Player Matchup

Nemesis
Nemesis
PpG01
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,334 Elo+
Solo
King Arthur
King Arthur
VRaiderV
King Arthur
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 36L
1,207 Elo+
Solo
Artemis
Artemis
Xenonirix
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,113 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,218 Elo+

VS

Team Averages
Level 24
1,294 SR
1,268 Elo+
Bellona
Bellona
Mjažo
Bellona
Level 26
God Stats
17W - 17L
1,367 SR
Queue Stats
97W - 117L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
Potkan24
Kuzenbo
Level 9
God Stats
2W - 4L
1,237 SR
Queue Stats
19W - 30L
1,225 Elo+
Party 1
Fenrir
Fenrir
misenko123
Fenrir
Level 38
God Stats
22W - 39L
1,277 SR
Queue Stats
141W - 175L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PpG01
Nemesis
10
0 / 6 / 0
6,323
575
3,832
11,865
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

King Arthur
VRaiderV
King Arthur
9
2 / 6 / 0
6,547
595
3,615
10,297
5,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Xenonirix
Artemis
9
0 / 7 / 2
6,377
580
3,689
8,146
2,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mjažo
Bellona
13
10 / 0 / 8
9,314
847
10,512
7,921
6,201
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Potkan24
Kuzenbo
11
2 / 2 / 14
8,505
773
5,041
7,703
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
misenko123
Fenrir
12
7 / 0 / 9
8,683
789
8,113
5,419
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Mjažo
Bellona
10
0
8
14
W
Kuzenbo
Potkan24
Kuzenbo
2
2
14
4.5
L
Nemesis
PpG01
Nemesis
0
6
0
0
L
King Arthur
VRaiderV
King Arthur
2
6
0
0.33
L
Artemis
Xenonirix
Artemis
0
7
2
0.14
W
Fenrir
misenko123
Fenrir
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,136
Damage
23,666
30,308
Taken
21,043
13,496
Mitigated
18,196
2,047
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Mjažo
Bellona
10,512
2,230
237
2,814
7,921
6,201
603
118
7,803
0
26,493
W
Kuzenbo
Potkan24
Kuzenbo
5,041
2,238
123
1,241
7,703
8,507
527
166
7,427
11,524
0
L
Nemesis
PpG01
Nemesis
3,832
887
0
1,076
11,865
5,451
0
2,735
8,871
1,170
18,708
L
King Arthur
VRaiderV
King Arthur
3,615
589
0
761
10,297
5,879
23
1,939
8,196
0
10,792
L
Artemis
Xenonirix
Artemis
3,689
1,850
0
210
8,146
2,166
0
546
7,347
0
18,675
W
Fenrir
misenko123
Fenrir
8,113
1,386
0
820
5,419
3,488
1,791
387
5,032
0
20,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,247
Gold Earned
26,502
94
Minions Killed
78
3
Camps Cleared
2
510,269
Distance Traveled
678,804
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,314
847
36
3
0
229,323
4
W
Kuzenbo
8,505
773
12
1
0
225,836
3
L
Nemesis
6,323
575
37
3
3
203,375
1
L
King Arthur
6,547
595
13
1
0
174,597
0
L
Artemis
6,377
580
44
4
0
132,297
1
W
Fenrir
8,683
789
30
3
2
223,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role