Player Matchup

Set
Set
MaleforPL
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 183L
1,368 Elo+
Solo
Jormungandr
Jormungandr
OldDogSmell
Jormungandr
Level 27
God Stats
1W - 6L
1,083 SR
Queue Stats
121W - 142L
1,315 Elo+
Solo
Anhur
Anhur
Shisui32Uchiha
Anhur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,259 Elo+
Solo
Olorun
Olorun
Walk3r4TT
Olorun
Level 3
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 2L
1,172 Elo+
Party 1
Bellona
Bellona
romskicks
Bellona
Level 3
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 2L
1,172 Elo+
Party 1
Team Averages
Level 14
1,297 SR
1,257 Elo+

VS

Team Averages
Level 37
1,514 SR
1,418 Elo+
Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Airolol
Ymir
Level 6
God Stats
3W - 0L
1,731 SR
Queue Stats
11W - 10L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
PartyBoy88
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SpeckyJett
Bellona
Level 31
God Stats
4W - 6L
1,308 SR
Queue Stats
48W - 71L
1,302 Elo+
Solo
Neith
Neith
krookz2
Neith
Level 7
God Stats
7W - 5L
1,531 SR
Queue Stats
9W - 7L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 4
8,866
422
9,782
20,666
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
OldDogSmell
Jormungandr
9
0 / 6 / 1
6,548
312
4,975
15,300
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 10 / 3
9,510
453
6,533
15,297
3,943
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Walk3r4TT
Olorun
12
1 / 10 / 4
8,173
389
5,977
20,434
11,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
romskicks
Bellona
13
3 / 5 / 2
8,631
411
2,726
14,575
6,164
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
14 / 2 / 12
13,075
623
22,019
8,532
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Airolol
Ymir
14
2 / 4 / 14
10,342
492
4,157
18,286
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
PartyBoy88
Hun Batz
17
7 / 2 / 13
11,561
551
10,246
15,158
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SpeckyJett
Bellona
17
12 / 2 / 13
12,046
574
13,474
16,009
13,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
krookz2
Neith
16
8 / 2 / 12
11,279
537
17,900
10,743
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
107
10
Kills
43
43
Deaths
12
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
14
2
12
10
W
Ymir
Airolol
Ymir
2
4
14
2.25
L
2
12
4
0.33
L
Jormungandr
OldDogSmell
Jormungandr
0
6
1
0.08
W
Hun Batz
PartyBoy88
Hun Batz
7
2
13
6.75
L
4
10
3
0.55
W
Bellona
SpeckyJett
Bellona
12
2
13
9.25
L
Olorun
Walk3r4TT
Olorun
1
10
4
0.3
W
Neith
krookz2
Neith
8
2
12
7
L
Bellona
romskicks
Bellona
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
67,796
86,272
Taken
68,728
36,001
Mitigated
43,563
17,068
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
22,019
4,238
288
2,731
8,532
3,565
3,348
2,809
5,680
95,025
0
W
Ymir
Airolol
Ymir
4,157
501
0
3,594
18,286
16,382
483
3,071
14,738
18,767
0
L
9,782
5,300
0
5,335
20,666
6,712
0
3,235
17,301
0
45,611
L
Jormungandr
OldDogSmell
Jormungandr
4,975
907
164
3,034
15,300
7,747
210
3,755
11,473
24,300
0
W
Hun Batz
PartyBoy88
Hun Batz
10,246
2,441
0
6,275
15,158
6,465
2,146
1,157
14,001
0
84,758
L
6,533
3,467
0
1,024
15,297
3,943
840
5,215
9,938
197
31,172
W
Bellona
SpeckyJett
Bellona
13,474
3,073
0
5,829
16,009
13,421
2,088
1,304
14,705
6,342
57,377
L
Olorun
Walk3r4TT
Olorun
5,977
3,282
156
4,932
20,434
11,435
357
9,466
10,507
40,628
0
W
Neith
krookz2
Neith
17,900
8,581
0
4,426
10,743
3,730
2,203
1,901
8,492
0
66,000
L
Bellona
romskicks
Bellona
2,726
808
0
2,423
14,575
6,164
0
4,965
9,422
0
18,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
58,303
299
Minions Killed
516
0
Camps Cleared
0
1,545,792
Distance Traveled
1,985,291
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,075
623
158
8
0
425,186
8
W
Ymir
10,342
492
36
2
0
342,602
4
L
Set
8,866
422
88
4
0
332,831
0
L
Jormungandr
6,548
312
38
2
0
243,872
3
W
Hun Batz
11,561
551
127
6
0
443,710
5
L
Anhur
9,510
453
65
3
0
299,048
0
W
Bellona
12,046
574
104
5
0
415,243
4
L
Olorun
8,173
389
70
3
0
314,830
1
W
Neith
11,279
537
91
4
0
358,550
4
L
Bellona
8,631
411
38
2
0
355,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role