Player Matchup

Mercury
Mercury
Molkva
Mercury
Level 28
God Stats
2W - 1L
1,900 SR
Queue Stats
57W - 46L
1,605 Elo+
Solo
Fafnir
Fafnir
R1PPeri
Fafnir
Level 28
God Stats
1W - 2L
1,732 SR
Queue Stats
24W - 17L
1,714 Elo+
Party 2
Vamana
Vamana
WalhallaOgre
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Warden2911
Morgan Le Fay
Level 16
God Stats
5W - 2L
1,961 SR
Queue Stats
15W - 15L
1,590 Elo+
Party 1
Izanami
Izanami
kneegears69
Izanami
Level 26
God Stats
5W - 6L
1,583 SR
Queue Stats
24W - 19L
1,677 Elo+
Party 2
Team Averages
Level 24
1,735 SR
1,625 Elo+

VS

Team Averages
Level 18
1,603 SR
1,678 Elo+
Anhur
Anhur
AranCholi
Anhur
Level 18
God Stats
1W - 0L
1,767 SR
Queue Stats
94W - 93L
1,597 Elo+
Solo
Bellona
Bellona
Aрахнофобия
Bellona
Level 18
God Stats
1W - 0L
1,711 SR
Queue Stats
45W - 28L
1,792 Elo+
Solo
Erlang Shen
Erlang Shen
Kyr02
Erlang Shen
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,789 Elo+
Solo
Scylla
Scylla
MLXNoob
Scylla
Level 27
God Stats
4W - 2L
1,380 SR
Queue Stats
74W - 65L
1,604 Elo+
Solo
Khepri
Khepri
malik123321
Khepri
Level 23
God Stats
20W - 12L
1,657 SR
Queue Stats
67W - 63L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Molkva
Mercury
8
1 / 3 / 1
5,040
504
1,976
6,729
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
R1PPeri
Fafnir
7
0 / 3 / 1
4,987
499
1,417
8,162
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
9
1 / 2 / 0
5,222
522
3,232
7,343
6,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Warden2911
Morgan Le Fay
9
1 / 4 / 1
5,881
588
2,313
6,252
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kneegears69
Izanami
7
1 / 4 / 0
4,791
479
5,822
5,605
1,068
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AranCholi
Anhur
9
1 / 0 / 6
5,472
547
5,738
4,870
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 0
6,165
617
5,164
7,953
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Kyr02
Erlang Shen
12
8 / 3 / 2
7,014
701
7,530
7,022
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MLXNoob
Scylla
12
6 / 1 / 1
7,194
719
3,717
3,681
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
7
0 / 1 / 5
5,054
505
1,355
5,124
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
AranCholi
Anhur
1
0
6
4
W
1
0
0
1
W
Erlang Shen
Kyr02
Erlang Shen
8
3
2
3
W
Scylla
MLXNoob
Scylla
6
1
1
6.5
L
Mercury
Molkva
Mercury
1
3
1
0.5
L
Fafnir
R1PPeri
Fafnir
0
3
1
0.17
L
Vamana
1
2
0
0.5
L
Morgan Le Fay
Warden2911
Morgan Le Fay
1
4
1
0.38
L
Izanami
kneegears69
Izanami
1
4
0
0.25
W
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
23,504
34,091
Taken
28,650
15,783
Mitigated
15,637
8,851
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AranCholi
Anhur
5,738
2,612
0
1,067
4,870
1,485
1,011
500
4,370
0
26,040
W
5,164
1,314
0
3,044
7,953
7,142
1,002
0
7,953
0
32,533
W
Erlang Shen
Kyr02
Erlang Shen
7,530
3,436
0
2,413
7,022
3,894
12
630
6,362
0
40,227
W
Scylla
MLXNoob
Scylla
3,717
101
0
1,870
3,681
1,120
0
1,773
1,694
42,032
0
L
Mercury
Molkva
Mercury
1,976
771
0
2,197
6,729
1,739
0
269
6,428
0
18,786
L
Fafnir
R1PPeri
Fafnir
1,417
479
0
2,135
8,162
4,746
322
1,352
6,790
6,213
0
L
Vamana
3,232
1,069
0
2,742
7,343
6,527
0
0
7,343
0
23,967
L
Morgan Le Fay
Warden2911
Morgan Le Fay
2,313
303
0
1,055
6,252
1,703
0
1,226
4,931
27,655
0
L
Izanami
kneegears69
Izanami
5,822
4,444
0
722
5,605
1,068
784
2,010
3,527
0
30,283
W
Khepri
1,355
105
0
1,343
5,124
1,996
405
583
4,541
11,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
30,899
218
Minions Killed
301
0
Camps Cleared
0
979,289
Distance Traveled
1,014,130
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,472
547
53
5
0
192,573
2
W
Bellona
6,165
617
72
7
0
210,990
1
W
Erlang Shen
7,014
701
67
7
0
205,631
2
W
Scylla
7,194
719
91
9
0
204,811
2
L
Mercury
5,040
504
41
4
0
216,274
2
L
Fafnir
4,987
499
16
2
0
209,738
3
L
Vamana
5,222
522
46
5
0
193,750
0
L
Morgan Le Fay
5,881
588
62
6
0
183,886
2
L
Izanami
4,791
479
53
5
0
175,641
0
W
Khepri
5,054
505
18
2
0
200,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role