Player Matchup

Ne Zha
Ne Zha
BigBoy787
Ne Zha
Level 148
God Stats
4W - 2L
1,849 SR
Queue Stats
180W - 145L
1,588 Elo+
Party 1
Nemesis
Nemesis
CinderTide
Nemesis
Level 124
God Stats
12W - 2L
1,825 SR
Queue Stats
78W - 60L
1,587 Elo+
Solo
Osiris
Osiris
MangekyoRat
Osiris
Level 107
God Stats
7W - 9L
1,454 SR
Queue Stats
262W - 213L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
NotoriouslyRowdy
Danzaburou
Level 68
God Stats
4W - 7L
1,414 SR
Queue Stats
100W - 95L
1,579 Elo+
Solo
Hel
Hel
Oniboros
Hel
Level 126
God Stats
1W - 1L
1,424 SR
Queue Stats
111W - 105L
1,589 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,580 Elo+

VS

Team Averages
Level 124
1,727 SR
1,608 Elo+
Persephone
Persephone
Manuelcamacho0
Persephone
Level 142
God Stats
0W - 1L
1,925 SR
Queue Stats
122W - 90L
1,675 Elo+
Party 2
Achilles
Achilles
RoyGamerPro
Achilles
Level 157
God Stats
3W - 1L
1,819 SR
Queue Stats
159W - 143L
1,643 Elo+
Party 2
Hades
Hades
SubjectHalo920
Hades
Level 107
God Stats
4W - 3L
1,721 SR
Queue Stats
83W - 63L
1,635 Elo+
Party 2
Charybdis
Charybdis
isra2000glez
Charybdis
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,573 Elo+
Party 2
Odin
Odin
skaiszx
Odin
Level 160
God Stats
6W - 3L
1,669 SR
Queue Stats
1,002W - 1,047L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigBoy787
Ne Zha
19
4 / 0 / 21
13,000
565
14,934
23,400
19,537
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
CinderTide
Nemesis
20
14 / 1 / 8
14,409
626
18,452
18,968
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
18
3 / 3 / 7
12,704
552
10,295
21,585
19,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
NotoriouslyRowdy
Danzaburou
20
13 / 1 / 4
15,576
677
20,938
20,176
9,392
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 3 / 7
13,955
607
15,062
19,493
7,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Manuelcamacho0
Persephone
16
2 / 7 / 4
11,111
483
14,833
13,246
5,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RoyGamerPro
Achilles
19
4 / 6 / 3
11,540
502
18,117
20,062
12,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 5 / 2
10,061
437
13,898
22,298
21,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
isra2000glez
Charybdis
14
0 / 13 / 1
9,279
403
4,908
18,385
2,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
skaiszx
Odin
13
1 / 7 / 4
9,473
412
7,464
23,398
22,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
38
Kills
8
8
Deaths
38
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigBoy787
Ne Zha
4
0
21
14.5
W
Nemesis
CinderTide
Nemesis
14
1
8
18
W
Osiris
3
3
7
2.17
L
Persephone
Manuelcamacho0
Persephone
2
7
4
0.57
W
Danzaburou
NotoriouslyRowdy
Danzaburou
13
1
4
15
W
4
3
7
2.5
L
Achilles
RoyGamerPro
Achilles
4
6
3
0.92
L
1
5
2
0.4
L
Charybdis
isra2000glez
Charybdis
0
13
1
0.04
L
Odin
skaiszx
Odin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,681
Damage
59,220
103,622
Taken
97,389
63,089
Mitigated
64,885
54,166
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigBoy787
Ne Zha
14,934
4,897
333
6,919
23,400
19,537
1,144
5,793
17,607
0
62,775
W
Nemesis
CinderTide
Nemesis
18,452
10,246
0
6,264
18,968
7,034
397
7,078
11,890
0
98,080
W
Osiris
10,295
4,711
0
11,510
21,585
19,845
696
10,751
10,834
0
72,230
L
Persephone
Manuelcamacho0
Persephone
14,833
1,529
0
766
13,246
5,439
0
2,670
10,371
75,311
0
W
Danzaburou
NotoriouslyRowdy
Danzaburou
20,938
11,842
0
12,523
20,176
9,392
5,828
3,306
16,870
0
153,764
W
15,062
544
4,424
12,193
19,493
7,281
1,638
6,466
13,027
100,634
0
L
Achilles
RoyGamerPro
Achilles
18,117
5,225
0
5,385
20,062
12,802
0
5,206
14,602
0
90,711
L
13,898
2,269
110
8,801
22,298
21,801
507
2,154
20,080
67,566
0
L
Charybdis
isra2000glez
Charybdis
4,908
2,921
0
2,327
18,385
2,723
0
920
17,441
0
60,144
L
Odin
skaiszx
Odin
7,464
1,739
0
3,236
23,398
22,120
0
3,392
19,828
0
28,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,644
Gold Earned
51,464
715
Minions Killed
566
0
Camps Cleared
0
2,280,419
Distance Traveled
2,071,728
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,000
565
67
3
0
491,401
1
W
Nemesis
14,409
626
122
5
0
502,314
6
W
Osiris
12,704
552
136
6
0
438,152
1
L
Persephone
11,111
483
151
7
0
437,169
5
W
Danzaburou
15,576
677
193
8
0
413,080
0
W
Hel
13,955
607
197
9
0
435,472
5
L
Achilles
11,540
502
135
6
0
484,222
8
L
Hades
10,061
437
138
6
0
372,424
7
L
Charybdis
9,279
403
106
5
0
385,549
8
L
Odin
9,473
412
36
2
0
392,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role