrigginDork
Charybdis
1
9
0
0.11
L
Izanami
HAALIOS
Izanami
0
15
0
0
L
Nu Wa
Krookd
Nu Wa
0
9
2
0.11
W
Terra
Moemarrow
Terra
4
0
22
15
W
13
0
29
27.5
W
Guan Yu
Tylarz
Guan Yu
17
1
24
29
W
Vulcan
iRexsyo
Vulcan
10
1
18
19
W
Kali
slavе
Kali
9
0
20
19
L
Mercury
tulioh2000
Mercury
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,303
Damage
42,583
55,765
Taken
98,129
39,665
Mitigated
27,721
27,906
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,368
1,114
371
813
20,783
6,399
0
7,224
13,214
19,858
0
L
Charybdis
FrigginDork
Charybdis
6,423
4,378
0
1,250
18,699
5,013
0
8,949
9,547
0
24,818
L
Izanami
HAALIOS
Izanami
12,226
6,452
0
1,015
24,059
6,311
0
4,683
19,201
0
42,889
L
Nu Wa
Krookd
Nu Wa
12,689
2,403
0
45
16,234
4,759
0
7,216
8,655
25,025
0
W
Terra
Moemarrow
Terra
9,864
1,069
2,886
2,831
9,520
6,735
0
5,118
4,219
21,035
0
W
29,046
24,949
0
8,081
15,122
5,815
0
4,487
10,230
0
54,202
W
Guan Yu
Tylarz
Guan Yu
18,927
2,822
3,194
7,138
17,212
20,482
0
4,478
11,190
1,042
25,300
W
Vulcan
iRexsyo
Vulcan
24,508
4,990
0
220
5,311
1,987
0
3,021
2,190
55,430
0
W
Kali
slavе
Kali
11,958
6,379
0
3,556
8,600
4,646
0
3,197
5,247
0
20,197
L
Mercury
tulioh2000
Mercury
2,877
855
0
180
18,354
5,239
0
6,528
11,592
0
14,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,730
Gold Earned
41,692
191
Minions Killed
179
10
Camps Cleared
6
959,744
Distance Traveled
817,789
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,296
922
21
2
1
171,438
0
L
Charybdis
8,848
983
50
6
1
149,800
0
L
Izanami
8,138
904
56
6
1
141,277
0
L
Nu Wa
8,515
946
35
4
2
151,440
0
W
Terra
9,911
1,101
32
4
0
201,417
1
W
Rama
11,884
1,320
48
5
7
171,816
0
W
Guan Yu
12,556
1,395
14
2
1
199,055
3
W
Vulcan
10,838
1,204
78
9
0
202,445
0
W
Kali
10,541
1,171
19
2
2
185,011
0
L
Mercury
7,895
877
17
2
1
203,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role