Player Matchup

Neith
Neith
Deathbound007
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,119 Elo+
Solo
Olorun
Olorun
Despr254
Olorun
Level 17
God Stats
2W - 1L
1,451 SR
Queue Stats
3W - 2L
1,387 Elo+
Solo
Nemesis
Nemesis
Kaiser76RedBaron
Nemesis
Level 15
God Stats
4W - 3L
1,406 SR
Queue Stats
6W - 9L
1,277 Elo+
Party 2
Bacchus
Bacchus
Me_shoulder
Bacchus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 60L
1,273 Elo+
Party 2
Bellona
Bellona
Rmontoya689
Bellona
Level 24
God Stats
1W - 0L
1,479 SR
Queue Stats
2W - 0L
1,621 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,336 Elo+

VS

Team Averages
Level 19
1,505 SR
1,292 Elo+
Cliodhna
Cliodhna
DeathAngel 6659
Cliodhna
Level 28
God Stats
2W - 8L
1,281 SR
Queue Stats
37W - 50L
1,314 Elo+
Solo
Agni
Agni
Frigm1
Agni
Level 29
God Stats
1W - 2L
1,702 SR
Queue Stats
79W - 63L
1,504 Elo+
Solo
Osiris
Osiris
Groguyoda
Osiris
Level 29
God Stats
0W - 1L
1,542 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ymir
Ymir
SnapChunk81501
Ymir
Level 4
God Stats
0W - 4L
1,282 SR
Queue Stats
0W - 6L
959 Elo+
Party 1
Neith
Neith
dadesko123
Neith
Level 7
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 8L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 9
13,756
491
19,613
16,656
6,224
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Despr254
Olorun
20
12 / 2 / 2
17,341
619
23,704
17,355
11,300
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 8 / 5
11,501
411
8,849
19,420
7,040
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Me_shoulder
Bacchus
17
5 / 3 / 15
13,519
483
8,935
19,656
37,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Rmontoya689
Bellona
20
7 / 3 / 9
13,523
483
13,107
23,129
21,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
8 / 4 / 4
12,590
450
18,469
20,150
8,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Frigm1
Agni
20
6 / 6 / 0
15,209
543
19,729
17,997
8,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Groguyoda
Osiris
15
2 / 8 / 3
10,531
376
6,270
13,861
6,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 9 / 6
10,761
384
6,908
26,701
26,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
16
3 / 11 / 13
11,742
419
15,531
18,271
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
38
Kills
22
22
Deaths
38
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
8
4
4
2.5
W
9
6
9
2.25
W
Olorun
Despr254
Olorun
12
2
2
6.5
L
Agni
Frigm1
Agni
6
6
0
1
L
Osiris
Groguyoda
Osiris
2
8
3
0.44
W
5
8
5
0.94
W
Bacchus
Me_shoulder
Bacchus
5
3
15
4.17
W
Bellona
Rmontoya689
Bellona
7
3
9
3.83
L
3
9
6
0.67
L
Neith
3
11
13
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,208
Damage
66,907
96,216
Taken
96,980
83,508
Mitigated
58,184
24,521
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
18,469
1,478
0
5,240
20,150
8,574
562
5,861
14,289
0
81,318
W
19,613
11,698
0
3,419
16,656
6,224
2,610
3,579
13,009
0
92,627
W
Olorun
Despr254
Olorun
23,704
12,440
976
9,159
17,355
11,300
9,153
4,478
12,541
134,182
12,277
L
Agni
Frigm1
Agni
19,729
1,264
160
5,201
17,997
8,620
3,878
6,907
11,090
108,992
0
L
Osiris
Groguyoda
Osiris
6,270
3,044
0
27
13,861
6,498
1,246
7,522
6,339
0
25,099
W
8,849
2,836
79
4,110
19,420
7,040
335
1,726
17,694
0
50,699
W
Bacchus
Me_shoulder
Bacchus
8,935
964
1,049
3,830
19,656
37,628
324
5,450
14,128
23,386
0
W
Bellona
Rmontoya689
Bellona
13,107
2,937
0
1,899
23,129
21,316
2,588
10,363
12,207
14,464
59,089
L
6,908
1,288
0
2,362
26,701
26,193
158
7,410
19,291
21,640
0
L
Neith
15,531
4,391
0
2,475
18,271
8,299
0
5,012
13,259
0
56,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,640
Gold Earned
60,833
550
Minions Killed
480
0
Camps Cleared
0
2,446,582
Distance Traveled
2,204,105
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,590
450
119
4
0
561,307
3
W
Neith
13,756
491
109
4
0
409,665
25
W
Olorun
17,341
619
246
9
0
459,524
3
L
Agni
15,209
543
230
8
0
468,718
7
L
Osiris
10,531
376
37
1
0
254,664
2
W
Nemesis
11,501
411
80
3
0
486,701
0
W
Bacchus
13,519
483
26
1
0
547,506
0
W
Bellona
13,523
483
89
3
0
543,186
1
L
Ymir
10,761
384
16
1
0
473,169
2
L
Neith
11,742
419
78
3
0
446,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role