Player Matchup

Anhur
Anhur
 
Anhur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fyll Jess 118
Fenrir
Level 66
God Stats
6W - 1L
1,565 SR
Queue Stats
191W - 186L
1,522 Elo+
Solo
Nu Wa
Nu Wa
UncleJ1M666
Nu Wa
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 73L
1,286 Elo+
Solo
Nike
Nike
ZAYA_13
Nike
Level 83
God Stats
8W - 11L
1,502 SR
Queue Stats
281W - 323L
1,465 Elo+
Solo
Cthulhu
Cthulhu
alexix1823
Cthulhu
Level 64
God Stats
3W - 1L
1,508 SR
Queue Stats
98W - 117L
1,434 Elo+
Solo
Team Averages
Level 62
1,515 SR
1,441 Elo+

VS

Team Averages
Level 71
1,391 SR
1,418 Elo+
Scylla
Scylla
Capten_Sebbi
Scylla
Level 48
God Stats
1W - 6L
1,401 SR
Queue Stats
193W - 262L
1,438 Elo+
Party 1
Awilix
Awilix
Falcon_X240
Awilix
Level 73
God Stats
1W - 5L
1,220 SR
Queue Stats
105W - 150L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Farid--83
Cthulhu
Level 61
God Stats
4W - 4L
1,393 SR
Queue Stats
214W - 278L
1,467 Elo+
Party 1
Sol
Sol
Phr8singBoom
Sol
Level 85
God Stats
37W - 40L
1,446 SR
Queue Stats
391W - 466L
1,376 Elo+
Solo
Anhur
Anhur
vikingfury56
Anhur
Level 89
God Stats
6W - 7L
1,498 SR
Queue Stats
547W - 582L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
0 / 1 / 10
9,510
951
2,761
4,142
1,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 10
11,809
1,181
16,408
12,627
5,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 1 / 15
11,404
1,140
15,770
6,652
2,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nike
ZAYA_13
Nike
17
7 / 1 / 12
11,148
1,115
18,357
13,684
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
alexix1823
Cthulhu
17
4 / 4 / 13
10,547
1,055
10,822
15,639
14,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

262

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 5 / 2
9,276
928
6,048
12,131
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
15
0 / 5 / 1
8,763
876
5,988
11,341
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Farid--83
Cthulhu
15
2 / 4 / 3
9,810
981
8,120
14,890
16,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 5 / 5
10,721
1,072
13,119
14,406
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 7 / 5
10,730
1,073
10,487
16,722
4,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
26
Kills
10
10
Deaths
26
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
10
5
L
Scylla
1
5
2
0.4
L
Awilix
0
5
1
0.1
L
Cthulhu
Farid--83
Cthulhu
2
4
3
0.88
W
9
3
10
4.67
L
3
5
5
1.1
W
6
1
15
13.5
W
Nike
ZAYA_13
Nike
7
1
12
13
W
Cthulhu
alexix1823
Cthulhu
4
4
13
2.63
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,118
Damage
43,762
52,744
Taken
69,490
33,770
Mitigated
32,817
7,827
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,761
1,673
0
375
4,142
1,249
0
1,577
2,565
0
21,945
L
Scylla
6,048
655
0
0
12,131
3,394
0
5,034
6,719
19,204
0
L
Awilix
5,988
2,618
0
642
11,341
3,434
0
4,733
6,514
0
20,006
L
Cthulhu
Farid--83
Cthulhu
8,120
473
0
0
14,890
16,558
0
7,015
7,436
26,488
0
W
16,408
2,608
0
211
12,627
5,523
0
6,377
6,250
0
36,262
L
13,119
4,776
0
2,106
14,406
4,549
0
5,329
8,895
40,381
2,600
W
15,770
5,075
546
1,349
6,652
2,501
0
4,549
2,103
29,731
0
W
Nike
ZAYA_13
Nike
18,357
2,143
0
3,293
13,684
10,462
0
5,832
7,852
4,398
21,705
W
Cthulhu
alexix1823
Cthulhu
10,822
824
566
1,487
15,639
14,035
0
7,770
7,869
20,483
378
L
10,487
4,888
3
464
16,722
4,882
0
6,771
9,453
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,418
Gold Earned
49,300
170
Minions Killed
187
9
Camps Cleared
5
1,022,008
Distance Traveled
903,664
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,510
951
39
4
2
194,508
1
L
Scylla
9,276
928
40
4
1
185,691
0
L
Awilix
8,763
876
23
2
2
134,958
0
L
Cthulhu
9,810
981
45
5
0
219,199
0
W
Fenrir
11,809
1,181
52
5
6
233,832
1
L
Sol
10,721
1,072
62
6
2
187,334
1
W
Nu Wa
11,404
1,140
28
3
0
178,214
1
W
Nike
11,148
1,115
23
2
0
212,182
0
W
Cthulhu
10,547
1,055
28
3
1
203,272
0
L
Anhur
10,730
1,073
17
2
0
176,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role