Player Matchup

Kali
Kali
Grandmaster
Botrossbot
Kali
Grandmaster
Level 65
God Stats
4W - 1L
1,824 SR
Queue Stats
292W - 82L
3,071 MMR
Party 2
Ganesha
Ganesha
Grandmaster
NVBsasuke
Ganesha
Grandmaster
Level 154
God Stats
9W - 2L
1,423 SR
Queue Stats
581W - 184L
3,192 MMR
Party 2
Thoth
Thoth
Grandmaster
Vortex Godzzz
Thoth
Grandmaster
Level 158
God Stats
22W - 8L
1,846 SR
Queue Stats
395W - 106L
3,309 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 126
1,698 SR
3,190 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,576 SR
1,607 MMR
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum II
Krsta1995
Fenrir
Platinum II
Level 138
God Stats
15W - 10L
1,644 SR
Queue Stats
243W - 233L
1,793 MMR
Party 1
Aphrodite
Aphrodite
Gold III
The_Solo_Barrage
Aphrodite
Gold III
Level 89
God Stats
6W - 3L
1,582 SR
Queue Stats
141W - 127L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 5
8,848
885
11,673
13,639
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
NVBsasuke
Ganesha
13
0 / 1 / 13
8,592
859
6,855
10,216
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 5
8,701
870
10,823
4,522
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtioGilgameshGebScyllaSol

VS

Bans
AresPersephoneOdinRaijinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 2 / 1
7,408
741
10,355
12,755
11,087
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Fenrir
Krsta1995
Fenrir
8
0 / 6 / 3
6,103
610
4,417
11,931
6,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
11
2 / 5 / 4
7,183
718
2,868
9,394
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
6
6
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
1
2.25
W
7
4
5
2.38
L
Fenrir
Krsta1995
Fenrir
0
6
3
0.25
W
Ganesha
NVBsasuke
Ganesha
0
1
13
6.5
L
Aphrodite
2
5
4
0.8
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
17,640
28,377
Taken
34,080
21,043
Mitigated
23,252
11,792
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,355
2,602
0
2,146
12,755
11,087
0
5,182
7,261
2,898
21,619
W
11,673
7,036
0
6,662
13,639
7,984
567
2,567
11,072
0
26,342
L
Fenrir
Krsta1995
Fenrir
4,417
1,005
0
1,521
11,931
6,925
0
6,862
4,738
0
10,726
W
Ganesha
NVBsasuke
Ganesha
6,855
315
578
3,171
10,216
11,300
710
1,520
8,696
13,245
0
L
Aphrodite
2,868
232
2,398
4,030
9,394
5,240
0
4,897
4,285
16,469
0
W
10,823
625
0
1,381
4,522
1,759
1,174
838
3,684
46,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,141
Gold Earned
20,694
141
Minions Killed
88
7
Camps Cleared
2
610,465
Distance Traveled
597,438
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,408
741
35
4
2
219,624
5
W
Kali
8,848
885
28
3
6
199,400
3
L
Fenrir
6,103
610
14
1
0
191,645
5
W
Ganesha
8,592
859
4
0
0
196,271
1
L
Aphrodite
7,183
718
39
4
0
186,169
0
W
Thoth
8,701
870
109
11
1
214,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role