Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
QueenEp
Nu Wa
Level 26
God Stats
6W - 1L
1,633 SR
Queue Stats
11W - 6L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RYU993
Morgan Le Fay
Level 6
God Stats
3W - 0L
1,704 SR
Queue Stats
11W - 4L
1,539 Elo+
Party 1
Bastet
Bastet
TDG OBEY
Bastet
Level 18
God Stats
2W - 0L
1,736 SR
Queue Stats
11W - 4L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
simoTisPaccone92
Guan Yu
Level 23
God Stats
11W - 8L
1,513 SR
Queue Stats
48W - 50L
1,370 Elo+
Solo
Team Averages
Level 32
1,617 SR
1,473 Elo+

VS

Team Averages
Level 16
1,509 SR
1,355 Elo+
Mulan
Mulan
ALEJAANDRO_99
Mulan
Level 27
God Stats
5W - 8L
1,382 SR
Queue Stats
168W - 185L
1,412 Elo+
Solo
Ra
Ra
Dxlan FN4606
Ra
Level 8
God Stats
7W - 12L
1,397 SR
Queue Stats
13W - 30L
1,080 Elo+
Solo
Sobek
Sobek
Matador-del65
Sobek
Level 28
God Stats
3W - 2L
1,465 SR
Queue Stats
31W - 34L
1,414 Elo+
Solo
Bakasura
Bakasura
akarabas50
Bakasura
Level 16
God Stats
0W - 2L
1,801 SR
Queue Stats
20W - 24L
1,456 Elo+
Solo
Neith
Neith
army2uk
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 8
7,692
592
3,128
8,971
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
QueenEp
Nu Wa
10
0 / 0 / 11
6,995
538
3,235
3,300
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
RYU993
Morgan Le Fay
13
7 / 0 / 6
8,779
675
11,750
5,692
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
TDG OBEY
Bastet
12
12 / 1 / 0
8,416
647
8,012
8,906
3,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
7,252
558
3,182
6,752
5,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,874
452
5,108
10,713
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 5 / 0
4,644
357
1,249
6,622
1,609
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 2 / 2
4,930
379
409
5,727
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
akarabas50
Bakasura
8
2 / 4 / 0
5,913
455
2,354
8,762
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
army2uk
Neith
5
0 / 8 / 2
4,872
375
862
5,779
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
23
Kills
3
5
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
8
3.5
L
1
4
1
0.38
L
0
5
0
0
L
0
2
2
0.5
W
Nu Wa
QueenEp
Nu Wa
0
0
11
5.5
W
Morgan Le Fay
RYU993
Morgan Le Fay
7
0
6
10
W
Bastet
TDG OBEY
Bastet
12
1
0
12
L
Bakasura
akarabas50
Bakasura
2
4
0
0.5
L
Neith
army2uk
Neith
0
8
2
0.13
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
9,982
33,621
Taken
37,603
22,650
Mitigated
14,957
8,285
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,128
616
225
1,511
8,971
9,898
2,260
1,187
7,761
14,638
0
L
5,108
758
0
2,276
10,713
7,334
0
2,540
8,003
3,362
25,333
L
1,249
235
0
1,692
6,622
1,609
0
5,257
1,011
11,709
0
L
409
26
0
394
5,727
2,125
0
3,829
1,578
4,510
0
W
Nu Wa
QueenEp
Nu Wa
3,235
484
0
0
3,300
1,217
3,570
427
2,862
26,444
0
W
Morgan Le Fay
RYU993
Morgan Le Fay
11,750
1,214
0
179
5,692
2,694
3,117
100
5,528
48,833
0
W
Bastet
TDG OBEY
Bastet
8,012
1,925
273
3,492
8,906
3,390
2,847
356
8,418
0
32,049
L
Bakasura
akarabas50
Bakasura
2,354
1,754
0
2,652
8,762
2,688
0
2,821
5,835
0
17,644
L
Neith
army2uk
Neith
862
324
0
117
5,779
1,201
0
2,430
3,063
0
2,931
W
3,182
709
415
2,190
6,752
5,451
538
297
5,873
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
26,233
264
Minions Killed
140
0
Camps Cleared
0
1,275,626
Distance Traveled
913,137
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,692
592
29
2
0
229,469
0
L
Mulan
5,874
452
63
5
0
232,884
3
L
Ra
4,644
357
17
1
0
140,955
0
L
Sobek
4,930
379
4
0
0
119,032
0
W
Nu Wa
6,995
538
45
3
0
218,793
0
W
Morgan Le Fay
8,779
675
92
7
0
263,900
3
W
Bastet
8,416
647
52
4
0
289,293
0
L
Bakasura
5,913
455
46
4
0
257,642
0
L
Neith
4,872
375
10
1
0
162,624
2
W
Guan Yu
7,252
558
46
4
0
274,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role