Player Matchup

Artemis
Artemis
Celiaa
Artemis
Level 157
God Stats
7W - 4L
1,674 SR
Queue Stats
71W - 94L
1,515 Elo+
Party 1
Ares
Ares
Sarcasthicc
Ares
Level 146
God Stats
2W - 1L
1,765 SR
Queue Stats
210W - 146L
1,621 Elo+
Party 1
Apollo
Apollo
Smisken
Apollo
Level 160
God Stats
0W - 2L
1,074 SR
Queue Stats
261W - 155L
1,686 Elo+
Party 1
Jing Wei
Jing Wei
T0ughNut
Jing Wei
Level 155
God Stats
4W - 3L
1,786 SR
Queue Stats
231W - 159L
1,612 Elo+
Party 1
Fafnir
Fafnir
XikGaming
Fafnir
Level 127
God Stats
3W - 1L
1,771 SR
Queue Stats
208W - 139L
1,555 Elo+
Party 1
Team Averages
Level 149
1,614 SR
1,598 Elo+

VS

Team Averages
Level 124
1,518 SR
1,537 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GreenCappy
Ymir
Level 68
God Stats
2W - 0L
1,559 SR
Queue Stats
43W - 42L
1,532 Elo+
Solo
Chiron
Chiron
LimitedObey
Chiron
Level 112
God Stats
2W - 2L
1,605 SR
Queue Stats
164W - 134L
1,604 Elo+
Solo
Zeus
Zeus
mikaroto
Zeus
Level 140
God Stats
3W - 2L
1,424 SR
Queue Stats
171W - 172L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Celiaa
Artemis
16
1 / 4 / 2
8,107
676
18,020
14,444
6,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 2
8,199
683
5,450
18,085
20,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Smisken
Apollo
13
3 / 9 / 0
8,889
741
12,786
12,045
4,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
T0ughNut
Jing Wei
16
0 / 6 / 5
8,024
669
10,769
13,115
5,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
XikGaming
Fafnir
15
1 / 7 / 5
9,336
778
5,694
21,183
25,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
6 / 1 / 22
10,572
881
17,985
10,855
5,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
 
Vulcan
17
6 / 1 / 19
10,257
855
14,169
11,167
6,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 16
9,246
771
5,216
18,831
25,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
17
10 / 1 / 13
10,606
884
13,819
11,363
5,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
18
7 / 2 / 15
10,418
868
22,590
11,694
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
118
7
Kills
33
33
Deaths
8
14
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
1
22
17
W
Vulcan
 
Vulcan
6
1
19
15.5
L
Artemis
Celiaa
Artemis
1
4
2
0.5
W
4
3
16
4
W
Chiron
10
1
13
16.5
L
2
7
2
0.43
L
Apollo
Smisken
Apollo
3
9
0
0.33
L
Jing Wei
T0ughNut
Jing Wei
0
6
5
0.42
L
Fafnir
XikGaming
Fafnir
1
7
5
0.5
W
Zeus
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,719
Damage
73,779
78,872
Taken
63,910
62,771
Mitigated
47,826
21,235
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
17,985
11,251
2,258
2,425
10,855
5,307
2,002
2,714
8,054
0
34,936
W
Vulcan
 
Vulcan
14,169
5,288
1,075
2,224
11,167
6,216
1,370
1,985
9,047
35,475
0
L
Artemis
Celiaa
Artemis
18,020
4,622
1,376
4,700
14,444
6,622
0
8,394
6,050
0
40,767
W
5,216
569
1,085
2,790
18,831
25,348
154
2,455
16,126
9,975
0
W
Chiron
13,819
5,769
3,871
4,340
11,363
5,839
1,729
969
10,394
0
24,961
L
5,450
63
26
2,059
18,085
20,101
0
9,662
8,423
5,825
0
L
Apollo
Smisken
Apollo
12,786
5,009
1,463
1,084
12,045
4,782
0
6,672
5,373
0
24,863
L
Jing Wei
T0ughNut
Jing Wei
10,769
6,007
876
1,926
13,115
5,592
0
8,255
4,860
0
25,735
L
Fafnir
XikGaming
Fafnir
5,694
1,025
3,271
4,454
21,183
25,674
0
8,992
12,191
11,364
0
W
Zeus
22,590
1,987
1,869
2,752
11,694
5,116
846
2,420
9,145
36,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
51,099
120
Minions Killed
137
0
Camps Cleared
0
1,014,496
Distance Traveled
1,166,223
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,572
881
32
3
0
235,715
1
W
Vulcan
10,257
855
45
4
0
251,083
0
L
Artemis
8,107
676
46
4
0
200,273
0
W
Ymir
9,246
771
9
1
0
205,325
0
W
Chiron
10,606
884
24
2
0
240,910
0
L
Ares
8,199
683
1
0
0
204,818
1
L
Apollo
8,889
741
28
2
0
189,409
4
L
Jing Wei
8,024
669
40
3
0
213,640
0
L
Fafnir
9,336
778
5
0
0
206,356
0
W
Zeus
10,418
868
27
2
0
233,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role