Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
The6Enforcer
Gilgamesh
Level 29
God Stats
16W - 8L
1,265 SR
Queue Stats
16W - 9L
1,276 Elo+
Solo
Sol
Sol
Xybrm
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,391 Elo+
Solo
Neith
Neith
ariiel95
Neith
Level 22
God Stats
33W - 24L
1,550 SR
Queue Stats
496W - 561L
1,406 Elo+
Solo
Fenrir
Fenrir
sitei0730
Fenrir
Level 18
God Stats
2W - 1L
1,573 SR
Queue Stats
19W - 17L
1,483 Elo+
Solo
Team Averages
Level 25
1,478 SR
1,411 Elo+

VS

Team Averages
Level 20
1,434 SR
1,424 Elo+
Loki
Loki
AnimeLord9484
Loki
Level 17
God Stats
7W - 16L
1,513 SR
Queue Stats
45W - 54L
1,410 Elo+
Solo
Hun Batz
Hun Batz
BossRossJackson
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,691 Elo+
Solo
Jing Wei
Jing Wei
Polarbearwin861
Jing Wei
Level 13
God Stats
1W - 13L
1,271 SR
Queue Stats
12W - 29L
1,330 Elo+
Solo
Skadi
Skadi
ScoredBooch5260
Skadi
Level 22
God Stats
12W - 16L
1,387 SR
Queue Stats
16W - 18L
1,354 Elo+
Solo
Fenrir
Fenrir
chis83pa
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
0 / 5 / 12
12,675
845
5,663
16,587
11,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
The6Enforcer
Gilgamesh
20
10 / 0 / 8
15,362
1,024
24,462
9,435
12,522
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Xybrm
Sol
20
3 / 1 / 20
14,350
957
23,054
11,592
5,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ariiel95
Neith
20
8 / 1 / 16
14,494
966
21,146
9,223
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
sitei0730
Fenrir
20
9 / 6 / 13
14,734
982
13,257
14,425
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 5
14,529
969
17,169
18,067
6,733
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
20
2 / 8 / 6
13,485
899
19,936
21,898
11,498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
18
0 / 3 / 2
11,355
757
1,099
9,109
3,234
19
1 / 7 / 7
12,864
858
5,861
14,260
5,273
Fenrir
chis83pa
Fenrir
18
3 / 7 / 2
12,209
814
11,870
31,477
28,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
30
Kills
13
13
Deaths
30
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
5
12
1.2
L
7
5
5
1.9
L
Hun Batz
2
8
6
0.63
L
Jing Wei
0
3
2
0.33
L
1
7
7
0.64
W
Gilgamesh
The6Enforcer
Gilgamesh
10
0
8
14
W
Sol
Xybrm
Sol
3
1
20
13
W
Neith
ariiel95
Neith
8
1
16
16
L
Fenrir
chis83pa
Fenrir
3
7
2
0.57
W
Fenrir
sitei0730
Fenrir
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,582
Damage
55,935
61,262
Taken
94,811
41,041
Mitigated
55,343
10,234
Healing
190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,663
4,299
0
1,077
16,587
11,276
0
0
16,587
0
34,547
L
17,169
7,095
0
0
18,067
6,733
0
4,320
13,747
0
32,935
L
Hun Batz
19,936
5,367
0
0
21,898
11,498
0
5,075
16,823
0
62,987
L
Jing Wei
1,099
700
0
0
9,109
3,234
0
2,605
6,504
0
4,401
L
5,861
1,640
0
0
14,260
5,273
0
1,526
12,734
0
31,678
W
Gilgamesh
The6Enforcer
Gilgamesh
24,462
9,753
0
1,359
9,435
12,522
0
0
9,435
0
38,595
W
Sol
Xybrm
Sol
23,054
8,874
0
5,555
11,592
5,076
0
0
11,592
70,768
0
W
Neith
ariiel95
Neith
21,146
10,040
0
2,003
9,223
5,035
0
0
9,223
0
39,150
L
Fenrir
chis83pa
Fenrir
11,870
2,612
0
190
31,477
28,605
0
9,528
21,949
0
23,020
W
Fenrir
sitei0730
Fenrir
13,257
2,524
0
240
14,425
7,132
0
0
14,425
0
19,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,615
Gold Earned
64,442
284
Minions Killed
222
9
Camps Cleared
6
1,348,299
Distance Traveled
1,313,211
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,675
845
74
5
0
227,687
0
L
Loki
14,529
969
22
1
2
292,584
0
L
Hun Batz
13,485
899
115
8
0
264,369
0
L
Jing Wei
11,355
757
5
0
2
262,558
0
L
Skadi
12,864
858
56
4
1
223,755
0
W
Gilgamesh
15,362
1,024
32
2
3
287,022
0
W
Sol
14,350
957
108
7
4
286,599
0
W
Neith
14,494
966
48
3
1
267,287
0
L
Fenrir
12,209
814
24
2
1
269,945
1
W
Fenrir
14,734
982
22
1
1
279,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role