Player Matchup

Anhur
Anhur
Oasis Getaway
Anhur
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 118L
1,507 Elo+
Solo
Cliodhna
Cliodhna
SLT_Mar10
Cliodhna
Level 26
God Stats
3W - 0L
1,817 SR
Queue Stats
16W - 3L
1,797 Elo+
Solo
Osiris
Osiris
TotsuVH
Osiris
Level 26
God Stats
2W - 0L
1,757 SR
Queue Stats
69W - 56L
1,504 Elo+
Solo
Ymir
Ymir
armytaz091976
Ymir
Level 17
God Stats
3W - 3L
1,530 SR
Queue Stats
39W - 40L
1,481 Elo+
Solo
Merlin
Merlin
roscothemaniac
Merlin
Level 27
God Stats
6W - 12L
1,303 SR
Queue Stats
98W - 95L
1,452 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,548 Elo+

VS

Team Averages
Level 17
1,573 SR
1,454 Elo+
Cerberus
Cerberus
DrSteampnk
Cerberus
Level 11
God Stats
104W - 94L
1,652 SR
Queue Stats
411W - 453L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FallenScythe01
Morgan Le Fay
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 86L
1,421 Elo+
Solo
Ymir
Ymir
Im the bast5596
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,227 Elo+
Solo
Geb
Geb
Img_riftyz_YT
Geb
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,486 Elo+
Solo
Ullr
Ullr
ToastedShoe185
Ullr
Level 27
God Stats
11W - 6L
1,714 SR
Queue Stats
93W - 55L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 18
12,169
1,106
24,046
13,791
4,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
SLT_Mar10
Cliodhna
19
19 / 3 / 14
15,101
1,373
30,316
13,344
5,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
TotsuVH
Osiris
18
6 / 6 / 18
11,222
1,020
25,672
20,321
11,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 1 / 25
11,950
1,086
10,988
11,528
12,598
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 1 / 25
10,789
981
17,149
5,847
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrSteampnk
Cerberus
17
2 / 3 / 9
11,699
1,064
10,536
22,021
26,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
FallenScythe01
Morgan Le Fay
16
1 / 4 / 4
9,974
907
11,356
13,799
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 16 / 7
10,708
973
5,037
37,733
31,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 11 / 7
10,239
931
10,439
28,208
19,205
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
9 / 4 / 4
13,471
1,225
17,598
13,353
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
45
38
Kills
14
14
Deaths
38
100
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DrSteampnk
Cerberus
2
3
9
2.17
L
Morgan Le Fay
FallenScythe01
Morgan Le Fay
1
4
4
0.75
L
1
16
7
0.28
L
1
11
7
0.41
W
9
3
18
6
W
Cliodhna
SLT_Mar10
Cliodhna
19
3
14
8.67
L
9
4
4
2.75
W
Osiris
TotsuVH
Osiris
6
6
18
2.5
W
3
1
25
15.5
W
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,171
Damage
54,966
64,831
Taken
115,114
35,839
Mitigated
87,605
13,815
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DrSteampnk
Cerberus
10,536
969
344
2,262
22,021
26,835
0
7,854
14,167
16,763
0
L
Morgan Le Fay
FallenScythe01
Morgan Le Fay
11,356
2,811
0
383
13,799
4,848
0
978
12,821
32,232
0
L
5,037
1,777
0
893
37,733
31,841
0
13,829
23,904
13,630
0
L
10,439
2,924
0
172
28,208
19,205
0
5,733
22,475
17,236
0
W
24,046
19,729
0
6,358
13,791
4,896
0
6,748
7,043
0
37,920
W
Cliodhna
SLT_Mar10
Cliodhna
30,316
6,994
0
123
13,344
5,026
0
6,748
6,596
0
49,504
L
17,598
7,884
0
0
13,353
4,876
0
1,427
11,926
0
44,241
W
Osiris
TotsuVH
Osiris
25,672
9,922
465
4,714
20,321
11,298
0
12,520
7,801
3,437
34,355
W
10,988
2,355
0
696
11,528
12,598
0
7,014
4,215
28,356
0
W
17,149
1,330
56
1,403
5,847
2,021
0
4,039
1,808
35,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,231
Gold Earned
56,091
191
Minions Killed
133
4
Camps Cleared
9
1,032,320
Distance Traveled
988,435
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,699
1,064
13
1
1
230,970
1
L
Morgan Le Fay
9,974
907
30
3
1
180,390
1
L
Ymir
10,708
973
19
2
1
155,061
0
L
Geb
10,239
931
29
3
0
212,591
0
W
Anhur
12,169
1,106
42
4
1
172,604
0
W
Cliodhna
15,101
1,373
44
4
1
230,818
0
L
Ullr
13,471
1,225
42
4
6
209,423
1
W
Osiris
11,222
1,020
28
3
2
200,349
0
W
Ymir
11,950
1,086
45
4
0
226,217
0
W
Merlin
10,789
981
32
3
0
202,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role