Player Matchup

Ne Zha
Ne Zha
Gold II
BallBang69
Ne Zha
Gold II
Level 156
God Stats
0W - 2L
1,693 SR
Queue Stats
68W - 65L
1,552 MMR
Party 1
Janus
Janus
Platinum V
HighrageHD
Janus
Platinum V
Level 110
God Stats
2W - 4L
1,468 SR
Queue Stats
96W - 107L
1,515 MMR
Solo
Chaac
Chaac
Gold III
Pencilvester420
Chaac
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 357L
1,387 MMR
Solo
Bacchus
Bacchus
Gold I
Sagitax
Bacchus
Gold I
Level 128
God Stats
1W - 3L
1,589 SR
Queue Stats
152W - 159L
1,638 MMR
Solo
Hachiman
Hachiman
Gold I
slyie
Hachiman
Gold I
Level 51
God Stats
7W - 3L
1,903 SR
Queue Stats
70W - 66L
1,647 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,631 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,530 SR
1,510 MMR
Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
Noobmaster99
Odin
Gold I
Level 63
God Stats
3W - 3L
1,384 SR
Queue Stats
65W - 60L
1,667 MMR
Solo
Cernunnos
Cernunnos
Gold V
PalGround
Cernunnos
Gold V
Level 129
God Stats
3W - 1L
1,765 SR
Queue Stats
46W - 47L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BallBang69
Ne Zha
13
1 / 8 / 3
8,262
413
4,214
18,216
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
0 / 6 / 0
8,389
419
7,972
10,908
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 10 / 1
8,254
413
12,118
22,048
19,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Sagitax
Bacchus
15
3 / 4 / 0
9,349
467
8,223
15,879
13,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
slyie
Hachiman
16
2 / 3 / 2
9,824
491
14,212
14,701
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
NikeCliodhnaThoth

VS

Bans
AthenaGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 1 / 9
13,110
656
5,442
15,833
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
 
Tiamat
19
7 / 0 / 11
12,784
639
13,736
12,087
8,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
 
Jormungandr
16
1 / 3 / 18
11,393
570
11,666
19,877
20,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 1 / 10
13,460
673
19,865
22,235
23,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
PalGround
Cernunnos
19
3 / 2 / 7
12,579
629
12,320
18,440
8,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
7
Kills
31
31
Deaths
7
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
9
10.5
W
Tiamat
 
Tiamat
7
0
11
12.5
W
Jormungandr
 
Jormungandr
1
3
18
3.33
L
Ne Zha
BallBang69
Ne Zha
1
8
3
0.31
L
Janus
0
6
0
0
W
14
1
10
19
W
Cernunnos
PalGround
Cernunnos
3
2
7
3.25
L
1
10
1
0.15
L
Bacchus
Sagitax
Bacchus
3
4
0
0.75
L
Hachiman
slyie
Hachiman
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,739
Damage
63,029
81,752
Taken
88,472
59,020
Mitigated
68,162
18,153
Healing
34,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,442
1,634
0
7,227
15,833
7,437
2,674
4,145
11,586
0
111,544
W
Tiamat
 
Tiamat
13,736
1,152
385
6,324
12,087
8,476
1,539
5,339
6,547
91,732
0
W
Jormungandr
 
Jormungandr
11,666
2,314
3,525
4,692
19,877
20,501
746
4,274
15,228
40,902
0
L
Ne Zha
BallBang69
Ne Zha
4,214
466
0
2,475
18,216
16,824
0
6,762
10,749
0
31,452
L
Janus
7,972
112
0
2,186
10,908
3,847
0
4,145
6,353
59,538
0
W
19,865
3,709
0
6,542
22,235
23,442
762
4,596
16,758
13,735
66,752
W
Cernunnos
PalGround
Cernunnos
12,320
6,333
0
6,207
18,440
8,306
8,518
1,828
16,570
0
105,510
L
12,118
1,694
0
6,006
22,048
19,859
0
7,919
12,517
8,058
37,395
L
Bacchus
Sagitax
Bacchus
8,223
756
0
2,181
15,879
13,594
0
6,998
8,301
55,007
0
L
Hachiman
slyie
Hachiman
14,212
9,067
0
5,305
14,701
4,896
550
1,961
12,523
0
84,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
63,326
532
Minions Killed
687
0
Camps Cleared
0
1,740,964
Distance Traveled
2,072,340
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,110
656
170
9
0
469,881
2
W
Tiamat
12,784
639
163
8
0
407,414
6
W
Jormungandr
11,393
570
48
2
0
390,664
4
L
Ne Zha
8,262
413
48
2
0
329,682
3
L
Janus
8,389
419
148
7
0
353,792
5
W
Odin
13,460
673
131
7
0
418,930
6
W
Cernunnos
12,579
629
175
9
0
385,451
2
L
Chaac
8,254
413
87
4
0
332,216
4
L
Bacchus
9,349
467
92
5
0
388,802
4
L
Hachiman
9,824
491
157
8
0
336,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role