Player Matchup

Sobek
Sobek
Orgok
Sobek
Level 11
God Stats
15W - 11L
1,327 SR
Queue Stats
53W - 39L
1,604 Elo+
Party 1
Ra
Ra
RentableMerci
Ra
Level 30
God Stats
6W - 1L
1,862 SR
Queue Stats
136W - 107L
1,627 Elo+
Solo
Arachne
Arachne
YouAreSuperBad
Arachne
Level 18
God Stats
4W - 4L
1,601 SR
Queue Stats
79W - 76L
1,513 Elo+
Solo
Anhur
Anhur
mediocrelegend
Anhur
Level 129
God Stats
5W - 5L
1,650 SR
Queue Stats
91W - 90L
1,561 Elo+
Party 1
The Morrigan
The Morrigan
minecraftero3000
The Morrigan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 49L
1,620 Elo+
Solo
Team Averages
Level 41
1,588 SR
1,585 Elo+

VS

Team Averages
Level 17
1,657 SR
1,683 Elo+
Arachne
Arachne
BoltJD3
Arachne
Level 26
God Stats
34W - 11L
1,826 SR
Queue Stats
41W - 19L
1,741 Elo+
Solo
Ymir
Ymir
CaleraClover
Ymir
Level 13
God Stats
2W - 1L
1,432 SR
Queue Stats
4W - 2L
1,783 Elo+
Solo
Agni
Agni
ColeRusllelFan
Agni
Level 29
God Stats
5W - 3L
1,728 SR
Queue Stats
92W - 81L
1,584 Elo+
Solo
Anhur
Anhur
FinixYT471
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Charybdis
Charybdis
isleep2late
Charybdis
Level 13
God Stats
13W - 6L
1,798 SR
Queue Stats
32W - 14L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Orgok
Sobek
10
1 / 6 / 6
8,017
472
3,593
17,295
12,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 4
10,037
590
10,065
12,468
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
7 / 3 / 4
10,778
634
6,891
12,459
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 5
10,650
626
15,551
16,074
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
minecraftero3000
The Morrigan
16
6 / 5 / 0
10,138
596
5,427
8,362
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoltJD3
Arachne
17
17 / 3 / 5
11,320
666
23,001
17,433
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 7 / 3
6,550
385
6,002
11,598
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 7 / 2
7,677
452
6,557
9,462
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
6
0 / 5 / 1
5,630
331
862
4,272
673
Charybdis
isleep2late
Charybdis
16
6 / 4 / 2
9,912
583
9,124
14,891
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
26
Kills
24
24
Deaths
26
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
BoltJD3
Arachne
17
3
5
6.5
L
0
7
3
0.21
L
1
7
2
0.29
L
Anhur
0
5
1
0.1
W
Sobek
Orgok
Sobek
1
6
6
0.67
W
2
7
4
0.57
W
7
3
4
3
L
Charybdis
isleep2late
Charybdis
6
4
2
1.75
W
10
3
5
4.17
W
The Morrigan
minecraftero3000
The Morrigan
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,527
Damage
45,546
66,658
Taken
57,656
32,283
Mitigated
21,297
25,136
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BoltJD3
Arachne
23,001
12,913
0
6,400
17,433
7,328
152
6,151
11,102
0
71,464
L
6,002
804
0
288
11,598
7,062
0
1,514
9,999
26,231
0
L
6,557
306
0
1,709
9,462
2,489
767
4,593
4,577
41,303
0
L
Anhur
862
583
0
343
4,272
673
0
121
4,151
0
12,834
W
Sobek
Orgok
Sobek
3,593
776
1,314
4,047
17,295
12,086
0
3,104
14,085
12,210
0
W
10,065
972
2,565
3,646
12,468
5,461
65
1,599
10,821
72,411
0
W
6,891
4,590
0
5,869
12,459
5,903
0
1,579
10,826
0
60,581
L
Charybdis
isleep2late
Charybdis
9,124
4,839
0
4,767
14,891
3,745
0
3,957
10,780
0
77,467
W
15,551
8,770
0
6,366
16,074
5,970
215
4,119
11,917
0
78,704
W
The Morrigan
minecraftero3000
The Morrigan
5,427
1,197
0
1,329
8,362
2,863
335
1,903
6,205
59,914
10,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
41,089
527
Minions Killed
401
0
Camps Cleared
0
1,600,915
Distance Traveled
1,340,998
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,320
666
106
6
0
380,490
5
L
Ymir
6,550
385
44
3
0
247,423
1
L
Agni
7,677
452
88
5
0
298,045
5
L
Anhur
5,630
331
31
2
0
121,054
1
W
Sobek
8,017
472
14
1
0
316,401
12
W
Ra
10,037
590
136
8
0
317,054
1
W
Arachne
10,778
634
109
6
0
388,276
6
L
Charybdis
9,912
583
132
8
0
293,986
1
W
Anhur
10,650
626
142
8
0
286,564
2
W
The Morrigan
10,138
596
126
7
0
292,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role