Player Matchup

Ne Zha
Ne Zha
Alzero12
Ne Zha
Level 65
God Stats
8W - 8L
1,863 SR
Queue Stats
135W - 150L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Aokumae
Nu Wa
Level 28
God Stats
6W - 2L
1,701 SR
Queue Stats
29W - 41L
1,295 Elo+
Party 1
Cernunnos
Cernunnos
Hiphinn
Cernunnos
Level 6
God Stats
2W - 2L
1,391 SR
Queue Stats
3W - 8L
1,158 Elo+
Party 1
The Morrigan
The Morrigan
Kyr02
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
w1ntiq
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,353 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,343 Elo+

VS

Team Averages
Level 13
1,467 SR
1,327 Elo+
Pele
Pele
Antonsvaq
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 32L
1,386 Elo+
Solo
Jormungandr
Jormungandr
ChipkAA
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,248 Elo+
Solo
Hachiman
Hachiman
Foxitech
Hachiman
Level 17
God Stats
10W - 7L
1,545 SR
Queue Stats
21W - 25L
1,320 Elo+
Solo
Anhur
Anhur
pechenka554
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Loki
Loki
roman777sh
Loki
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alzero12
Ne Zha
14
8 / 2 / 3
8,925
595
7,145
13,557
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Aokumae
Nu Wa
13
5 / 2 / 13
8,581
572
7,057
5,865
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Hiphinn
Cernunnos
13
6 / 2 / 4
8,626
575
5,898
9,213
2,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Kyr02
The Morrigan
19
17 / 0 / 6
12,451
830
18,188
6,873
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
w1ntiq
Tiamat
12
2 / 6 / 3
7,362
491
2,158
8,179
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 6 / 1
8,279
552
5,102
14,788
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ChipkAA
Jormungandr
8
0 / 3 / 2
5,673
378
2,623
10,973
6,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Foxitech
Hachiman
10
3 / 7 / 1
7,355
490
5,766
10,741
3,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 11 / 0
6,708
447
5,752
12,856
3,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 12 / 0
5,707
380
852
9,351
2,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
38
Kills
12
12
Deaths
39
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alzero12
Ne Zha
8
2
3
4.75
L
Pele
6
6
1
1.08
W
Nu Wa
Aokumae
Nu Wa
5
2
13
5.75
L
Jormungandr
ChipkAA
Jormungandr
0
3
2
0.33
L
Hachiman
Foxitech
Hachiman
3
7
1
0.5
W
Cernunnos
Hiphinn
Cernunnos
6
2
4
4
W
The Morrigan
Kyr02
The Morrigan
17
0
6
20
L
3
11
0
0.27
L
0
12
0
0
W
Tiamat
w1ntiq
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
20,095
43,687
Taken
58,709
17,612
Mitigated
19,442
13,780
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alzero12
Ne Zha
7,145
3,071
0
4,054
13,557
6,627
573
607
12,950
0
48,864
L
Pele
5,102
1,264
0
4,665
14,788
4,501
0
6,402
8,195
0
49,670
W
Nu Wa
Aokumae
Nu Wa
7,057
1,917
0
782
5,865
1,279
2,567
252
5,613
27,560
0
L
Jormungandr
ChipkAA
Jormungandr
2,623
688
15
310
10,973
6,647
0
4,317
6,301
14,940
0
L
Hachiman
Foxitech
Hachiman
5,766
2,426
0
2,013
10,741
3,082
496
2,585
7,920
0
32,041
W
Cernunnos
Hiphinn
Cernunnos
5,898
4,161
0
4,288
9,213
2,660
3,412
239
8,974
0
39,496
W
The Morrigan
Kyr02
The Morrigan
18,188
4,728
0
2,720
6,873
3,625
2,796
513
6,360
90,960
17,160
L
5,752
3,301
0
1,117
12,856
3,077
0
4,462
8,124
0
34,791
L
852
175
0
0
9,351
2,135
0
2,881
6,378
0
19,562
W
Tiamat
w1ntiq
Tiamat
2,158
387
0
1,936
8,179
3,421
423
1,012
7,167
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
33,722
433
Minions Killed
253
0
Camps Cleared
0
1,412,488
Distance Traveled
1,313,925
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,925
595
80
5
0
315,870
0
L
Pele
8,279
552
100
7
0
293,366
0
W
Nu Wa
8,581
572
40
3
0
274,535
2
L
Jormungandr
5,673
378
12
1
0
268,144
1
L
Hachiman
7,355
490
62
4
0
243,746
1
W
Cernunnos
8,626
575
77
5
0
282,853
1
W
The Morrigan
12,451
830
204
14
0
313,664
2
L
Anhur
6,708
447
48
3
0
218,266
2
L
Loki
5,707
380
31
2
0
290,403
0
W
Tiamat
7,362
491
32
2
0
225,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role