Player Matchup

Neith
Neith
BrithoLord
Neith
Level 28
God Stats
3W - 4L
1,502 SR
Queue Stats
106W - 97L
1,444 Elo+
Solo
Izanami
Izanami
E82charlie
Izanami
Level 26
God Stats
0W - 4L
1,441 SR
Queue Stats
0W - 4L
1,169 Elo+
Solo
Artemis
Artemis
Strawberry666
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,631 Elo+
Solo
Hun Batz
Hun Batz
eleted
Hun Batz
Level 26
God Stats
2W - 1L
1,887 SR
Queue Stats
83W - 72L
1,457 Elo+
Solo
Eset
Eset
senseibills
Eset
Level 17
God Stats
8W - 15L
1,531 SR
Queue Stats
41W - 44L
1,505 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,441 Elo+

VS

Team Averages
Level 38
1,505 SR
1,507 Elo+
Hun Batz
Hun Batz
AfgBoy6
Hun Batz
Level 108
God Stats
5W - 6L
1,546 SR
Queue Stats
69W - 64L
1,558 Elo+
Party 2
Anhur
Anhur
Ih8MicrosoftNow
Anhur
Level 6
God Stats
1W - 1L
1,303 SR
Queue Stats
6W - 2L
1,555 Elo+
Party 1
Odin
Odin
LlGHT_BRINGER
Odin
Level 63
God Stats
15W - 8L
1,509 SR
Queue Stats
32W - 21L
1,528 Elo+
Party 1
Ymir
Ymir
Rasuli450
Ymir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
scarz_senpai
Kukulkan
Level 5
God Stats
2W - 0L
1,669 SR
Queue Stats
2W - 1L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 0 / 0
8,663
788
300
992
242
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Izanami
E82charlie
Izanami
17
4 / 9 / 2
11,520
1,047
13,357
22,233
7,681
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
16
0 / 13 / 4
9,887
899
9,126
22,075
8,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
eleted
Hun Batz
17
1 / 16 / 5
10,746
977
24,278
33,672
11,258
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 3
11,882
1,080
11,943
14,226
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AfgBoy6
Hun Batz
20
17 / 1 / 18
13,446
1,222
29,471
17,438
14,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 16
11,051
1,005
10,931
9,275
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 29
12,418
1,129
15,473
13,559
17,188
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
19
5 / 2 / 26
12,801
1,164
10,308
18,092
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
scarz_senpai
Kukulkan
20
10 / 0 / 20
12,515
1,138
20,461
7,212
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
152
7
Kills
43
43
Deaths
7
14
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AfgBoy6
Hun Batz
17
1
18
26
L
Neith
0
0
0
0
L
Izanami
E82charlie
Izanami
4
9
2
0.56
W
6
3
16
4.67
W
5
1
29
19.5
W
Ymir
5
2
26
9
L
Artemis
0
13
4
0.15
L
Hun Batz
eleted
Hun Batz
1
16
5
0.22
W
Kukulkan
scarz_senpai
Kukulkan
10
0
20
20
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,004
Damage
86,644
93,198
Taken
65,576
33,558
Mitigated
62,909
3,628
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AfgBoy6
Hun Batz
29,471
11,968
0
1,534
17,438
14,543
0
3,551
13,887
91
45,417
L
Neith
300
159
0
0
992
242
0
166
826
0
1,170
L
Izanami
E82charlie
Izanami
13,357
12,197
144
1,690
22,233
7,681
0
7,920
13,942
0
47,798
W
10,931
5,146
0
1,301
9,275
4,286
0
1,247
8,028
0
24,635
W
15,473
1,283
665
1,038
13,559
17,188
0
3,077
10,482
0
23,204
W
Ymir
10,308
2,341
0
1,703
18,092
23,546
0
3,074
15,018
33,529
0
L
Artemis
9,126
3,959
0
0
22,075
8,232
0
5,776
15,836
0
21,545
L
Hun Batz
eleted
Hun Batz
24,278
3,831
0
0
33,672
11,258
0
13,068
19,912
0
39,909
W
Kukulkan
scarz_senpai
Kukulkan
20,461
2,416
144
303
7,212
3,346
0
994
6,218
50,913
0
L
11,943
676
289
1,505
14,226
6,145
0
3,930
10,247
39,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
62,231
199
Minions Killed
231
2
Camps Cleared
6
799,389
Distance Traveled
1,123,030
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,446
1,222
29
3
2
232,326
1
L
Neith
8,663
788
2
0
0
32,882
1
L
Izanami
11,520
1,047
74
7
0
188,618
0
W
Anhur
11,051
1,005
36
3
2
184,882
1
W
Odin
12,418
1,129
13
1
1
256,858
1
W
Ymir
12,801
1,164
67
6
1
216,368
1
L
Artemis
9,887
899
28
3
0
173,319
0
L
Hun Batz
10,746
977
39
4
1
193,390
0
W
Kukulkan
12,515
1,138
86
8
0
232,596
0
L
Eset
11,882
1,080
56
5
1
211,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role