Player Matchup

Ra
Ra
Emeletim
Ra
Level 132
God Stats
2W - 1L
1,616 SR
Queue Stats
226W - 187L
1,524 Elo+
Party 3
Neith
Neith
Gustavinho-_-OP
Neith
Level 34
God Stats
3W - 12L
1,132 SR
Queue Stats
154W - 234L
1,247 Elo+
Party 1
Sylvanus
Sylvanus
Sr_LangO
Sylvanus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
kxttyghoul
Bellona
Level 77
God Stats
3W - 4L
1,529 SR
Queue Stats
132W - 115L
1,536 Elo+
Party 3
Chang'e
Chang'e
yOrigens_
Chang'e
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 293L
1,230 Elo+
Party 1
Team Averages
Level 64
1,455 SR
1,407 Elo+

VS

Team Averages
Level 79
1,498 SR
1,455 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BlackFausto
Nox
Level 75
God Stats
7W - 6L
1,544 SR
Queue Stats
364W - 418L
1,417 Elo+
Party 2
Sobek
Sobek
GUSTAVO--EXE
Sobek
Level 79
God Stats
18W - 15L
1,418 SR
Queue Stats
414W - 487L
1,439 Elo+
Party 2
Anhur
Anhur
Nicksouza916
Anhur
Level 68
God Stats
6W - 2L
1,655 SR
Queue Stats
378W - 376L
1,562 Elo+
Solo
Hercules
Hercules
hardcase6567
Hercules
Level 47
God Stats
7W - 16L
1,373 SR
Queue Stats
144W - 217L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,279
517
6,328
12,398
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
6,839
427
7,034
8,579
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Sr_LangO
Sylvanus
11
0 / 4 / 0
6,298
394
2,089
10,295
2,110
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
kxttyghoul
Bellona
16
7 / 1 / 1
9,441
590
13,277
10,805
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
yOrigens_
Chang'e
12
1 / 4 / 0
7,257
454
5,926
9,804
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
6 / 2 / 4
8,944
559
7,202
11,256
4,017
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 2
9,231
577
8,365
7,641
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
8,332
521
6,390
13,543
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 3
7,616
476
9,137
8,733
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
hardcase6567
Hercules
12
2 / 2 / 3
7,586
474
4,137
11,838
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
16
17
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
2
4
4
W
4
1
2
5
L
1
5
2
0.4
W
1
3
4
1
L
1
3
2
0.67
W
3
2
3
2.25
L
Sylvanus
Sr_LangO
Sylvanus
0
4
0
0
W
Hercules
hardcase6567
Hercules
2
2
3
1.75
L
Bellona
kxttyghoul
Bellona
7
1
1
7.5
L
Chang'e
yOrigens_
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,654
Damage
35,231
51,881
Taken
53,011
20,180
Mitigated
32,853
16,490
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,202
1,620
0
4,936
11,256
4,017
1,720
2,440
8,760
0
50,231
W
8,365
317
0
735
7,641
2,977
0
4,353
3,288
51,605
0
L
6,328
818
124
4,959
12,398
5,356
751
7,591
4,807
60,846
0
W
6,390
116
0
6,986
13,543
11,512
155
4,309
8,580
39,817
0
L
7,034
2,192
0
3,281
8,579
1,797
260
0
8,579
0
43,719
W
9,137
3,479
0
2,535
8,733
2,373
616
843
7,890
0
52,967
L
Sylvanus
Sr_LangO
Sylvanus
2,089
973
991
1,188
10,295
2,110
0
0
10,295
16,528
0
W
Hercules
hardcase6567
Hercules
4,137
981
452
3,696
11,838
11,974
251
1,688
10,150
0
27,793
L
Bellona
kxttyghoul
Bellona
13,277
4,745
0
2,538
10,805
7,913
0
1,972
8,603
0
68,878
L
Chang'e
yOrigens_
Chang'e
5,926
601
0
3,409
9,804
3,004
748
4,165
4,842
33,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
41,709
427
Minions Killed
408
0
Camps Cleared
0
1,343,881
Distance Traveled
1,539,651
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,944
559
93
6
0
326,172
1
W
Nox
9,231
577
108
7
0
317,857
4
L
Ra
8,279
517
110
7
0
259,033
1
W
Sobek
8,332
521
69
4
0
299,282
2
L
Neith
6,839
427
73
5
0
247,283
4
W
Anhur
7,616
476
102
6
0
283,136
1
L
Sylvanus
6,298
394
32
2
0
217,416
0
W
Hercules
7,586
474
36
2
0
313,204
3
L
Bellona
9,441
590
133
8
0
351,796
4
L
Chang'e
7,257
454
79
5
0
268,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role