Player Matchup

Cthulhu
Cthulhu
ArcaneXIX
Cthulhu
Level 9
God Stats
0W - 3L
1,285 SR
Queue Stats
13W - 22L
1,363 Elo+
Party 2
Ra
Ra
BRAVO-99_
Ra
Level 20
God Stats
10W - 20L
1,366 SR
Queue Stats
74W - 139L
1,272 Elo+
Solo
Hachiman
Hachiman
BennosukeXV
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2
Team Averages
Level 11
1,384 SR
1,378 Elo+

VS

Team Averages
Level 33
1,362 SR
1,295 Elo+
Nemesis
Nemesis
Little_Penguin94
Nemesis
Level 13
God Stats
1W - 2L
1,286 SR
Queue Stats
10W - 16L
1,339 Elo+
Party 1
Hel
Hel
Staz-Wolf
Hel
Level 61
God Stats
1W - 4L
1,299 SR
Queue Stats
10W - 16L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
sav400616
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 26L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcaneXIX
Cthulhu
13
2 / 7 / 4
9,750
574
12,190
20,238
17,432
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 4
10,444
614
14,691
10,333
2,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
BennosukeXV
Hachiman
12
2 / 10 / 2
9,431
555
14,587
14,656
4,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 12
11,475
675
8,585
26,844
13,283
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 0 / 7
12,665
745
20,794
14,322
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
sav400616
Sylvanus
13
3 / 3 / 11
10,501
618
7,819
13,587
7,760
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
20
20
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArcaneXIX
Cthulhu
2
7
4
0.57
L
3
3
4
1.67
L
Hachiman
BennosukeXV
Hachiman
2
10
2
0.3
W
5
4
12
2.75
W
12
0
7
15.5
W
Sylvanus
sav400616
Sylvanus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,468
Damage
37,198
45,227
Taken
54,753
24,711
Mitigated
26,375
7,072
Healing
35,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArcaneXIX
Cthulhu
12,190
2,070
0
1,323
20,238
17,432
184
12,585
7,653
31,752
0
L
14,691
1,616
1,128
3,481
10,333
2,956
532
6,914
3,419
54,670
0
L
Hachiman
BennosukeXV
Hachiman
14,587
7,781
0
1,140
14,656
4,323
312
9,592
5,064
0
22,870
W
8,585
4,298
0
1,730
26,844
13,283
962
10,823
16,021
0
19,181
W
20,794
2,525
16,720
10,666
14,322
5,332
1,259
7,991
6,331
77,074
0
W
Sylvanus
sav400616
Sylvanus
7,819
3,436
2,972
2,951
13,587
7,760
342
8,778
4,809
23,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
34,641
176
Minions Killed
166
4
Camps Cleared
5
800,421
Distance Traveled
879,237
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,750
574
29
2
2
280,246
1
L
Ra
10,444
614
123
7
1
276,074
3
L
Hachiman
9,431
555
24
1
1
244,101
0
W
Nemesis
11,475
675
16
1
1
333,120
0
W
Hel
12,665
745
117
7
4
304,943
0
W
Sylvanus
10,501
618
33
2
0
241,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role