Player Matchup

Geb
Geb
El pro4540
Geb
Level 48
God Stats
0W - 3L
1,420 SR
Queue Stats
72W - 79L
1,376 Elo+
Solo
Awilix
Awilix
TheOnly_Jordanny
Awilix
Level 87
God Stats
0W - 3L
1,493 SR
Queue Stats
20W - 25L
1,328 Elo+
Solo
Neith
Neith
deto__devil
Neith
Level 107
God Stats
40W - 39L
1,525 SR
Queue Stats
112W - 130L
1,368 Elo+
Solo
Scylla
Scylla
gompanchiro
Scylla
Level 64
God Stats
2W - 4L
1,424 SR
Queue Stats
232W - 263L
1,430 Elo+
Solo
Zeus
Zeus
iEgoKids
Zeus
Level 57
God Stats
14W - 15L
1,477 SR
Queue Stats
127W - 134L
1,401 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,381 Elo+

VS

Team Averages
Level 54
1,476 SR
1,520 Elo+
Anubis
Anubis
DarkXenoKen
Anubis
Level 57
God Stats
10W - 12L
1,450 SR
Queue Stats
44W - 47L
1,423 Elo+
Party 1
Skadi
Skadi
Jzzabell
Skadi
Level 49
God Stats
1W - 0L
1,300 SR
Queue Stats
2W - 1L
1,657 Elo+
Solo
Artio
Artio
LilnashA4
Artio
Level 40
God Stats
11W - 14L
1,500 SR
Queue Stats
121W - 115L
1,543 Elo+
Party 1
Apollo
Apollo
YourBestBarBer2
Apollo
Level 46
God Stats
31W - 27L
1,556 SR
Queue Stats
99W - 123L
1,459 Elo+
Party 1
Horus
Horus
drrandy777
Horus
Level 79
God Stats
20W - 19L
1,576 SR
Queue Stats
276W - 313L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,357
363
643
3,489
1,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 2
6,226
519
4,232
8,327
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
5,785
482
7,972
6,426
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
10
1 / 6 / 0
5,909
492
3,776
7,843
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
10
3 / 4 / 1
6,344
529
5,563
6,034
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 3 / 1
6,608
551
6,303
9,455
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Jzzabell
Skadi
10
2 / 1 / 3
6,181
515
3,525
4,233
879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
LilnashA4
Artio
10
2 / 1 / 7
6,631
553
3,743
12,649
7,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 0 / 3
6,034
503
2,061
3,292
758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
12
6 / 1 / 1
7,337
611
5,575
10,877
8,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
17
17
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
1
1.5
L
0
1
0
0
W
Skadi
Jzzabell
Skadi
2
1
3
3.5
W
Artio
LilnashA4
Artio
2
1
7
5.5
L
1
2
2
1
W
3
0
3
4.5
L
1
4
0
0.25
W
Horus
6
1
1
6.5
L
Scylla
1
6
0
0.17
L
Zeus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
21,207
32,119
Taken
40,506
7,914
Mitigated
22,153
6,737
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,303
910
0
4,780
9,455
4,647
999
4,622
4,381
33,253
0
L
643
185
64
1,236
3,489
1,073
0
778
2,711
4,343
0
W
Skadi
Jzzabell
Skadi
3,525
1,942
131
794
4,233
879
201
432
3,759
0
26,758
W
Artio
LilnashA4
Artio
3,743
250
639
5,266
12,649
7,241
0
965
11,598
20,476
0
L
4,232
2,371
0
2,850
8,327
2,115
0
2,323
5,964
0
35,278
W
2,061
1,005
0
760
3,292
758
327
380
2,894
0
11,021
L
7,972
4,190
112
754
6,426
1,879
1,074
1,813
4,613
0
32,588
W
Horus
5,575
2,292
0
4,186
10,877
8,628
55
2,559
7,892
1,317
26,162
L
Scylla
3,776
622
0
1,558
7,843
1,406
358
992
6,203
20,032
0
L
Zeus
5,563
912
0
163
6,034
1,441
507
4,208
1,826
27,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
32,791
209
Minions Killed
218
0
Camps Cleared
0
930,583
Distance Traveled
1,067,294
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,608
551
49
4
0
213,381
4
L
Geb
4,357
363
5
0
0
62,389
0
W
Skadi
6,181
515
60
5
0
223,107
0
W
Artio
6,631
553
36
3
0
235,570
1
L
Awilix
6,226
519
71
6
0
254,155
0
W
Apollo
6,034
503
23
2
0
173,052
0
L
Neith
5,785
482
54
5
0
200,273
0
W
Horus
7,337
611
50
4
0
222,184
3
L
Scylla
5,909
492
26
2
0
209,707
3
L
Zeus
6,344
529
53
4
0
204,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role