Player Matchup

Artemis
Artemis
Nee-Afriel
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,139 Elo+
Solo
Fenrir
Fenrir
RedFeather91
Fenrir
Level 15
God Stats
14W - 9L
1,158 SR
Queue Stats
34W - 35L
1,269 Elo+
Solo
Ne Zha
Ne Zha
WaveRyder7
Ne Zha
Level 29
God Stats
7W - 9L
1,448 SR
Queue Stats
154W - 176L
1,282 Elo+
Solo
Kumbhakarna
Kumbhakarna
bub419bub
Kumbhakarna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,280 Elo+
Solo
Janus
Janus
puppet_master12
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,220 Elo+
Solo
Team Averages
Level 18
1,421 SR
1,238 Elo+

VS

Team Averages
Level 27
1,478 SR
1,253 Elo+
King Arthur
King Arthur
Bonsuraimu
King Arthur
Level 29
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 7L
1,059 Elo+
Solo
Baron Samedi
Baron Samedi
Gallax-__
Baron Samedi
Level 27
God Stats
30W - 36L
1,288 SR
Queue Stats
33W - 43L
1,226 Elo+
Solo
Xing Tian
Xing Tian
JCDEC23
Xing Tian
Level 22
God Stats
37W - 31L
1,500 SR
Queue Stats
211W - 237L
1,296 Elo+
Solo
Camazotz
Camazotz
Whiite Dead
Camazotz
Level 28
God Stats
9W - 6L
1,487 SR
Queue Stats
11W - 14L
1,236 Elo+
Solo
Neith
Neith
akaSolstice
Neith
Level 28
God Stats
10W - 8L
1,439 SR
Queue Stats
63W - 55L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nee-Afriel
Artemis
20
19 / 13 / 10
16,153
521
41,854
32,949
13,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
20
10 / 5 / 2
15,565
502
7,729
25,741
11,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
WaveRyder7
Ne Zha
20
13 / 9 / 7
17,039
550
20,463
24,270
10,952
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
bub419bub
Kumbhakarna
19
5 / 4 / 27
15,196
490
13,166
33,100
46,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 13 / 8
12,318
397
11,870
19,573
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonsuraimu
King Arthur
19
5 / 10 / 11
13,664
441
11,487
27,272
24,963
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Gallax-__
Baron Samedi
7
0 / 5 / 2
9,068
293
1,831
4,826
1,047
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
JCDEC23
Xing Tian
18
6 / 10 / 14
14,105
455
10,747
29,145
12,252
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Whiite Dead
Camazotz
17
3 / 19 / 12
12,699
410
11,311
27,973
9,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
29 / 7 / 6
18,621
601
52,688
38,782
20,897
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
88
50
Kills
43
44
Deaths
51
54
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bonsuraimu
King Arthur
5
10
11
1.05
L
Baron Samedi
Gallax-__
Baron Samedi
0
5
2
0.2
L
Xing Tian
JCDEC23
Xing Tian
6
10
14
1.3
W
Artemis
Nee-Afriel
Artemis
19
13
10
1.85
W
Fenrir
10
5
2
2.2
W
Ne Zha
WaveRyder7
Ne Zha
13
9
7
1.83
L
Camazotz
Whiite Dead
Camazotz
3
19
12
0.47
L
29
7
6
4.57
W
Kumbhakarna
bub419bub
Kumbhakarna
5
4
27
4.63
W
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,082
Damage
88,064
135,633
Taken
127,998
87,813
Mitigated
68,338
29,735
Healing
31,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bonsuraimu
King Arthur
11,487
1,254
481
1,396
27,272
24,963
708
3,342
23,838
0
58,691
L
Baron Samedi
Gallax-__
Baron Samedi
1,831
343
0
762
4,826
1,047
474
679
4,101
10,481
0
L
Xing Tian
JCDEC23
Xing Tian
10,747
1,352
833
2,037
29,145
12,252
565
6,435
22,570
27,424
0
W
Artemis
Nee-Afriel
Artemis
41,854
29,106
1,025
10,790
32,949
13,310
2,001
2,764
30,185
0
121,755
W
Fenrir
7,729
1,356
0
10,509
25,741
11,934
384
729
24,994
0
160,381
W
Ne Zha
WaveRyder7
Ne Zha
20,463
13,381
0
5,166
24,270
10,952
5,931
3,084
21,186
0
108,423
L
Camazotz
Whiite Dead
Camazotz
11,311
2,614
0
3,764
27,973
9,179
1,126
7,838
20,069
0
42,484
L
52,688
31,630
0
22,702
38,782
20,897
4,984
8,347
30,315
0
184,471
W
Kumbhakarna
bub419bub
Kumbhakarna
13,166
1,604
0
1,121
33,100
46,572
518
3,219
29,881
42,062
0
W
11,870
1,290
48
1,076
19,573
5,045
1,539
2,764
16,809
51,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,271
Gold Earned
68,157
612
Minions Killed
373
0
Camps Cleared
0
2,411,055
Distance Traveled
2,059,180
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,664
441
82
3
0
544,817
0
L
Baron Samedi
9,068
293
14
0
0
114,818
0
L
Xing Tian
14,105
455
35
1
0
423,573
1
W
Artemis
16,153
521
142
5
0
408,380
0
W
Fenrir
15,565
502
177
6
0
466,217
1
W
Ne Zha
17,039
550
150
5
0
555,668
1
L
Camazotz
12,699
410
51
2
0
465,129
0
L
Neith
18,621
601
191
6
0
510,843
2
W
Kumbhakarna
15,196
490
42
1
0
538,603
5
W
Janus
12,318
397
101
3
0
442,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role