Player Matchup

Thanatos
Thanatos
JackTheRiipper22
Thanatos
Level 23
God Stats
1W - 3L
1,259 SR
Queue Stats
72W - 102L
1,274 Elo+
Party 2
Ares
Ares
Loewenherz73
Ares
Level 17
God Stats
6W - 6L
1,308 SR
Queue Stats
60W - 85L
1,274 Elo+
Party 2
Neith
Neith
Peekiephish
Neith
Level 29
God Stats
9W - 19L
1,373 SR
Queue Stats
36W - 74L
1,290 Elo+
Solo
Jormungandr
Jormungandr
anilater
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,188 Elo+
Solo
Zeus
Zeus
shadowcruiser13
Zeus
Level 18
God Stats
8W - 6L
1,460 SR
Queue Stats
59W - 60L
1,371 Elo+
Solo
Team Averages
Level 19
1,380 SR
1,280 Elo+

VS

Team Averages
Level 13
1,484 SR
1,430 Elo+
Charybdis
Charybdis
Andress0709
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
ManuelRoberto
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
ONETAPRANDY
Ra
Level 14
God Stats
4W - 8L
1,483 SR
Queue Stats
4W - 8L
1,348 Elo+
Solo
Hel
Hel
Tomxs_
Hel
Level 28
God Stats
1W - 2L
1,689 SR
Queue Stats
5W - 6L
1,406 Elo+
Solo
Hun Batz
Hun Batz
UnhappyCamper27
Hun Batz
Level 14
God Stats
3W - 2L
1,246 SR
Queue Stats
32W - 33L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
10,399
1,300
9,228
6,742
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 0 / 12
10,371
1,296
6,070
5,379
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 2 / 15
8,928
1,116
8,421
7,162
3,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
anilater
Jormungandr
15
0 / 6 / 17
8,539
1,067
5,366
13,276
10,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 3 / 11
9,724
1,216
16,479
7,166
2,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

342

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andress0709
Charybdis
13
0 / 5 / 3
7,115
889
2,124
5,570
1,579
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 2
7,170
896
761
6,589
4,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 5 / 3
9,224
1,153
11,886
11,983
10,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hel
Tomxs_
Hel
14
1 / 8 / 7
8,144
1,018
9,830
13,654
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
14
3 / 4 / 5
8,753
1,094
7,915
12,591
4,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
23
Kills
10
11
Deaths
25
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Andress0709
Charybdis
0
5
3
0.3
W
7
0
11
12.5
W
6
0
12
12
L
0
3
2
0.33
L
6
5
3
1.5
W
3
2
15
5.25
L
Hel
Tomxs_
Hel
1
8
7
0.56
L
Hun Batz
3
4
5
1.38
W
Jormungandr
anilater
Jormungandr
0
6
17
1.42
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,564
Damage
32,516
39,725
Taken
50,387
25,265
Mitigated
25,368
7,777
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Andress0709
Charybdis
2,124
1,254
0
33
5,570
1,579
0
3,655
1,751
0
3,474
W
9,228
2,014
0
5,310
6,742
3,333
0
4,021
2,721
0
27,021
W
6,070
581
0
639
5,379
5,269
0
2,578
2,801
15,441
0
L
761
531
68
308
6,589
4,645
0
2,559
4,030
0
2,254
L
11,886
3,254
312
569
11,983
10,048
0
5,945
6,038
21,090
0
W
8,421
6,142
0
964
7,162
3,461
0
4,130
3,032
0
21,266
L
Hel
Tomxs_
Hel
9,830
592
1,679
2,992
13,654
4,776
0
7,784
5,870
16,797
0
L
Hun Batz
7,915
1,651
0
0
12,591
4,320
0
7,972
4,619
0
27,985
W
Jormungandr
anilater
Jormungandr
5,366
1,687
0
0
13,276
10,635
0
7,671
5,605
19,215
0
W
16,479
4,319
2
862
7,166
2,567
0
3,316
3,850
28,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,961
Gold Earned
40,406
137
Minions Killed
93
8
Camps Cleared
2
784,064
Distance Traveled
678,646
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,115
889
4
1
0
73,650
0
W
Thanatos
10,399
1,300
26
3
8
176,359
3
W
Ares
10,371
1,296
13
2
0
183,853
0
L
Horus
7,170
896
2
0
0
99,392
1
L
Ra
9,224
1,153
18
2
0
153,487
0
W
Neith
8,928
1,116
39
5
0
131,079
0
L
Hel
8,144
1,018
18
2
0
171,476
0
L
Hun Batz
8,753
1,094
51
6
2
180,641
0
W
Jormungandr
8,539
1,067
28
4
0
133,662
1
W
Zeus
9,724
1,216
31
4
0
159,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role