Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
StickmanKS97
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,554 Elo+
Party 2
Pele
Pele
dalehughesVU
Pele
Level 121
God Stats
7W - 8L
1,617 SR
Queue Stats
210W - 193L
1,575 Elo+
Party 2
Anubis
Anubis
de_mary_
Anubis
Level 157
God Stats
0W - 1L
1,469 SR
Queue Stats
153W - 137L
1,555 Elo+
Party 1
Erlang Shen
Erlang Shen
zlCleptiX
Erlang Shen
Level 139
God Stats
10W - 9L
1,570 SR
Queue Stats
122W - 108L
1,564 Elo+
Solo
Team Averages
Level 122
1,531 SR
1,550 Elo+

VS

Team Averages
Level 111
1,491 SR
1,502 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
A Violated Swan
Kumbhakarna
Level 122
God Stats
3W - 3L
1,294 SR
Queue Stats
130W - 145L
1,523 Elo+
Solo
Sol
Sol
APeX FuRiOUSs
Sol
Level 86
God Stats
33W - 31L
1,567 SR
Queue Stats
119W - 128L
1,448 Elo+
Party 3
Susano
Susano
SToN LolO
Susano
Level 126
God Stats
2W - 2L
1,590 SR
Queue Stats
315W - 265L
1,513 Elo+
Party 3
Ullr
Ullr
vlYuqii-
Ullr
Level 76
God Stats
12W - 14L
1,504 SR
Queue Stats
297W - 313L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 2
6,401
582
3,034
4,089
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
9
0 / 4 / 0
5,176
471
3,199
8,056
4,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 5 / 1
5,454
496
3,842
8,173
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
de_mary_
Anubis
9
0 / 3 / 0
5,514
501
2,658
6,358
2,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
zlCleptiX
Erlang Shen
9
2 / 4 / 3
5,689
517
7,232
9,222
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 0 / 5
7,388
672
7,413
7,315
4,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
A Violated Swan
Kumbhakarna
9
1 / 1 / 3
5,186
471
1,075
7,872
4,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 3
6,339
576
5,411
6,709
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
SToN LolO
Susano
13
10 / 0 / 3
7,480
680
4,962
6,095
1,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
10
3 / 3 / 2
6,236
567
3,579
6,053
1,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
17
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
W
Mulan
 
Mulan
3
0
5
5.5
W
Kumbhakarna
A Violated Swan
Kumbhakarna
1
1
3
2.5
W
0
3
3
0.5
W
Susano
SToN LolO
Susano
10
0
3
11.5
L
Fenrir
0
4
0
0
L
2
5
1
0.5
L
Anubis
de_mary_
Anubis
0
3
0
0
W
Ullr
3
3
2
1.33
L
Erlang Shen
zlCleptiX
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
22,440
35,898
Taken
34,044
15,411
Mitigated
13,361
10,376
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,034
468
0
1,467
4,089
1,368
439
373
3,716
32,990
3,328
W
Mulan
 
Mulan
7,413
1,051
0
4,180
7,315
4,759
0
0
7,315
117
42,637
W
Kumbhakarna
A Violated Swan
Kumbhakarna
1,075
193
120
2,647
7,872
4,066
0
1,884
5,988
13,937
0
W
5,411
2,442
0
3,103
6,709
1,444
1,196
1,575
5,134
40,115
0
W
Susano
SToN LolO
Susano
4,962
656
0
2,958
6,095
1,851
0
722
5,373
0
37,149
L
Fenrir
3,199
921
0
1,401
8,056
4,267
0
0
8,056
0
24,325
L
3,842
1,131
0
2,104
8,173
2,470
0
1,231
6,942
0
23,913
L
Anubis
de_mary_
Anubis
2,658
256
0
2,946
6,358
2,864
0
3,563
2,795
30,772
0
W
Ullr
3,579
1,012
0
360
6,053
1,241
0
1,389
4,664
0
34,065
L
Erlang Shen
zlCleptiX
Erlang Shen
7,232
3,168
0
2,458
9,222
4,442
0
1,319
7,903
0
34,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
32,629
305
Minions Killed
340
0
Camps Cleared
0
1,073,307
Distance Traveled
1,069,388
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,401
582
79
7
0
231,635
4
W
Mulan
7,388
672
93
8
0
203,869
3
W
Kumbhakarna
5,186
471
18
2
0
213,159
2
W
Sol
6,339
576
85
8
0
197,836
2
W
Susano
7,480
680
76
7
0
244,639
2
L
Fenrir
5,176
471
53
5
0
206,678
2
L
Pele
5,454
496
51
5
0
225,420
2
L
Anubis
5,514
501
64
6
0
191,721
2
W
Ullr
6,236
567
68
6
0
209,885
1
L
Erlang Shen
5,689
517
58
5
0
217,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role