Player Matchup

Bakasura
Bakasura
ButtiusXI
Bakasura
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 36L
1,772 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TumsetDryler
Morgan Le Fay
Level 109
God Stats
3W - 0L
1,720 SR
Queue Stats
114W - 41L
1,773 Elo+
Party 1
Ymir
Ymir
UnholyAngel42
Ymir
Level 28
God Stats
17W - 2L
1,869 SR
Queue Stats
73W - 15L
1,806 Elo+
Party 1
Team Averages
Level 79
1,696 SR
1,784 Elo+

VS

Team Averages
Level 28
1,492 SR
1,503 Elo+
Amaterasu
Amaterasu
Swixah
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,507 Elo+
Solo
Osiris
Osiris
jsapp303
Osiris
Level 49
God Stats
18W - 26L
1,546 SR
Queue Stats
256W - 320L
1,497 Elo+
Solo
Horus
Horus
sunny003
Horus
Level 29
God Stats
2W - 6L
1,429 SR
Queue Stats
150W - 163L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ButtiusXI
Bakasura
11
6 / 2 / 9
7,626
953
9,763
6,719
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TumsetDryler
Morgan Le Fay
11
6 / 1 / 8
7,432
929
11,594
5,674
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 2 / 11
7,545
943
6,308
8,496
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Swixah
Amaterasu
9
1 / 5 / 3
5,826
728
2,709
10,633
4,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
jsapp303
Osiris
9
2 / 5 / 3
6,548
819
3,149
10,855
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
sunny003
Horus
10
1 / 5 / 3
6,304
788
2,909
11,660
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
4
5
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ButtiusXI
Bakasura
6
2
9
5.25
L
Amaterasu
Swixah
Amaterasu
1
5
3
0.5
W
Morgan Le Fay
TumsetDryler
Morgan Le Fay
6
1
8
10
W
3
2
11
4.25
L
Osiris
jsapp303
Osiris
2
5
3
0.7
L
Horus
sunny003
Horus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
8,767
20,889
Taken
33,148
19,388
Mitigated
18,415
2,856
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ButtiusXI
Bakasura
9,763
5,623
0
1,114
6,719
3,509
539
155
6,320
0
17,535
L
Amaterasu
Swixah
Amaterasu
2,709
1,023
246
1,966
10,633
4,472
0
6,749
3,028
0
12,351
W
Morgan Le Fay
TumsetDryler
Morgan Le Fay
11,594
1,697
0
1,061
5,674
5,925
962
4
5,513
27,150
0
W
6,308
1,997
0
681
8,496
9,954
352
0
8,379
13,486
0
L
Osiris
jsapp303
Osiris
3,149
841
128
904
10,855
5,621
0
5,224
4,556
0
8,365
L
Horus
sunny003
Horus
2,909
1,371
456
2,023
11,660
8,322
0
5,413
5,015
0
15,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
18,678
87
Minions Killed
56
4
Camps Cleared
1
504,055
Distance Traveled
463,558
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,626
953
42
5
4
181,003
1
L
Amaterasu
5,826
728
23
3
1
158,912
0
W
Morgan Le Fay
7,432
929
26
3
0
167,598
2
W
Ymir
7,545
943
19
2
0
155,454
1
L
Osiris
6,548
819
16
2
0
149,714
0
L
Horus
6,304
788
17
2
0
154,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role