Player Matchup

Ao Kuang
Ao Kuang
McLovin9286
Ao Kuang
Level 86
God Stats
47W - 38L
1,491 SR
Queue Stats
438W - 488L
1,363 Elo+
Solo
Poseidon
Poseidon
Mex4WarDog
Poseidon
Level 66
God Stats
8W - 13L
1,410 SR
Queue Stats
133W - 160L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
TheOne420-byven1
Gilgamesh
Level 46
God Stats
9W - 10L
1,491 SR
Queue Stats
153W - 208L
1,275 Elo+
Solo
Chiron
Chiron
Windschneise420
Chiron
Level 104
God Stats
66W - 58L
1,550 SR
Queue Stats
255W - 253L
1,492 Elo+
Solo
Yemoja
Yemoja
stx_jay
Yemoja
Level 37
God Stats
6W - 4L
1,348 SR
Queue Stats
173W - 203L
1,236 Elo+
Solo
Team Averages
Level 68
1,458 SR
1,340 Elo+

VS

Team Averages
Level 67
1,574 SR
1,401 Elo+
Chaac
Chaac
Epokalypze
Chaac
Level 86
God Stats
19W - 11L
1,552 SR
Queue Stats
190W - 189L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
HedronCr4b
Sylvanus
Level 47
God Stats
16W - 9L
1,648 SR
Queue Stats
109W - 96L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
Itherael999
Jing Wei
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 1
Zeus
Zeus
OakMr noxious
Zeus
Level 77
God Stats
4W - 6L
1,500 SR
Queue Stats
131W - 161L
1,330 Elo+
Solo
Zhong Kui
Zhong Kui
SorinTheSimp
Zhong Kui
Level 89
God Stats
6W - 3L
1,668 SR
Queue Stats
182W - 174L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
McLovin9286
Ao Kuang
15
8 / 2 / 2
9,453
556
9,547
11,898
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Mex4WarDog
Poseidon
13
1 / 6 / 1
7,911
465
9,049
10,718
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
15
2 / 2 / 2
8,891
523
5,639
11,742
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 4
8,377
493
14,966
13,336
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
stx_jay
Yemoja
13
1 / 2 / 4
7,998
470
4,260
8,202
7,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 1 / 4
9,157
539
5,064
9,330
6,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
HedronCr4b
Sylvanus
12
0 / 2 / 2
7,770
457
3,755
14,829
10,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Itherael999
Jing Wei
12
2 / 3 / 1
7,564
445
3,382
10,127
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 1
8,502
500
5,489
12,331
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
SorinTheSimp
Zhong Kui
14
7 / 3 / 1
9,243
544
15,145
15,679
11,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
13
13
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
1
4
3
L
Sylvanus
HedronCr4b
Sylvanus
0
2
2
0.5
L
Jing Wei
Itherael999
Jing Wei
2
3
1
0.83
W
Ao Kuang
McLovin9286
Ao Kuang
8
2
2
4.5
W
Poseidon
Mex4WarDog
Poseidon
1
6
1
0.25
L
3
6
1
0.58
L
Zhong Kui
SorinTheSimp
Zhong Kui
7
3
1
2.5
W
Gilgamesh
2
2
2
1.5
W
3
1
4
5
W
Yemoja
stx_jay
Yemoja
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
32,835
55,896
Taken
62,296
24,260
Mitigated
35,271
22,840
Healing
24,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,064
576
0
3,127
9,330
6,923
0
1,032
8,292
8,710
49,593
L
Sylvanus
HedronCr4b
Sylvanus
3,755
430
3,823
4,580
14,829
10,214
156
4,260
10,495
24,606
0
L
Jing Wei
Itherael999
Jing Wei
3,382
2,072
0
1,553
10,127
3,096
412
2,297
7,830
0
30,779
W
Ao Kuang
McLovin9286
Ao Kuang
9,547
2,797
0
6,853
11,898
4,742
1,383
4,882
7,016
39,949
10,127
W
Poseidon
Mex4WarDog
Poseidon
9,049
1,135
20
2,489
10,718
3,383
1,112
7,558
3,160
51,095
0
L
5,489
869
0
2,610
12,331
3,889
812
7,368
4,277
48,112
0
L
Zhong Kui
SorinTheSimp
Zhong Kui
15,145
2,813
0
8,350
15,679
11,149
220
6,110
9,517
61,034
0
W
Gilgamesh
5,639
1,333
0
5,677
11,742
4,922
0
1,718
10,024
0
51,887
W
14,966
4,614
160
3,307
13,336
3,880
0
6,538
6,734
0
73,750
W
Yemoja
stx_jay
Yemoja
4,260
1,292
3,495
839
8,202
7,333
0
4,567
3,169
18,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
42,236
411
Minions Killed
429
0
Camps Cleared
0
1,579,313
Distance Traveled
1,445,533
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,157
539
119
7
0
317,787
3
L
Sylvanus
7,770
457
46
3
0
292,885
6
L
Jing Wei
7,564
445
65
4
0
290,898
3
W
Ao Kuang
9,453
556
78
5
0
343,298
2
W
Poseidon
7,911
465
83
5
0
296,880
8
L
Zeus
8,502
500
98
6
0
253,498
0
L
Zhong Kui
9,243
544
101
6
0
290,465
4
W
Gilgamesh
8,891
523
101
6
0
353,666
3
W
Chiron
8,377
493
107
6
0
321,307
2
W
Yemoja
7,998
470
42
2
0
264,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role