Player Matchup

Hades
Hades
Bacalaofumao
Hades
Level 11
God Stats
5W - 3L
1,729 SR
Queue Stats
36W - 42L
1,455 Elo+
Solo
Ares
Ares
Jokai__
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,302 Elo+
Solo
Guan Yu
Guan Yu
Sasuke5_5Uchiha
Guan Yu
Level 27
God Stats
3W - 4L
1,622 SR
Queue Stats
60W - 70L
1,444 Elo+
Solo
Apollo
Apollo
TheKiller-_-666
Apollo
Level 25
God Stats
20W - 32L
1,387 SR
Queue Stats
38W - 49L
1,306 Elo+
Solo
Thor
Thor
carlos1_154
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,430 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,387 Elo+

VS

Team Averages
Level 18
1,585 SR
1,508 Elo+
Bellona
Bellona
J__Crl
Bellona
Level 29
God Stats
3W - 1L
1,649 SR
Queue Stats
94W - 119L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Sissydream
Nu Wa
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 6L
1,595 Elo+
Solo
Bakasura
Bakasura
Tiago_Noah
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 53L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
alshawishq
Tsukuyomi
Level 17
God Stats
6W - 2L
1,775 SR
Queue Stats
21W - 4L
1,825 Elo+
Solo
Zeus
Zeus
ambulant-Farmer
Zeus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 42L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 4
8,665
413
8,177
19,312
7,989
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Jokai__
Ares
11
0 / 9 / 4
8,223
392
4,677
23,539
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 5 / 3
11,137
530
9,981
20,283
9,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 10 / 1
9,181
437
5,219
20,179
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 8 / 5
9,370
446
5,249
18,988
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
J__Crl
Bellona
16
1 / 8 / 8
11,053
526
7,372
18,045
14,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
18
6 / 0 / 11
12,473
594
18,817
7,686
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Tiago_Noah
Bakasura
10
0 / 9 / 1
8,208
391
892
11,997
3,653
Tsukuyomi
alshawishq
Tsukuyomi
20
21 / 2 / 8
15,179
723
29,082
15,913
6,522
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 1 / 8
13,484
642
24,081
12,487
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
19
Kills
40
40
Deaths
20
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Bellona
J__Crl
Bellona
1
8
8
0.63
L
Ares
Jokai__
Ares
0
9
4
0.22
L
9
5
3
2.1
W
Nu Wa
6
0
11
11.5
L
3
10
1
0.35
W
Bakasura
Tiago_Noah
Bakasura
0
9
1
0.06
W
Tsukuyomi
alshawishq
Tsukuyomi
21
2
8
12.5
W
12
1
8
16
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
80,244
102,301
Taken
66,128
51,878
Mitigated
32,183
23,517
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,177
1,038
87
3,776
19,312
7,989
0
5,565
13,240
40,195
0
W
Bellona
J__Crl
Bellona
7,372
2,972
0
2,316
18,045
14,923
1,502
3,051
14,471
0
47,065
L
Ares
Jokai__
Ares
4,677
539
0
3,005
23,539
22,341
0
12,108
10,699
16,446
0
L
9,981
1,979
1,286
7,279
20,283
9,633
564
4,272
15,573
0
77,937
W
Nu Wa
18,817
3,207
127
2,367
7,686
2,676
4,489
2,144
5,542
85,177
0
L
5,219
2,779
0
4,876
20,179
6,215
2,194
9,736
10,107
0
60,775
W
Bakasura
Tiago_Noah
Bakasura
892
731
0
777
11,997
3,653
289
2,788
9,209
0
10,716
W
Tsukuyomi
alshawishq
Tsukuyomi
29,082
8,865
0
9,217
15,913
6,522
3,641
4,083
11,830
0
116,803
W
24,081
3,689
0
6,693
12,487
4,409
312
3,634
8,853
127,085
0
L
5,249
857
94
3,114
18,988
5,700
0
9,596
8,992
0
37,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
60,397
402
Minions Killed
575
0
Camps Cleared
0
1,689,471
Distance Traveled
1,978,117
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,665
413
67
3
0
305,938
4
W
Bellona
11,053
526
88
4
0
392,947
0
L
Ares
8,223
392
19
1
0
355,826
3
L
Guan Yu
11,137
530
135
6
0
382,525
1
W
Nu Wa
12,473
594
141
7
0
386,686
3
L
Apollo
9,181
437
116
6
0
319,289
4
W
Bakasura
8,208
391
19
1
0
331,441
0
W
Tsukuyomi
15,179
723
164
8
0
473,172
0
W
Zeus
13,484
642
163
8
0
393,871
0
L
Thor
9,370
446
65
3
0
325,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role