Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ExecutorCrow
Aphrodite
Level 26
God Stats
5W - 3L
1,488 SR
Queue Stats
79W - 70L
1,517 Elo+
Party 1
Da Ji
Da Ji
HombreBaneado
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 8L
1,900 Elo+
Solo
Anubis
Anubis
iBulleTz
Anubis
Level 28
God Stats
3W - 1L
1,661 SR
Queue Stats
97W - 85L
1,514 Elo+
Party 1
Mercury
Mercury
xLARRAx
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 42L
1,569 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,600 Elo+

VS

Team Averages
Level 14
1,708 SR
1,604 Elo+
Agni
Agni
ESTEMAX01
Agni
Level 6
God Stats
2W - 2L
1,652 SR
Queue Stats
5W - 4L
1,689 Elo+
Solo
Skadi
Skadi
Fi0t40
Skadi
Level 18
God Stats
2W - 2L
1,733 SR
Queue Stats
41W - 25L
1,590 Elo+
Solo
Sylvanus
Sylvanus
Jonak_joshep7
Sylvanus
Level 16
God Stats
6W - 4L
1,958 SR
Queue Stats
136W - 183L
1,543 Elo+
Solo
Jormungandr
Jormungandr
coquitouwuç
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
olorafaso
Neith
Level 24
God Stats
4W - 4L
1,697 SR
Queue Stats
62W - 35L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 1 / 5
8,010
616
12,304
7,917
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ExecutorCrow
Aphrodite
11
1 / 1 / 11
7,033
541
2,606
7,125
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
8 / 1 / 4
8,716
670
7,894
8,408
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
iBulleTz
Anubis
13
6 / 2 / 1
7,734
595
7,670
7,141
3,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xLARRAx
Mercury
11
0 / 1 / 5
6,646
511
1,757
6,048
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
1 / 3 / 0
5,940
457
3,745
6,351
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Fi0t40
Skadi
11
2 / 5 / 1
6,643
511
5,746
9,465
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Jonak_joshep7
Sylvanus
8
0 / 3 / 0
5,112
393
1,035
6,509
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
coquitouwuç
Jormungandr
8
0 / 7 / 2
5,400
415
2,265
11,531
5,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
olorafaso
Neith
12
3 / 4 / 2
7,706
593
8,019
9,862
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
6
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
5
9.5
L
Agni
1
3
0
0.33
W
Aphrodite
ExecutorCrow
Aphrodite
1
1
11
6.5
L
Skadi
Fi0t40
Skadi
2
5
1
0.5
W
8
1
4
10
L
Sylvanus
Jonak_joshep7
Sylvanus
0
3
0
0
L
Jormungandr
coquitouwuç
Jormungandr
0
7
2
0.14
W
Anubis
iBulleTz
Anubis
6
2
1
3.25
L
Neith
olorafaso
Neith
3
4
2
1
W
Mercury
xLARRAx
Mercury
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
20,810
36,639
Taken
43,718
19,475
Mitigated
15,495
14,406
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,304
5,406
0
1,644
7,917
2,758
1,591
1,227
6,690
0
63,665
L
Agni
3,745
53
0
1,544
6,351
1,258
0
3,053
3,298
26,315
0
W
Aphrodite
ExecutorCrow
Aphrodite
2,606
800
2,186
3,128
7,125
6,669
324
1,511
5,614
15,985
0
L
Skadi
Fi0t40
Skadi
5,746
2,018
0
2,184
9,465
2,072
113
1,449
8,016
0
37,604
W
7,894
2,666
0
1,902
8,408
3,906
0
777
7,631
0
63,323
L
Sylvanus
Jonak_joshep7
Sylvanus
1,035
232
281
1,871
6,509
3,260
84
577
5,932
10,240
3,851
L
Jormungandr
coquitouwuç
Jormungandr
2,265
848
38
168
11,531
5,264
0
4,667
6,864
13,119
0
W
Anubis
iBulleTz
Anubis
7,670
1,170
0
3,571
7,141
3,640
570
2,852
4,289
37,236
0
L
Neith
olorafaso
Neith
8,019
2,600
0
2,486
9,862
3,641
180
530
9,332
0
40,395
W
Mercury
xLARRAx
Mercury
1,757
198
0
1,975
6,048
2,502
363
595
5,453
0
35,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
30,801
397
Minions Killed
237
0
Camps Cleared
0
1,357,432
Distance Traveled
1,111,508
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,010
616
119
9
0
285,049
4
L
Agni
5,940
457
61
5
0
149,992
2
W
Aphrodite
7,033
541
34
3
0
256,657
2
L
Skadi
6,643
511
63
5
0
233,049
2
W
Da Ji
8,716
670
99
8
0
269,258
2
L
Sylvanus
5,112
393
30
2
0
268,960
2
L
Jormungandr
5,400
415
16
1
0
225,214
2
W
Anubis
7,734
595
68
5
0
240,635
3
L
Neith
7,706
593
67
5
0
234,293
5
W
Mercury
6,646
511
77
6
0
305,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role