Player Matchup

Anubis
Anubis
ByArmoras
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,408 Elo+
Party 2
Izanami
Izanami
FEHIM34
Izanami
Level 7
God Stats
6W - 8L
1,454 SR
Queue Stats
12W - 13L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
TrueShezmu
Guan Yu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 126L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wavebat13
Tsukuyomi
Level 24
God Stats
28W - 24L
1,498 SR
Queue Stats
51W - 58L
1,390 Elo+
Party 2
Loki
Loki
darkfobia
Loki
Level 14
God Stats
1W - 1L
1,159 SR
Queue Stats
3W - 4L
1,303 Elo+
Solo
Team Averages
Level 19
1,422 SR
1,384 Elo+

VS

Team Averages
Level 16
1,465 SR
1,344 Elo+
Yemoja
Yemoja
Albert1984
Yemoja
Level 12
God Stats
18W - 17L
1,525 SR
Queue Stats
26W - 27L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Damathor
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,247 SR
Queue Stats
9W - 26L
1,193 Elo+
Party 1
Ra
Ra
Lazar100
Ra
Level 23
God Stats
0W - 2L
1,242 SR
Queue Stats
61W - 65L
1,395 Elo+
Solo
Thor
Thor
NauBV1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 1
Ares
Ares
SmiteParrainage
Ares
Level 27
God Stats
1W - 1L
1,812 SR
Queue Stats
21W - 13L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ByArmoras
Anubis
20
17 / 3 / 26
16,477
1,267
41,881
30,074
16,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
FEHIM34
Izanami
20
9 / 7 / 29
14,892
1,146
22,600
16,466
6,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
TrueShezmu
Guan Yu
20
4 / 4 / 31
13,923
1,071
10,703
22,084
38,355
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Wavebat13
Tsukuyomi
20
9 / 4 / 18
13,883
1,068
16,715
16,688
7,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
20
14 / 5 / 16
14,890
1,145
21,789
16,320
6,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Albert1984
Yemoja
20
1 / 7 / 17
13,561
1,043
11,527
25,484
30,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Damathor
Ah Muzen Cab
19
2 / 10 / 12
12,573
967
15,167
19,160
6,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 15 / 16
13,486
1,037
19,085
23,160
8,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
NauBV1
Thor
20
6 / 15 / 10
13,490
1,038
18,587
24,591
10,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 6 / 11
16,248
1,250
31,295
26,772
41,349
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
89
53
Kills
23
23
Deaths
53
120
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Albert1984
Yemoja
1
7
17
1.36
W
Anubis
ByArmoras
Anubis
17
3
26
10
L
Ah Muzen Cab
Damathor
Ah Muzen Cab
2
10
12
0.8
W
Izanami
FEHIM34
Izanami
9
7
29
3.36
L
3
15
16
0.73
L
Thor
NauBV1
Thor
6
15
10
0.73
L
11
6
11
2.75
W
Guan Yu
TrueShezmu
Guan Yu
4
4
31
4.88
W
Tsukuyomi
Wavebat13
Tsukuyomi
9
4
18
4.5
W
Loki
14
5
16
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,688
Damage
95,661
101,632
Taken
119,167
75,684
Mitigated
96,857
32,278
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Albert1984
Yemoja
11,527
2,203
1,013
859
25,484
30,075
0
8,940
16,544
30,787
0
W
Anubis
ByArmoras
Anubis
41,881
3,356
1,062
18,507
30,074
16,835
0
19,015
11,059
82,868
0
L
Ah Muzen Cab
Damathor
Ah Muzen Cab
15,167
5,700
0
1,044
19,160
6,473
0
5,974
13,186
0
37,330
W
Izanami
FEHIM34
Izanami
22,600
15,036
0
2,084
16,466
6,813
0
10,509
5,957
0
42,564
L
19,085
1,539
2,173
523
23,160
8,608
0
10,194
12,966
53,757
0
L
Thor
NauBV1
Thor
18,587
5,924
0
0
24,591
10,352
0
8,310
16,281
0
30,593
L
31,295
992
0
821
26,772
41,349
0
9,347
17,425
46,649
0
W
Guan Yu
TrueShezmu
Guan Yu
10,703
1,977
3,784
4,120
22,084
38,355
0
11,912
10,172
1,669
18,263
W
Tsukuyomi
Wavebat13
Tsukuyomi
16,715
6,232
0
2,221
16,688
7,108
0
11,125
5,563
0
22,369
W
Loki
21,789
7,852
0
500
16,320
6,573
0
9,346
6,974
0
34,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,065
Gold Earned
69,358
219
Minions Killed
233
7
Camps Cleared
4
1,165,652
Distance Traveled
1,219,652
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,561
1,043
41
3
0
234,378
2
W
Anubis
16,477
1,267
106
8
1
202,097
0
L
Ah Muzen Cab
12,573
967
46
4
3
234,806
0
W
Izanami
14,892
1,146
48
4
5
185,949
1
L
Ra
13,486
1,037
96
7
0
257,764
2
L
Thor
13,490
1,038
28
2
0
228,385
0
L
Ares
16,248
1,250
22
2
1
264,319
2
W
Guan Yu
13,923
1,071
19
1
0
276,112
0
W
Tsukuyomi
13,883
1,068
14
1
0
246,979
0
W
Loki
14,890
1,145
32
2
1
254,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role