Player Matchup

Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ceynin
Yemoja
Level 21
God Stats
12W - 12L
1,601 SR
Queue Stats
26W - 35L
1,384 Elo+
Party 1
Bellona
Bellona
Papay24
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,248 Elo+
Solo
Hou Yi
Hou Yi
StefanT24
Hou Yi
Level 29
God Stats
9W - 9L
1,549 SR
Queue Stats
134W - 138L
1,421 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,411 Elo+

VS

Team Averages
Level 11
1,499 SR
1,389 Elo+
Neith
Neith
BlackTears90
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,065 Elo+
Solo
Arachne
Arachne
GemStone01
Arachne
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 146L
1,459 Elo+
Solo
Cthulhu
Cthulhu
MadGremlin05
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Yesugey
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
soicygod
Anubis
Level 17
God Stats
111W - 98L
1,496 SR
Queue Stats
358W - 342L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 3 / 10
8,661
509
8,072
8,124
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
 
Nemesis
9
0 / 2 / 0
6,634
390
1,584
4,703
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ceynin
Yemoja
12
0 / 1 / 12
7,104
418
4,435
7,225
4,847
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Papay24
Bellona
3
1 / 1 / 0
5,246
309
260
1,189
543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
StefanT24
Hou Yi
16
13 / 1 / 2
10,098
594
13,751
9,432
3,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,091
417
5,755
9,814
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
GemStone01
Arachne
18
3 / 2 / 1
10,653
627
4,344
12,716
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
MadGremlin05
Cthulhu
2
0 / 0 / 0
5,060
298
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
Yesugey
Yemoja
10
0 / 3 / 2
7,038
414
1,898
12,121
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
soicygod
Anubis
11
5 / 3 / 0
7,847
462
5,414
8,821
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
8
8
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
10
2.67
W
Nemesis
 
Nemesis
0
2
0
0
L
0
9
1
0.06
W
Yemoja
Ceynin
Yemoja
0
1
12
6
L
Arachne
GemStone01
Arachne
3
2
1
1.75
L
Cthulhu
MadGremlin05
Cthulhu
0
0
0
0
W
Bellona
Papay24
Bellona
1
1
0
1
W
Hou Yi
StefanT24
Hou Yi
13
1
2
14
L
Yemoja
Yesugey
Yemoja
0
3
2
0.33
L
Anubis
soicygod
Anubis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
17,411
30,673
Taken
43,472
12,237
Mitigated
18,681
10,187
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,072
1,351
91
3,128
8,124
2,282
657
2,242
5,882
43,695
0
W
Nemesis
 
Nemesis
1,584
354
0
1,524
4,703
1,102
0
1,221
3,482
0
23,335
L
5,755
1,876
0
743
9,814
2,978
0
4,215
5,369
0
27,097
W
Yemoja
Ceynin
Yemoja
4,435
1,079
273
2,130
7,225
4,847
299
2,611
4,614
21,084
0
L
Arachne
GemStone01
Arachne
4,344
3,224
0
5,835
12,716
4,261
2,903
826
11,862
0
74,638
L
Cthulhu
MadGremlin05
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Papay24
Bellona
260
41
0
48
1,189
543
0
0
1,189
0
3,250
W
Hou Yi
StefanT24
Hou Yi
13,751
5,968
0
2,993
9,432
3,463
1,795
1,238
8,194
0
63,232
L
Yemoja
Yesugey
Yemoja
1,898
637
286
890
12,121
8,628
174
3,770
8,225
23,140
0
L
Anubis
soicygod
Anubis
5,414
187
0
2,945
8,821
2,814
322
2,892
5,509
35,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
37,689
289
Minions Killed
301
0
Camps Cleared
0
1,166,370
Distance Traveled
1,161,055
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,661
509
88
5
0
338,749
1
W
Nemesis
6,634
390
62
4
0
168,107
0
L
Neith
7,091
417
48
3
0
275,468
0
W
Yemoja
7,104
418
23
1
0
293,825
8
L
Arachne
10,653
627
150
9
0
368,330
0
L
Cthulhu
5,060
298
0
0
0
0
0
W
Bellona
5,246
309
6
0
0
56,653
1
W
Hou Yi
10,098
594
110
6
0
309,036
3
L
Yemoja
7,038
414
42
2
0
250,657
2
L
Anubis
7,847
462
61
4
0
266,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role