Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cthulhu0fficial
Cthulhu
Level 15
God Stats
21W - 27L
1,402 SR
Queue Stats
24W - 32L
1,364 Elo+
Solo
King Arthur
King Arthur
Gladiia
King Arthur
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 85L
1,757 Elo+
Solo
Anubis
Anubis
Limpy-Dimpy
Anubis
Level 25
God Stats
2W - 6L
1,328 SR
Queue Stats
2W - 6L
1,265 Elo+
Solo
Bastet
Bastet
hunkulestrash69
Bastet
Level 24
God Stats
6W - 5L
1,604 SR
Queue Stats
80W - 56L
1,630 Elo+
Solo
Team Averages
Level 23
1,467 SR
1,503 Elo+

VS

Team Averages
Level 17
1,557 SR
1,584 Elo+
Izanami
Izanami
FatedSorrow
Izanami
Level 19
God Stats
5W - 5L
1,552 SR
Queue Stats
71W - 57L
1,567 Elo+
Solo
Merlin
Merlin
HayleyFate
Merlin
Level 4
God Stats
2W - 4L
1,790 SR
Queue Stats
6W - 10L
1,703 Elo+
Solo
Da Ji
Da Ji
SmoothCriminal15
Da Ji
Level 29
God Stats
18W - 32L
1,408 SR
Queue Stats
141W - 154L
1,585 Elo+
Solo
Ares
Ares
SpaghettiMamaMan
Ares
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Fafnir
Fafnir
TacticalBad
Fafnir
Level 29
God Stats
3W - 3L
1,535 SR
Queue Stats
210W - 212L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 1 / 1
6,851
685
3,663
5,123
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 4
4,937
494
1,556
5,856
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Gladiia
King Arthur
11
2 / 0 / 0
6,383
638
5,128
6,031
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
1
0 / 0 / 0
3,563
356
0
0
0
12
7 / 0 / 1
6,887
689
5,743
5,769
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FatedSorrow
Izanami
8
1 / 4 / 1
5,082
508
2,422
5,082
801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
HayleyFate
Merlin
9
0 / 2 / 0
5,210
521
515
2,880
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 0
5,327
533
2,123
6,312
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 3
5,130
513
1,292
4,196
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
10
0 / 2 / 0
6,039
604
2,217
7,342
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
14
Kills
2
3
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
1
5.5
W
0
2
4
1
L
Izanami
FatedSorrow
Izanami
1
4
1
0.38
W
King Arthur
Gladiia
King Arthur
2
0
0
2
L
Merlin
HayleyFate
Merlin
0
2
0
0
W
Anubis
0
0
0
0
L
1
4
0
0.25
L
0
2
3
0.75
L
Fafnir
0
2
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,090
Damage
8,569
22,779
Taken
25,812
9,078
Mitigated
8,235
8,312
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,663
2,261
0
903
5,123
1,166
0
922
4,201
0
35,924
W
1,556
197
0
1,014
5,856
3,015
476
270
5,586
12,305
0
L
Izanami
FatedSorrow
Izanami
2,422
1,848
0
913
5,082
801
0
464
4,618
0
31,412
W
King Arthur
Gladiia
King Arthur
5,128
1,102
0
2,413
6,031
3,130
0
2,217
3,814
0
37,481
L
Merlin
HayleyFate
Merlin
515
0
0
750
2,880
657
314
0
2,880
20,562
0
W
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
2,123
440
0
1,954
6,312
1,253
0
0
6,271
0
25,083
L
1,292
172
0
516
4,196
1,810
0
1,092
3,104
6,341
0
L
Fafnir
2,217
733
0
3,058
7,342
3,714
0
0
6,533
29,018
0
W
5,743
3,092
0
3,982
5,769
1,767
230
509
5,154
0
38,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
26,788
270
Minions Killed
269
0
Camps Cleared
0
820,519
Distance Traveled
980,693
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,851
685
87
9
0
180,544
6
W
Cthulhu
4,937
494
17
2
0
176,416
0
L
Izanami
5,082
508
68
7
0
180,042
1
W
King Arthur
6,383
638
91
9
0
217,522
1
L
Merlin
5,210
521
56
6
0
207,602
4
W
Anubis
3,563
356
0
0
0
10,417
0
L
Da Ji
5,327
533
52
5
0
187,930
1
L
Ares
5,130
513
9
1
0
203,866
2
L
Fafnir
6,039
604
84
8
0
201,253
3
W
Bastet
6,887
689
75
8
0
235,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role