Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
ByCharly131
Jing Wei
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,604 Elo+
Party 2
Zeus
Zeus
DigitalDrugs46
Zeus
Level 159
God Stats
25W - 18L
1,533 SR
Queue Stats
506W - 509L
1,450 Elo+
Solo
Ra
Ra
Fraile___7
Ra
Level 87
God Stats
4W - 7L
1,373 SR
Queue Stats
298W - 276L
1,506 Elo+
Party 3
Jormungandr
Jormungandr
jericgs2002
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,512 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,514 Elo+

VS

Team Averages
Level 94
1,463 SR
1,331 Elo+
Gilgamesh
Gilgamesh
GoEasyPlez
Gilgamesh
Level 63
God Stats
1W - 4L
1,480 SR
Queue Stats
2W - 10L
1,156 Elo+
Party 1
Cerberus
Cerberus
LudexGundyr1
Cerberus
Level 95
God Stats
8W - 7L
1,538 SR
Queue Stats
369W - 402L
1,410 Elo+
Party 1
Ratatoskr
Ratatoskr
OnlyLittleOldMe
Ratatoskr
Level 109
God Stats
6W - 11L
1,448 SR
Queue Stats
286W - 268L
1,514 Elo+
Party 1
Chronos
Chronos
XXadryXXwipe
Chronos
Level 138
God Stats
2W - 5L
1,500 SR
Queue Stats
328W - 339L
1,447 Elo+
Solo
Neith
Neith
soycosmin
Neith
Level 65
God Stats
11W - 13L
1,348 SR
Queue Stats
73W - 122L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
3 / 0 / 0
4,031
806
1,795
2,098
1,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ByCharly131
Jing Wei
4
1 / 1 / 0
3,036
607
1,819
2,544
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 1
3,595
719
1,867
2,834
482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 3 / 0
3,054
611
1,208
2,615
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jericgs2002
Jormungandr
4
0 / 1 / 1
2,864
573
1,658
2,651
984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoEasyPlez
Gilgamesh
3
0 / 2 / 0
2,728
546
393
1,963
850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
LudexGundyr1
Cerberus
5
2 / 0 / 0
3,586
717
1,449
3,942
1,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
OnlyLittleOldMe
Ratatoskr
4
0 / 2 / 1
2,987
597
1,314
3,682
760
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
XXadryXXwipe
Chronos
7
3 / 0 / 0
4,077
815
1,722
2,611
906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
soycosmin
Neith
4
0 / 1 / 2
3,005
601
1,776
1,845
445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
5
5
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
0
3
W
Jing Wei
ByCharly131
Jing Wei
1
1
0
1
W
1
0
1
1.5
W
0
3
0
0
L
Gilgamesh
GoEasyPlez
Gilgamesh
0
2
0
0
L
Cerberus
LudexGundyr1
Cerberus
2
0
0
2
L
Ratatoskr
OnlyLittleOldMe
Ratatoskr
0
2
1
0.25
L
Chronos
XXadryXXwipe
Chronos
3
0
0
3
W
Jormungandr
jericgs2002
Jormungandr
0
1
1
0.5
L
Neith
soycosmin
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,347
Damage
6,654
12,742
Taken
14,043
3,750
Mitigated
4,282
3,243
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,795
728
0
701
2,098
1,021
0
0
1,988
662
13,539
W
Jing Wei
ByCharly131
Jing Wei
1,819
1,518
0
640
2,544
516
0
548
1,996
0
6,207
W
1,867
149
0
718
2,834
482
0
256
2,578
15,957
0
W
1,208
398
0
590
2,615
747
0
1,478
1,137
9,480
0
L
Gilgamesh
GoEasyPlez
Gilgamesh
393
144
0
486
1,963
850
0
0
1,963
0
3,847
L
Cerberus
LudexGundyr1
Cerberus
1,449
92
58
1,713
3,942
1,321
0
1,788
2,044
9,770
0
L
Ratatoskr
OnlyLittleOldMe
Ratatoskr
1,314
536
0
1,856
3,682
760
0
552
3,130
0
9,022
L
Chronos
XXadryXXwipe
Chronos
1,722
926
0
484
2,611
906
912
1,272
1,339
14,504
2,391
W
Jormungandr
jericgs2002
Jormungandr
1,658
582
137
457
2,651
984
0
645
2,006
8,022
0
L
Neith
soycosmin
Neith
1,776
688
267
513
1,845
445
0
826
834
0
7,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,580
Gold Earned
16,383
112
Minions Killed
106
0
Camps Cleared
0
451,490
Distance Traveled
448,173
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,031
806
37
7
0
101,343
0
W
Jing Wei
3,036
607
12
2
0
90,776
0
W
Zeus
3,595
719
38
8
0
91,168
1
W
Ra
3,054
611
16
3
0
92,241
2
L
Gilgamesh
2,728
546
8
2
0
39,948
0
L
Cerberus
3,586
717
26
5
0
100,475
1
L
Ratatoskr
2,987
597
23
5
0
111,695
1
L
Chronos
4,077
815
29
6
0
90,051
0
W
Jormungandr
2,864
573
9
2
0
75,962
2
L
Neith
3,005
601
20
4
0
106,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role