Player Matchup

Cthulhu
Cthulhu
ELCIRUJAAAAAA
Cthulhu
Level 19
God Stats
19W - 16L
1,552 SR
Queue Stats
26W - 28L
1,455 Elo+
Party 1
Ra
Ra
J_Soldi3r_PR
Ra
Level 80
God Stats
15W - 21L
1,488 SR
Queue Stats
312W - 352L
1,505 Elo+
Party 1
Geb
Geb
Mandingosama
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,464 Elo+
Party 4
Anhur
Anhur
TheAlamoSurvivor
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 80L
1,412 Elo+
Party 4
Kali
Kali
Wizard101Pro22
Kali
Level 86
God Stats
13W - 6L
1,741 SR
Queue Stats
467W - 475L
1,483 Elo+
Party 4
Team Averages
Level 50
1,556 SR
1,464 Elo+

VS

Team Averages
Level 57
1,508 SR
1,459 Elo+
Zhong Kui
Zhong Kui
CrazyJoe1984
Zhong Kui
Level 28
God Stats
5W - 4L
1,540 SR
Queue Stats
51W - 41L
1,464 Elo+
Party 2
Athena
Athena
Inpowerman89
Athena
Level 53
God Stats
4W - 4L
1,530 SR
Queue Stats
82W - 97L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
Letholdous
Amaterasu
Level 122
God Stats
1W - 3L
1,669 SR
Queue Stats
91W - 96L
1,554 Elo+
Party 3
Ares
Ares
RaeJhin
Ares
Level 12
God Stats
9W - 6L
1,290 SR
Queue Stats
57W - 57L
1,432 Elo+
Party 3
Hou Yi
Hou Yi
wtfchuckie
Hou Yi
Level 69
God Stats
7W - 9L
1,511 SR
Queue Stats
146W - 213L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 6 / 4
6,793
453
5,205
15,986
10,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 2
7,609
507
5,428
8,718
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 6 / 3
6,761
451
6,565
11,237
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 5
5,877
392
4,888
8,321
2,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 2 / 2
8,345
556
9,877
11,601
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrazyJoe1984
Zhong Kui
13
7 / 1 / 4
8,326
555
8,287
7,393
5,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
15
6 / 1 / 11
8,764
584
10,492
14,431
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Letholdous
Amaterasu
14
4 / 1 / 6
8,803
587
6,376
10,318
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
RaeJhin
Ares
11
1 / 4 / 11
7,091
473
8,246
12,975
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
wtfchuckie
Hou Yi
11
7 / 2 / 1
7,694
513
8,315
7,756
2,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
25
25
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CrazyJoe1984
Zhong Kui
7
1
4
9
L
Cthulhu
1
6
4
0.5
W
Athena
6
1
11
11.5
L
1
5
2
0.4
W
Amaterasu
Letholdous
Amaterasu
4
1
6
7
L
2
6
3
0.58
W
Ares
RaeJhin
Ares
1
4
11
1.63
L
0
6
5
0.42
L
5
2
2
3
W
Hou Yi
wtfchuckie
Hou Yi
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,963
Damage
41,716
55,863
Taken
52,873
26,782
Mitigated
31,514
13,078
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CrazyJoe1984
Zhong Kui
8,287
1,470
0
3,929
7,393
5,025
800
2,077
5,269
42,351
0
L
Cthulhu
5,205
454
1,219
1,141
15,986
10,444
50
6,113
9,873
27,140
0
W
Athena
10,492
2,563
0
6,770
14,431
5,212
57
4,522
9,741
52,014
0
L
5,428
170
443
1,795
8,718
2,816
224
5,476
3,242
49,394
0
W
Amaterasu
Letholdous
Amaterasu
6,376
2,893
0
4,515
10,318
7,258
570
2,853
7,130
0
45,972
L
6,565
711
0
1,905
11,237
6,646
297
5,570
5,667
20,364
0
W
Ares
RaeJhin
Ares
8,246
616
0
759
12,975
11,624
0
4,406
8,385
20,722
0
L
4,888
3,179
0
1,218
8,321
2,187
310
4,316
4,005
0
15,890
L
9,877
5,065
0
5,357
11,601
4,689
0
5,550
6,051
0
45,416
W
Hou Yi
wtfchuckie
Hou Yi
8,315
4,144
0
1,510
7,756
2,395
66
2,783
4,933
0
41,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
40,678
289
Minions Killed
346
0
Camps Cleared
0
1,373,867
Distance Traveled
1,470,918
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,326
555
80
5
0
309,133
3
L
Cthulhu
6,793
453
32
2
0
272,416
1
W
Athena
8,764
584
84
6
0
284,037
3
L
Ra
7,609
507
101
7
0
299,138
5
W
Amaterasu
8,803
587
91
6
0
304,748
4
L
Geb
6,761
451
40
3
0
269,838
0
W
Ares
7,091
473
23
2
0
294,039
0
L
Anhur
5,877
392
43
3
0
231,409
2
L
Kali
8,345
556
73
5
0
301,066
1
W
Hou Yi
7,694
513
68
5
0
278,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role