Player Matchup

Nu Wa
Nu Wa
GAYbros
Nu Wa
Level 82
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Stephenkit
Neith
Level 69
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
aoscott255
Cthulhu
Level 107
God Stats
1W - 3L
1,685 SR
Queue Stats
14W - 14L
1,529 Elo+
Party 1
Cupid
Cupid
kklmatthew
Cupid
Level 117
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 3L
1,613 Elo+
Party 1
Team Averages
Level 94
1,561 SR
1,519 Elo+

VS

Team Averages
Level 53
1,613 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jokaah1
Ah Muzen Cab
Level 29
God Stats
4W - 1L
1,793 SR
Queue Stats
68W - 23L
1,812 Elo+
Solo
Janus
Janus
mookiemoomoomilk
Janus
Level 25
God Stats
8W - 14L
1,453 SR
Queue Stats
53W - 96L
1,285 Elo+
Solo
Cthulhu
Cthulhu
reaperz angel
Cthulhu
Level 48
God Stats
26W - 15L
1,614 SR
Queue Stats
205W - 241L
1,534 Elo+
Solo
Kali
Kali
terrup987
Kali
Level 108
God Stats
44W - 35L
1,592 SR
Queue Stats
197W - 292L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GAYbros
Nu Wa
13
0 / 7 / 1
8,738
624
5,274
12,114
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
0 / 6 / 1
9,484
677
8,712
13,346
4,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
aoscott255
Cthulhu
17
3 / 2 / 2
10,842
774
13,053
18,933
16,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
16
3 / 6 / 3
10,473
748
8,628
14,419
5,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jokaah1
Ah Muzen Cab
19
9 / 0 / 5
12,753
911
23,485
14,608
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 3
11,271
805
10,282
10,576
3,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
17
5 / 1 / 8
11,916
851
9,277
13,817
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
16
2 / 2 / 6
10,919
780
7,350
11,128
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
21
21
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
GAYbros
Nu Wa
0
7
1
0.07
W
Ah Muzen Cab
Jokaah1
Ah Muzen Cab
9
0
5
11.5
L
Neith
0
6
1
0.08
L
Cthulhu
aoscott255
Cthulhu
3
2
2
2
L
Cupid
3
6
3
0.75
W
5
3
3
2.17
W
Cthulhu
5
1
8
9
W
Kali
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
50,394
58,812
Taken
50,129
29,069
Mitigated
30,198
8,095
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
GAYbros
Nu Wa
5,274
761
84
1,262
12,114
3,160
0
4,173
7,941
18,576
0
W
Ah Muzen Cab
Jokaah1
Ah Muzen Cab
23,485
11,889
0
8,319
14,608
7,716
4,897
4,703
9,808
0
92,293
L
Neith
8,712
2,749
0
1,482
13,346
4,331
490
5,925
7,421
0
40,720
L
Cthulhu
aoscott255
Cthulhu
13,053
82
435
3,576
18,933
16,478
0
4,191
14,742
50,605
0
L
Cupid
8,628
3,352
311
945
14,419
5,100
1,783
5,524
8,895
0
44,912
W
10,282
751
0
884
10,576
3,633
1,165
5,051
5,079
40,301
0
W
Cthulhu
9,277
0
1,143
4,644
13,817
14,108
423
3,421
10,065
26,702
0
W
Kali
7,350
3,532
0
4,625
11,128
4,741
426
4,227
6,506
0
26,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
46,859
272
Minions Killed
269
10
Camps Cleared
14
948,547
Distance Traveled
1,185,910
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,738
624
29
2
2
195,574
0
W
Ah Muzen Cab
12,753
911
120
9
9
318,694
1
L
Neith
9,484
677
73
5
1
242,623
3
L
Cthulhu
10,842
774
85
6
3
285,381
3
L
Cupid
10,473
748
85
6
4
224,969
0
W
Janus
11,271
805
76
5
2
257,460
1
W
Cthulhu
11,916
851
38
3
1
315,411
1
W
Kali
10,919
780
35
3
2
294,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role