Player Matchup

Bastet
Bastet
Dragon Chillz
Bastet
Level 155
God Stats
2W - 1L
1,774 SR
Queue Stats
2W - 7L
1,085 Elo+
Party 1
Cerberus
Cerberus
Gaddoni
Cerberus
Level 158
God Stats
1W - 0L
1,669 SR
Queue Stats
4W - 3L
1,300 Elo+
Party 1
Eset
Eset
MeatyJet27
Eset
Level 158
God Stats
1W - 0L
1,566 SR
Queue Stats
46W - 43L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
Sussession
Cliodhna
Level 160
God Stats
1W - 3L
1,429 SR
Queue Stats
16W - 29L
1,418 Elo+
Party 1
Team Averages
Level 158
1,609 SR
1,319 Elo+

VS

Team Averages
Level 104
1,488 SR
1,428 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Auriel-V
Geb
Level 147
God Stats
4W - 6L
1,587 SR
Queue Stats
109W - 126L
1,489 Elo+
Party 2
Janus
Janus
Dheudiseen
Janus
Level 87
God Stats
0W - 1L
1,364 SR
Queue Stats
16W - 23L
1,388 Elo+
Party 2
Ullr
Ullr
Mighty Gnome776
Ullr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 6
12,005
923
17,093
11,169
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Gaddoni
Cerberus
16
4 / 4 / 9
10,574
813
9,975
18,964
20,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 4 / 10
10,833
833
11,622
11,506
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Sussession
Cliodhna
17
7 / 5 / 5
11,200
862
13,292
11,970
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
13 / 3 / 1
11,442
880
18,528
17,232
20,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 6
9,008
693
5,727
16,576
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
14
0 / 7 / 6
8,632
664
6,440
12,008
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 5
8,698
669
3,274
13,447
6,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
23
Kills
14
15
Deaths
23
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
13
3
1
4.5
L
0
5
6
0.6
L
Janus
0
7
6
0.43
W
9
2
6
6
W
Cerberus
Gaddoni
Cerberus
4
4
9
2.13
W
3
4
10
2
L
1
8
5
0.44
W
Cliodhna
Sussession
Cliodhna
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,982
Damage
33,969
53,609
Taken
59,263
39,296
Mitigated
45,592
12,634
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
18,528
5,864
0
3,888
17,232
20,532
0
5,826
10,914
260
44,983
L
5,727
561
0
740
16,576
14,570
0
4,127
11,925
24,488
0
L
Janus
6,440
326
0
2,297
12,008
3,620
100
3,629
7,968
30,482
0
W
17,093
5,312
0
3,649
11,169
5,067
1,887
1,995
8,763
0
49,215
W
Cerberus
Gaddoni
Cerberus
9,975
667
662
2,337
18,964
20,994
756
5,155
13,162
23,376
0
W
11,622
676
568
3,694
11,506
5,275
1,821
2,672
8,421
42,410
0
L
3,274
1,356
0
343
13,447
6,870
267
7,870
5,217
0
21,689
W
Cliodhna
Sussession
Cliodhna
13,292
915
0
1,724
11,970
7,960
654
2,547
9,152
0
40,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,612
Gold Earned
37,780
239
Minions Killed
187
15
Camps Cleared
7
1,061,098
Distance Traveled
827,215
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,442
880
50
4
3
253,959
1
L
Geb
9,008
693
37
3
1
236,352
0
L
Janus
8,632
664
64
5
3
191,258
3
W
Bastet
12,005
923
76
6
7
285,481
0
W
Cerberus
10,574
813
42
3
1
249,517
1
W
Eset
10,833
833
71
5
2
234,410
1
L
Ullr
8,698
669
36
3
0
145,646
2
W
Cliodhna
11,200
862
50
4
5
291,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role