Player Matchup

King Arthur
King Arthur
N1CE2WIN
King Arthur
Level 106
God Stats
1W - 3L
1,395 SR
Queue Stats
193W - 212L
1,523 Elo+
Party 1
Merlin
Merlin
Skelonius
Merlin
Level 84
God Stats
4W - 3L
1,821 SR
Queue Stats
51W - 48L
1,474 Elo+
Party 1
Arachne
Arachne
YWn Quinox
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,763 Elo+
Solo
Team Averages
Level 68
1,572 SR
1,587 Elo+

VS

Team Averages
Level 85
1,556 SR
1,513 Elo+
Gilgamesh
Gilgamesh
INTROVERTCEO
Gilgamesh
Level 68
God Stats
82W - 48L
1,614 SR
Queue Stats
309W - 332L
1,505 Elo+
Solo
Poseidon
Poseidon
TenLion9880607
Poseidon
Level 28
God Stats
37W - 27L
1,523 SR
Queue Stats
125W - 100L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
jaygreenspot
Erlang Shen
Level 160
God Stats
5W - 1L
1,530 SR
Queue Stats
105W - 106L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
N1CE2WIN
King Arthur
13
3 / 9 / 4
10,074
593
17,560
24,817
23,451
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Skelonius
Merlin
14
2 / 8 / 4
10,224
601
14,241
16,414
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YWn Quinox
Arachne
13
4 / 6 / 2
10,153
597
8,256
20,393
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
INTROVERTCEO
Gilgamesh
16
2 / 2 / 20
12,083
711
19,188
24,112
29,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
19
17 / 1 / 6
14,418
848
24,611
12,144
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
jaygreenspot
Erlang Shen
14
4 / 6 / 11
11,583
681
10,043
16,006
12,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
23
23
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
INTROVERTCEO
Gilgamesh
2
2
20
6
L
King Arthur
N1CE2WIN
King Arthur
3
9
4
0.56
L
Merlin
Skelonius
Merlin
2
8
4
0.5
W
Poseidon
17
1
6
20
L
Arachne
YWn Quinox
Arachne
4
6
2
0.83
W
Erlang Shen
jaygreenspot
Erlang Shen
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,057
Damage
53,842
61,624
Taken
52,262
37,895
Mitigated
47,979
5,324
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
INTROVERTCEO
Gilgamesh
19,188
5,159
835
6,723
24,112
29,706
748
6,650
16,118
0
46,954
L
King Arthur
N1CE2WIN
King Arthur
17,560
2,646
0
268
24,817
23,451
0
7,647
15,928
0
41,410
L
Merlin
Skelonius
Merlin
14,241
1,264
547
1,595
16,414
6,033
0
7,229
8,194
43,410
0
W
Poseidon
24,611
3,878
0
2,623
12,144
5,610
1,656
1,527
10,417
78,152
0
L
Arachne
YWn Quinox
Arachne
8,256
5,873
0
2,914
20,393
8,411
0
8,912
10,530
0
18,748
W
Erlang Shen
jaygreenspot
Erlang Shen
10,043
5,523
0
2,651
16,006
12,663
1,153
5,488
10,183
0
30,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
38,084
138
Minions Killed
246
5
Camps Cleared
11
857,779
Distance Traveled
1,011,814
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,083
711
49
3
1
339,259
4
L
King Arthur
10,074
593
38
2
2
306,991
3
L
Merlin
10,224
601
78
5
0
241,897
0
W
Poseidon
14,418
848
142
8
8
379,894
1
L
Arachne
10,153
597
22
1
3
308,891
4
W
Erlang Shen
11,583
681
55
3
2
292,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role