Player Matchup

Ares
Ares
Furretwalc
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Set
Set
Omega_jeremet
Set
Level 3
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 4
Artemis
Artemis
YoutubeArkion
Artemis
Level 31
God Stats
1W - 2L
1,154 SR
Queue Stats
85W - 100L
1,397 Elo+
Party 1
Arachne
Arachne
jackj2020
Arachne
Level 29
God Stats
5W - 7L
1,708 SR
Queue Stats
111W - 126L
1,439 Elo+
Solo
Ymir
Ymir
polete_8103
Ymir
Level 27
God Stats
1W - 6L
1,025 SR
Queue Stats
59W - 68L
1,397 Elo+
Party 1
Team Averages
Level 18
1,416 SR
1,412 Elo+

VS

Team Averages
Level 24
1,554 SR
1,391 Elo+
Arachne
Arachne
Angel_Bale_11
Arachne
Level 25
God Stats
10W - 17L
1,313 SR
Queue Stats
59W - 65L
1,367 Elo+
Party 2
Hera
Hera
Antaco20
Hera
Level 18
God Stats
2W - 8L
1,420 SR
Queue Stats
49W - 52L
1,439 Elo+
Party 3
Jing Wei
Jing Wei
Kiing_Jo
Jing Wei
Level 28
God Stats
18W - 13L
1,543 SR
Queue Stats
90W - 95L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
MarcinB123
Sun Wukong
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,343 Elo+
Solo
Bastet
Bastet
tahoces051
Bastet
Level 33
God Stats
3W - 1L
1,991 SR
Queue Stats
88W - 103L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 4
7,927
317
3,833
18,884
15,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 18 / 5
7,905
316
2,854
22,902
6,847
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
17
9 / 4 / 6
12,086
483
26,646
16,037
7,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
jackj2020
Arachne
20
11 / 2 / 2
13,258
530
14,862
24,982
13,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 10
11,821
473
7,582
20,416
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
6 / 3 / 5
10,598
424
8,364
17,056
6,126
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
16
14 / 6 / 14
12,754
510
21,277
12,812
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Kiing_Jo
Jing Wei
15
6 / 4 / 14
10,865
435
14,853
16,146
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MarcinB123
Sun Wukong
15
1 / 5 / 6
10,194
408
5,630
17,506
12,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bastet
tahoces051
Bastet
17
10 / 5 / 10
11,994
480
27,830
21,954
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
23
Kills
37
40
Deaths
23
27
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
3
5
2.83
W
Hera
14
6
14
3.5
L
0
14
4
0.14
W
Jing Wei
Kiing_Jo
Jing Wei
6
4
14
3.25
W
Sun Wukong
MarcinB123
Sun Wukong
1
5
6
0.8
L
0
18
5
0.14
L
Artemis
9
4
6
3
L
Arachne
jackj2020
Arachne
11
2
2
6
L
3
2
10
4
W
Bastet
tahoces051
Bastet
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,777
Damage
77,954
103,221
Taken
85,474
69,923
Mitigated
36,325
24,048
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,364
6,699
0
3,691
17,056
6,126
0
607
16,370
0
58,718
W
Hera
21,277
5,925
0
2,857
12,812
4,277
2,457
3,570
9,043
70,702
0
L
3,833
248
0
484
18,884
15,888
0
5,281
13,603
14,316
0
W
Jing Wei
Kiing_Jo
Jing Wei
14,853
12,555
0
5,338
16,146
4,829
3,379
3,175
12,574
0
46,330
W
Sun Wukong
MarcinB123
Sun Wukong
5,630
617
0
3,644
17,506
12,261
84
1,472
16,034
0
46,527
L
2,854
1,051
0
1,599
22,902
6,847
0
6,249
16,653
0
10,187
L
Artemis
26,646
15,402
0
4,095
16,037
7,070
1,925
4,176
11,861
0
81,666
L
Arachne
jackj2020
Arachne
14,862
9,073
0
14,981
24,982
13,082
344
2,120
22,862
0
120,372
L
7,582
694
63
2,826
20,416
27,036
656
4,953
15,463
34,963
0
W
Bastet
tahoces051
Bastet
27,830
8,575
0
8,378
21,954
8,832
1,722
1,873
20,038
0
96,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,997
Gold Earned
56,405
376
Minions Killed
464
0
Camps Cleared
0
2,022,895
Distance Traveled
2,416,420
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,598
424
90
4
0
480,922
1
W
Hera
12,754
510
80
3
0
446,901
1
L
Ares
7,927
317
10
0
0
295,005
2
W
Jing Wei
10,865
435
78
3
0
487,604
1
W
Sun Wukong
10,194
408
86
3
0
475,512
1
L
Set
7,905
316
14
1
0
391,896
1
L
Artemis
12,086
483
139
6
0
371,581
1
L
Arachne
13,258
530
151
6
0
528,697
1
L
Ymir
11,821
473
62
2
0
435,716
1
W
Bastet
11,994
480
130
5
0
525,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role