Player Matchup

Neith
Neith
Bruks602
Neith
Level 26
God Stats
13W - 13L
1,454 SR
Queue Stats
49W - 58L
1,363 Elo+
Solo
Odin
Odin
Enrico0610
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Nichollas0704
Jormungandr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,396 Elo+
Solo
Cliodhna
Cliodhna
kauav620
Cliodhna
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,318 Elo+
Solo
Hun Batz
Hun Batz
muriloex1
Hun Batz
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,491 SR
1,416 Elo+

VS

Team Averages
Level 18
1,458 SR
1,433 Elo+
Danzaburou
Danzaburou
CVG_Luck13
Danzaburou
Level 27
God Stats
13W - 14L
1,371 SR
Queue Stats
231W - 284L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
MrDiMouse
Heimdallr
Level 29
God Stats
26W - 28L
1,429 SR
Queue Stats
109W - 132L
1,404 Elo+
Party 1
Yemoja
Yemoja
Zeohyrxz
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
mentharu
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Hel
Hel
vini11vini
Hel
Level 28
God Stats
8W - 6L
1,489 SR
Queue Stats
50W - 52L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bruks602
Neith
9
6 / 0 / 4
5,706
634
4,585
2,247
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 0 / 0
4,590
510
2,717
3,768
1,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Nichollas0704
Jormungandr
7
4 / 0 / 5
5,055
562
1,624
4,459
2,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
kauav620
Cliodhna
10
6 / 2 / 0
5,735
637
7,654
4,529
1,288
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
muriloex1
Hun Batz
4
0 / 6 / 0
3,687
410
694
5,276
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CVG_Luck13
Danzaburou
4
0 / 1 / 0
3,506
390
559
1,770
544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MrDiMouse
Heimdallr
8
1 / 5 / 1
4,746
527
2,764
7,032
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Zeohyrxz
Yemoja
9
1 / 3 / 1
5,139
571
1,037
6,922
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
mentharu
Erlang Shen
4
0 / 10 / 0
3,577
397
1,309
7,385
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
5 / 0 / 0
5,132
570
4,417
3,567
2,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
7
8
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Bruks602
Neith
6
0
4
8
L
Danzaburou
CVG_Luck13
Danzaburou
0
1
0
0
W
1
0
0
1
L
Heimdallr
MrDiMouse
Heimdallr
1
5
1
0.3
W
Jormungandr
Nichollas0704
Jormungandr
4
0
5
6.5
L
Yemoja
Zeohyrxz
Yemoja
1
3
1
0.5
W
Cliodhna
kauav620
Cliodhna
6
2
0
3
L
Erlang Shen
mentharu
Erlang Shen
0
10
0
0
W
Hun Batz
muriloex1
Hun Batz
0
6
0
0
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,274
Damage
10,086
20,279
Taken
26,676
6,736
Mitigated
10,822
2,931
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bruks602
Neith
4,585
3,095
0
920
2,247
522
1,318
0
2,247
0
23,038
L
Danzaburou
CVG_Luck13
Danzaburou
559
426
0
382
1,770
544
0
0
1,770
0
7,620
W
2,717
880
0
625
3,768
1,450
0
1,707
1,973
1,295
13,147
L
Heimdallr
MrDiMouse
Heimdallr
2,764
1,734
0
1,343
7,032
1,528
0
136
6,896
0
18,344
W
Jormungandr
Nichollas0704
Jormungandr
1,624
892
0
185
4,459
2,049
443
0
4,459
16,481
0
L
Yemoja
Zeohyrxz
Yemoja
1,037
329
233
1,424
6,922
3,176
0
0
6,922
12,121
0
W
Cliodhna
kauav620
Cliodhna
7,654
959
0
573
4,529
1,288
632
866
3,663
0
26,017
L
Erlang Shen
mentharu
Erlang Shen
1,309
507
0
235
7,385
2,777
0
1,488
5,897
0
6,120
W
Hun Batz
muriloex1
Hun Batz
694
288
0
628
5,276
1,427
0
2,671
2,483
0
6,991
L
4,417
929
348
1,068
3,567
2,797
156
264
3,303
17,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
22,100
173
Minions Killed
121
0
Camps Cleared
0
860,425
Distance Traveled
692,370
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,706
634
47
5
0
137,151
0
L
Danzaburou
3,506
390
17
2
0
66,310
0
W
Odin
4,590
510
35
4
0
197,187
0
L
Heimdallr
4,746
527
36
4
0
155,253
1
W
Jormungandr
5,055
562
32
4
0
158,187
0
L
Yemoja
5,139
571
27
3
0
154,416
2
W
Cliodhna
5,735
637
47
5
0
200,269
1
L
Erlang Shen
3,577
397
4
0
0
150,063
1
W
Hun Batz
3,687
410
12
1
0
167,631
0
L
Hel
5,132
570
37
4
0
166,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role