Player Matchup

Scylla
Scylla
Gold II
BallBang69
Scylla
Gold II
Level 156
God Stats
0W - 2L
1,874 SR
Queue Stats
68W - 65L
1,507 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
FrostyTheBich
Cu Chulainn
Gold III
Level 142
God Stats
0W - 2L
1,297 SR
Queue Stats
36W - 40L
1,559 MMR
Solo
Sylvanus
Sylvanus
Gold II
Purroth
Sylvanus
Gold II
Level 146
God Stats
1W - 3L
1,557 SR
Queue Stats
137W - 140L
1,567 MMR
Solo
Hachiman
Hachiman
Gold I
slyie
Hachiman
Gold I
Level 51
God Stats
7W - 3L
1,829 SR
Queue Stats
70W - 66L
1,603 MMR
Party 1
Mulan
Mulan
Gold III
toreachamil
Mulan
Gold III
Level 98
God Stats
7W - 6L
1,685 SR
Queue Stats
43W - 51L
1,587 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,648 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,517 SR
1,553 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
RichitX
Heimdallr
Gold II
Level 159
God Stats
3W - 4L
1,613 SR
Queue Stats
66W - 61L
1,529 MMR
Solo
Khepri
Khepri
Gold III
cbarmes123
Khepri
Gold III
Level 104
God Stats
16W - 14L
1,535 SR
Queue Stats
74W - 74L
1,563 MMR
Solo
Fenrir
Fenrir
Silver I
hopzx
Fenrir
Silver I
Level 98
God Stats
5W - 2L
1,631 SR
Queue Stats
17W - 21L
1,587 MMR
Solo
Eset
Eset
Gold II
obsrving
Eset
Gold II
Level 87
God Stats
1W - 1L
1,308 SR
Queue Stats
37W - 41L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BallBang69
Scylla
15
0 / 12 / 2
9,829
393
7,731
17,003
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
FrostyTheBich
Cu Chulainn
15
1 / 8 / 2
9,922
397
9,866
21,710
18,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Purroth
Sylvanus
16
1 / 3 / 2
10,036
401
9,777
19,589
20,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
slyie
Hachiman
20
0 / 2 / 2
12,116
485
15,412
21,593
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 10 / 0
10,796
432
16,298
32,452
17,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiNikeArtioGilgamesh

VS

Bans
GebOdinUllrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 0 / 9
14,984
599
19,944
26,682
30,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
RichitX
Heimdallr
20
10 / 1 / 1
16,148
646
25,420
20,703
10,426
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
cbarmes123
Khepri
18
1 / 0 / 19
12,213
489
9,850
18,786
29,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
hopzx
Fenrir
20
7 / 4 / 13
14,921
597
14,945
25,203
17,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
20
10 / 3 / 10
15,022
601
21,395
17,806
8,847
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
7
Kills
35
35
Deaths
8
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
9
11.5
L
Scylla
BallBang69
Scylla
0
12
2
0.08
L
Cu Chulainn
FrostyTheBich
Cu Chulainn
1
8
2
0.25
L
Sylvanus
Purroth
Sylvanus
1
3
2
0.67
W
Heimdallr
RichitX
Heimdallr
10
1
1
10.5
W
Khepri
cbarmes123
Khepri
1
0
19
10.5
W
Fenrir
hopzx
Fenrir
7
4
13
3.38
W
Eset
10
3
10
5
L
Hachiman
slyie
Hachiman
0
2
2
0.5
L
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,084
Damage
91,554
112,347
Taken
109,180
69,525
Mitigated
96,744
25,908
Healing
56,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
19,944
4,531
0
16,686
26,682
30,309
708
5,182
21,309
14,563
99,365
L
Scylla
BallBang69
Scylla
7,731
519
0
500
17,003
5,060
0
4,831
11,973
63,754
0
L
Cu Chulainn
FrostyTheBich
Cu Chulainn
9,866
1,255
0
299
21,710
18,788
497
5,048
16,322
12,108
44,985
L
Sylvanus
Purroth
Sylvanus
9,777
2,509
3,007
6,026
19,589
20,779
0
7,867
11,196
37,265
13,517
W
Heimdallr
RichitX
Heimdallr
25,420
15,972
0
11,210
20,703
10,426
10,531
3,459
17,244
0
164,819
W
Khepri
cbarmes123
Khepri
9,850
935
1,524
6,733
18,786
29,454
854
3,981
14,805
28,847
0
W
Fenrir
hopzx
Fenrir
14,945
3,135
0
6,990
25,203
17,708
513
6,410
18,793
0
118,633
W
Eset
21,395
2,597
5,150
7,777
17,806
8,847
2,247
6,509
11,297
108,547
0
L
Hachiman
slyie
Hachiman
15,412
11,081
0
6,848
21,593
7,035
2,356
2,318
18,926
0
105,708
L
16,298
1,983
0
9,228
32,452
17,863
0
12,548
19,271
0
74,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
73,288
593
Minions Killed
709
0
Camps Cleared
0
2,187,690
Distance Traveled
2,473,315
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,984
599
158
6
0
536,751
7
L
Scylla
9,829
393
109
4
0
383,765
2
L
Cu Chulainn
9,922
397
103
4
0
468,267
5
L
Sylvanus
10,036
401
86
3
0
423,060
12
W
Heimdallr
16,148
646
227
9
0
437,065
4
W
Khepri
12,213
489
23
1
0
504,297
15
W
Fenrir
14,921
597
147
6
0
537,482
2
W
Eset
15,022
601
154
6
0
457,720
1
L
Hachiman
12,116
485
191
8
0
471,027
7
L
Mulan
10,796
432
104
4
0
441,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role