Player Matchup

Eset
Eset
Dunkendog
Eset
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,559 Elo+
Solo
Khepri
Khepri
FeastOnThisYeast
Khepri
Level 98
God Stats
16W - 13L
1,495 SR
Queue Stats
262W - 249L
1,524 Elo+
Solo
Nemesis
Nemesis
GedeonKold
Nemesis
Level 65
God Stats
4W - 2L
1,607 SR
Queue Stats
70W - 64L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
KaiserQC
Cliodhna
Level 114
God Stats
1W - 0L
1,197 SR
Queue Stats
95W - 76L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
darkninju
Hou Yi
Level 42
God Stats
4W - 0L
1,768 SR
Queue Stats
86W - 74L
1,509 Elo+
Solo
Team Averages
Level 79
1,513 SR
1,536 Elo+

VS

Team Averages
Level 81
1,495 SR
1,507 Elo+
Hel
Hel
NEDie
Hel
Level 50
God Stats
89W - 107L
1,475 SR
Queue Stats
365W - 397L
1,434 Elo+
Solo
Fenrir
Fenrir
Shabaaaz
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,584 Elo+
Solo
Horus
Horus
Therealvahl
Horus
Level 66
God Stats
2W - 2L
1,388 SR
Queue Stats
39W - 45L
1,510 Elo+
Solo
Hercules
Hercules
Warheart91
Hercules
Level 103
God Stats
13W - 17L
1,606 SR
Queue Stats
200W - 197L
1,528 Elo+
Solo
Zeus
Zeus
Wolfbreaker77
Zeus
Level 129
God Stats
3W - 4L
1,505 SR
Queue Stats
37W - 40L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
11 / 2 / 12
14,228
1,094
24,098
10,935
5,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 1 / 26
13,474
1,036
9,361
12,181
19,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
GedeonKold
Nemesis
20
6 / 1 / 22
12,722
979
21,994
15,106
22,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
KaiserQC
Cliodhna
20
6 / 4 / 21
12,788
984
35,222
15,646
8,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
darkninju
Hou Yi
20
8 / 2 / 18
13,602
1,046
30,689
10,145
6,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
NEDie
Hel
19
0 / 6 / 5
12,178
937
17,570
27,209
14,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Shabaaaz
Fenrir
17
3 / 16 / 1
11,602
892
16,855
28,927
21,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 7 / 4
13,425
1,033
11,308
39,963
31,491
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Warheart91
Hercules
18
4 / 4 / 1
12,078
929
10,805
30,105
23,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 1 / 0
9,648
742
2,942
3,000
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
21
34
Kills
10
10
Deaths
34
99
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
11
2
12
8.5
W
3
1
26
16
W
Nemesis
GedeonKold
Nemesis
6
1
22
17
W
Cliodhna
KaiserQC
Cliodhna
6
4
21
4.13
L
Hel
NEDie
Hel
0
6
5
0.42
L
Fenrir
Shabaaaz
Fenrir
3
16
1
0.22
L
3
7
4
0.71
L
Hercules
Warheart91
Hercules
4
4
1
1.13
L
0
1
0
0
W
Hou Yi
darkninju
Hou Yi
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,364
Damage
59,480
64,013
Taken
129,204
61,714
Mitigated
92,039
9,002
Healing
35,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
24,098
2,846
342
3,175
10,935
5,092
0
3,592
7,343
61,034
0
W
9,361
949
413
1,461
12,181
19,627
0
2,918
9,263
17,281
0
W
Nemesis
GedeonKold
Nemesis
21,994
13,549
0
1,799
15,106
22,046
0
5,907
9,199
254
28,233
W
Cliodhna
KaiserQC
Cliodhna
35,222
4,419
0
1,627
15,646
8,436
0
6,064
9,582
0
58,427
L
Hel
NEDie
Hel
17,570
1,118
8,053
8,726
27,209
14,937
0
6,240
20,969
62,791
0
L
Fenrir
Shabaaaz
Fenrir
16,855
5,313
0
1,332
28,927
21,308
0
8,888
20,039
0
29,321
L
11,308
5,468
5,258
7,148
39,963
31,491
0
10,587
29,376
2,706
26,050
L
Hercules
Warheart91
Hercules
10,805
2,235
0
5,210
30,105
23,331
0
7,574
22,531
0
19,393
L
2,942
494
0
180
3,000
972
0
424
2,576
7,884
383
W
Hou Yi
darkninju
Hou Yi
30,689
17,223
0
185
10,145
6,513
0
2,455
7,690
0
57,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,814
Gold Earned
58,931
238
Minions Killed
200
8
Camps Cleared
6
1,235,329
Distance Traveled
1,066,330
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,228
1,094
73
6
6
222,439
0
W
Khepri
13,474
1,036
14
1
1
267,721
0
W
Nemesis
12,722
979
10
1
0
271,326
2
W
Cliodhna
12,788
984
68
5
1
252,119
0
L
Hel
12,178
937
116
9
0
273,536
1
L
Fenrir
11,602
892
25
2
1
230,924
0
L
Horus
13,425
1,033
24
2
3
260,850
0
L
Hercules
12,078
929
22
2
2
232,185
0
L
Zeus
9,648
742
13
1
0
68,835
0
W
Hou Yi
13,602
1,046
73
6
0
221,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role