Player Matchup

Janus
Janus
Coulrophobia
Janus
Level 108
God Stats
3W - 7L
1,500 SR
Queue Stats
543W - 146L
1,591 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FUNKKMataflex
Tsukuyomi
Level 40
God Stats
6W - 10L
1,716 SR
Queue Stats
152W - 203L
1,456 Elo+
Solo
Ares
Ares
OfficerWeebs
Ares
Level 104
God Stats
42W - 18L
1,628 SR
Queue Stats
483W - 95L
1,571 Elo+
Party 1
Bastet
Bastet
RaveningGunnar
Bastet
Level 101
God Stats
0W - 1L
1,807 SR
Queue Stats
48W - 53L
1,494 Elo+
Solo
Ullr
Ullr
znicaoz
Ullr
Level 116
God Stats
1W - 4L
1,460 SR
Queue Stats
17W - 18L
1,459 Elo+
Solo
Team Averages
Level 94
1,622 SR
1,514 Elo+

VS

Team Averages
Level 92
1,577 SR
1,505 Elo+
Ares
Ares
ClownsWalking
Ares
Level 91
God Stats
4W - 3L
1,703 SR
Queue Stats
116W - 122L
1,394 Elo+
Party 2
Horus
Horus
CrazyJoe321
Horus
Level 79
God Stats
23W - 11L
1,616 SR
Queue Stats
206W - 180L
1,564 Elo+
Party 2
Tiamat
Tiamat
RenShadecrest
Tiamat
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
cυκıναяø
Gilgamesh
Level 121
God Stats
8W - 11L
1,659 SR
Queue Stats
354W - 341L
1,561 Elo+
Solo
Neith
Neith
vifongod
Neith
Level 134
God Stats
14W - 19L
1,406 SR
Queue Stats
355W - 400L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 7
10,925
993
15,681
9,711
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
FUNKKMataflex
Tsukuyomi
17
1 / 9 / 7
10,062
915
11,583
20,152
8,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 5 / 4
12,144
1,104
16,858
22,146
20,373
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 9 / 4
10,334
939
18,048
22,566
7,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
znicaoz
Ullr
17
2 / 7 / 10
10,902
991
13,482
16,574
5,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

108

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 19
11,502
1,046
9,938
30,447
26,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
18 / 4 / 11
14,779
1,344
24,904
16,835
15,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 1 / 18
10,559
960
10,544
8,739
5,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
cυκıναяø
Gilgamesh
19
9 / 3 / 15
12,350
1,123
26,394
20,482
22,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
vifongod
Neith
18
6 / 0 / 16
12,051
1,096
13,568
7,137
2,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
12
Kills
34
34
Deaths
12
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
1
4
19
2.63
L
0
4
7
0.88
W
18
4
11
5.88
L
Tsukuyomi
FUNKKMataflex
Tsukuyomi
1
9
7
0.5
L
7
5
4
1.8
L
2
9
4
0.44
W
0
1
18
9
W
Gilgamesh
cυκıναяø
Gilgamesh
9
3
15
5.5
W
Neith
vifongod
Neith
6
0
16
14
L
Ullr
znicaoz
Ullr
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,652
Damage
85,348
91,149
Taken
83,640
45,121
Mitigated
73,262
3,857
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,938
1,092
0
6,027
30,447
26,601
0
12,031
18,416
17,707
0
L
15,681
225
0
0
9,711
2,894
0
1,685
8,026
59,986
0
W
24,904
9,230
1,794
2,704
16,835
15,126
0
7,118
9,717
7,597
32,187
L
Tsukuyomi
FUNKKMataflex
Tsukuyomi
11,583
4,456
0
142
20,152
8,128
0
4,416
15,736
0
21,832
L
16,858
329
0
0
22,146
20,373
0
10,080
12,066
21,840
0
L
18,048
4,698
0
2,794
22,566
7,847
0
8,979
13,587
0
30,058
W
10,544
1,165
0
1,376
8,739
5,785
0
4,115
4,624
22,365
0
W
Gilgamesh
cυκıναяø
Gilgamesh
26,394
7,229
502
1,708
20,482
22,783
0
6,787
13,695
11,622
34,776
W
Neith
vifongod
Neith
13,568
5,356
0
2,708
7,137
2,967
0
2,488
4,649
0
39,519
L
Ullr
znicaoz
Ullr
13,482
7,364
0
921
16,574
5,879
0
4,146
12,428
0
33,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
61,241
195
Minions Killed
198
7
Camps Cleared
7
1,073,910
Distance Traveled
1,058,159
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,502
1,046
19
2
0
188,198
2
L
Janus
10,925
993
115
10
0
215,395
1
W
Horus
14,779
1,344
30
3
4
214,630
2
L
Tsukuyomi
10,062
915
17
2
2
198,943
0
L
Ares
12,144
1,104
16
1
0
235,404
0
L
Bastet
10,334
939
34
3
3
220,677
0
W
Tiamat
10,559
960
33
3
1
230,983
0
W
Gilgamesh
12,350
1,123
39
4
0
219,937
2
W
Neith
12,051
1,096
77
7
2
204,411
3
L
Ullr
10,902
991
13
1
2
203,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role