Player Matchup

Sun Wukong
Sun Wukong
IAM1789
Sun Wukong
Level 87
God Stats
0W - 2L
1,513 SR
Queue Stats
8W - 10L
1,398 Elo+
Party 2
Baba Yaga
Baba Yaga
Oxytones
Baba Yaga
Level 63
God Stats
43W - 71L
1,342 SR
Queue Stats
429W - 527L
1,292 Elo+
Solo
Jing Wei
Jing Wei
Spr1ngM41d3n
Jing Wei
Level 8
God Stats
4W - 5L
1,756 SR
Queue Stats
7W - 10L
1,626 Elo+
Party 2
Team Averages
Level 53
1,537 SR
1,438 Elo+

VS

Team Averages
Level 46
1,766 SR
1,440 Elo+
Hel
Hel
ElCapoMalicioso
Hel
Level 117
God Stats
2W - 0L
1,915 SR
Queue Stats
30W - 23L
1,532 Elo+
Party 1
Ymir
Ymir
elchikinarco94
Ymir
Level 16
God Stats
7W - 2L
1,607 SR
Queue Stats
13W - 6L
1,643 Elo+
Party 1
Skadi
Skadi
killerklowncody
Skadi
Level 6
God Stats
2W - 0L
1,776 SR
Queue Stats
12W - 11L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IAM1789
Sun Wukong
14
5 / 2 / 2
9,922
620
17,209
20,250
27,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Oxytones
Baba Yaga
14
2 / 3 / 8
9,822
614
18,936
12,565
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Spr1ngM41d3n
Jing Wei
13
3 / 8 / 5
9,814
613
8,942
14,641
5,063
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
11,840
740
25,041
17,572
14,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 11
10,766
673
7,272
19,238
21,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 10 / 5
10,711
669
7,763
18,810
7,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
13
13
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Sun Wukong
IAM1789
Sun Wukong
5
2
2
3
L
Baba Yaga
Oxytones
Baba Yaga
2
3
8
2
L
Jing Wei
Spr1ngM41d3n
Jing Wei
3
8
5
0.69
W
1
0
11
6.5
W
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,087
Damage
40,076
47,456
Taken
55,620
36,376
Mitigated
44,464
9,902
Healing
22,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,041
2,073
9,519
10,691
17,572
14,807
1,098
5,552
10,845
84,425
0
L
Sun Wukong
IAM1789
Sun Wukong
17,209
2,602
672
4,569
20,250
27,080
0
12,446
7,804
0
44,822
L
Baba Yaga
Oxytones
Baba Yaga
18,936
1,174
625
3,142
12,565
4,233
0
10,053
2,512
44,336
0
L
Jing Wei
Spr1ngM41d3n
Jing Wei
8,942
4,997
0
894
14,641
5,063
0
10,496
4,145
0
20,344
W
7,272
1,466
0
1,509
19,238
21,978
632
7,298
10,799
21,112
0
W
7,763
2,789
0
1,149
18,810
7,679
621
5,688
12,137
0
21,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
33,317
152
Minions Killed
178
5
Camps Cleared
6
851,686
Distance Traveled
816,313
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,840
740
132
8
6
302,295
2
L
Sun Wukong
9,922
620
62
4
2
299,484
0
L
Baba Yaga
9,822
614
57
4
3
282,629
0
L
Jing Wei
9,814
613
33
2
0
269,573
0
W
Ymir
10,766
673
33
2
0
259,373
1
W
Skadi
10,711
669
13
1
0
254,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role